-------------------------------- -- @module MoveBy -- @extend ActionInterval -- @parent_module cc -------------------------------- -- @overload self, float, vec3_table -- @overload self, float, vec2_table -- @function [parent=#MoveBy] initWithDuration -- @param self -- @param #float duration -- @param #vec2_table deltaPosition -- @return bool#bool ret (return value: bool) -------------------------------- -- @overload self, float, vec3_table -- @overload self, float, vec2_table -- @function [parent=#MoveBy] create -- @param self -- @param #float duration -- @param #vec2_table deltaPosition -- @return MoveBy#MoveBy ret (return value: cc.MoveBy) -------------------------------- -- -- @function [parent=#MoveBy] startWithTarget -- @param self -- @param #cc.Node target -- @return MoveBy#MoveBy self (return value: cc.MoveBy) -------------------------------- -- -- @function [parent=#MoveBy] clone -- @param self -- @return MoveBy#MoveBy ret (return value: cc.MoveBy) -------------------------------- -- -- @function [parent=#MoveBy] reverse -- @param self -- @return MoveBy#MoveBy ret (return value: cc.MoveBy) -------------------------------- -- param time in seconds -- @function [parent=#MoveBy] update -- @param self -- @param #float time -- @return MoveBy#MoveBy self (return value: cc.MoveBy) -------------------------------- -- -- @function [parent=#MoveBy] MoveBy -- @param self -- @return MoveBy#MoveBy self (return value: cc.MoveBy) return nil