-------------------------------- -- @module Grid3D -- @extend GridBase -- @parent_module cc -------------------------------- -- -- @function [parent=#Grid3D] getNeedDepthTestForBlit -- @param self -- @return bool#bool ret (return value: bool) -------------------------------- -- @{
-- Getter and Setter for depth test state when blit.
-- js NA -- @function [parent=#Grid3D] setNeedDepthTestForBlit -- @param self -- @param #bool neededDepthTest -- @return Grid3D#Grid3D self (return value: cc.Grid3D) -------------------------------- -- @overload self, size_table, rect_table -- @overload self, size_table -- @overload self, size_table, cc.Texture2D, bool -- @overload self, size_table, cc.Texture2D, bool, rect_table -- @function [parent=#Grid3D] create -- @param self -- @param #size_table gridSize -- @param #cc.Texture2D texture -- @param #bool flipped -- @param #rect_table rect -- @return Grid3D#Grid3D ret (return value: cc.Grid3D) -------------------------------- -- -- @function [parent=#Grid3D] calculateVertexPoints -- @param self -- @return Grid3D#Grid3D self (return value: cc.Grid3D) -------------------------------- -- @{
-- Implementations for interfaces in base class. -- @function [parent=#Grid3D] beforeBlit -- @param self -- @return Grid3D#Grid3D self (return value: cc.Grid3D) -------------------------------- -- -- @function [parent=#Grid3D] afterBlit -- @param self -- @return Grid3D#Grid3D self (return value: cc.Grid3D) -------------------------------- -- -- @function [parent=#Grid3D] reuse -- @param self -- @return Grid3D#Grid3D self (return value: cc.Grid3D) -------------------------------- -- -- @function [parent=#Grid3D] blit -- @param self -- @return Grid3D#Grid3D self (return value: cc.Grid3D) -------------------------------- -- Constructor.
-- js ctor -- @function [parent=#Grid3D] Grid3D -- @param self -- @return Grid3D#Grid3D self (return value: cc.Grid3D) return nil