-------------------------------- -- @module ClippingRectangleNode -- @extend Node -- @parent_module cc -------------------------------- -- brief Get whether the clipping is enabled or not.
-- return Whether the clipping is enabled or not. Default is true. -- @function [parent=#ClippingRectangleNode] isClippingEnabled -- @param self -- @return bool#bool ret (return value: bool) -------------------------------- -- brief Enable/Disable the clipping.
-- param enabled Pass true to enable clipping. Pass false to disable clipping. -- @function [parent=#ClippingRectangleNode] setClippingEnabled -- @param self -- @param #bool enabled -- @return ClippingRectangleNode#ClippingRectangleNode self (return value: cc.ClippingRectangleNode) -------------------------------- -- brief Get the clipping rectangle.
-- return The clipping rectangle. -- @function [parent=#ClippingRectangleNode] getClippingRegion -- @param self -- @return rect_table#rect_table ret (return value: rect_table) -------------------------------- -- brief Set the clipping rectangle. The rectangle is base on screen coordinate, so ClippingRectangleNode's region doesn't support any transforms, such as setScale, setRotate and so on.
-- param clippingRegion Specify the clipping rectangle. -- @function [parent=#ClippingRectangleNode] setClippingRegion -- @param self -- @param #rect_table clippingRegion -- @return ClippingRectangleNode#ClippingRectangleNode self (return value: cc.ClippingRectangleNode) -------------------------------- -- @overload self -- @overload self, rect_table -- @function [parent=#ClippingRectangleNode] create -- @param self -- @param #rect_table clippingRegion -- @return ClippingRectangleNode#ClippingRectangleNode ret (return value: cc.ClippingRectangleNode) -------------------------------- -- -- @function [parent=#ClippingRectangleNode] visit -- @param self -- @param #cc.Renderer renderer -- @param #mat4_table parentTransform -- @param #unsigned int parentFlags -- @return ClippingRectangleNode#ClippingRectangleNode self (return value: cc.ClippingRectangleNode) return nil