-------------------------------- -- @module Slider -- @extend Widget -- @parent_module ccui -------------------------------- -- Changes the progress direction of slider.
-- param percent Percent value from 1 to 100. -- @function [parent=#Slider] setPercent -- @param self -- @param #int percent -- @return Slider#Slider self (return value: ccui.Slider) -------------------------------- -- Load disabled state texture for slider ball.
-- param disabled Disabled state texture.
-- param resType @see TextureResType . -- @function [parent=#Slider] loadSlidBallTextureDisabled -- @param self -- @param #string disabled -- @param #int resType -- @return Slider#Slider self (return value: ccui.Slider) -------------------------------- -- Load normal state texture for slider ball.
-- param normal Normal state texture.
-- param resType @see TextureResType . -- @function [parent=#Slider] loadSlidBallTextureNormal -- @param self -- @param #string normal -- @param #int resType -- @return Slider#Slider self (return value: ccui.Slider) -------------------------------- -- Load texture for slider bar.
-- param fileName File name of texture.
-- param resType @see TextureResType . -- @function [parent=#Slider] loadBarTexture -- @param self -- @param #string fileName -- @param #int resType -- @return Slider#Slider self (return value: ccui.Slider) -------------------------------- -- Load dark state texture for slider progress bar.
-- param fileName File path of texture.
-- param resType @see TextureResType . -- @function [parent=#Slider] loadProgressBarTexture -- @param self -- @param #string fileName -- @param #int resType -- @return Slider#Slider self (return value: ccui.Slider) -------------------------------- -- Load textures for slider ball.
-- param normal Normal state texture.
-- param pressed Pressed state texture.
-- param disabled Disabled state texture.
-- param texType @see TextureResType . -- @function [parent=#Slider] loadSlidBallTextures -- @param self -- @param #string normal -- @param #string pressed -- @param #string disabled -- @param #int texType -- @return Slider#Slider self (return value: ccui.Slider) -------------------------------- -- Sets capinsets for progress bar slider, if slider is using scale9 renderer.
-- param capInsets Capinsets for progress bar slider. -- @function [parent=#Slider] setCapInsetProgressBarRebderer -- @param self -- @param #rect_table capInsets -- @return Slider#Slider self (return value: ccui.Slider) -------------------------------- -- Sets capinsets for bar slider, if slider is using scale9 renderer.
-- param capInsets Capinsets for bar slider. -- @function [parent=#Slider] setCapInsetsBarRenderer -- @param self -- @param #rect_table capInsets -- @return Slider#Slider self (return value: ccui.Slider) -------------------------------- -- Gets capinsets for progress bar slider, if slider is using scale9 renderer.
-- return Capinsets for progress bar slider. -- @function [parent=#Slider] getCapInsetsProgressBarRebderer -- @param self -- @return rect_table#rect_table ret (return value: rect_table) -------------------------------- -- Sets if slider is using scale9 renderer.
-- param able True that using scale9 renderer, false otherwise. -- @function [parent=#Slider] setScale9Enabled -- @param self -- @param #bool able -- @return Slider#Slider self (return value: ccui.Slider) -------------------------------- -- When user pressed the button, the button will zoom to a scale.
-- The final scale of the button equals (button original scale + _zoomScale)
-- since v3.3 -- @function [parent=#Slider] setZoomScale -- @param self -- @param #float scale -- @return Slider#Slider self (return value: ccui.Slider) -------------------------------- -- Sets capinsets for slider, if slider is using scale9 renderer.
-- param capInsets Capinsets for slider. -- @function [parent=#Slider] setCapInsets -- @param self -- @param #rect_table capInsets -- @return Slider#Slider self (return value: ccui.Slider) -------------------------------- -- brief Return a zoom scale
-- since v3.3 -- @function [parent=#Slider] getZoomScale -- @param self -- @return float#float ret (return value: float) -------------------------------- -- -- @function [parent=#Slider] addEventListener -- @param self -- @param #function callback -- @return Slider#Slider self (return value: ccui.Slider) -------------------------------- -- Load pressed state texture for slider ball.
-- param pressed Pressed state texture.
-- param resType @see TextureResType . -- @function [parent=#Slider] loadSlidBallTexturePressed -- @param self -- @param #string pressed -- @param #int resType -- @return Slider#Slider self (return value: ccui.Slider) -------------------------------- -- Gets If slider is using scale9 renderer.
-- return True that using scale9 renderer, false otherwise. -- @function [parent=#Slider] isScale9Enabled -- @param self -- @return bool#bool ret (return value: bool) -------------------------------- -- Gets capinsets for bar slider, if slider is using scale9 renderer.
-- return capInsets Capinsets for bar slider. -- @function [parent=#Slider] getCapInsetsBarRenderer -- @param self -- @return rect_table#rect_table ret (return value: rect_table) -------------------------------- -- Gets the progress direction of slider.
-- return percent Percent value from 1 to 100. -- @function [parent=#Slider] getPercent -- @param self -- @return int#int ret (return value: int) -------------------------------- -- @overload self, string, string, int -- @overload self -- @function [parent=#Slider] create -- @param self -- @param #string barTextureName -- @param #string normalBallTextureName -- @param #int resType -- @return Slider#Slider ret (return value: ccui.Slider) -------------------------------- -- -- @function [parent=#Slider] createInstance -- @param self -- @return Ref#Ref ret (return value: cc.Ref) -------------------------------- -- -- @function [parent=#Slider] getVirtualRenderer -- @param self -- @return Node#Node ret (return value: cc.Node) -------------------------------- -- -- @function [parent=#Slider] ignoreContentAdaptWithSize -- @param self -- @param #bool ignore -- @return Slider#Slider self (return value: ccui.Slider) -------------------------------- -- Returns the "class name" of widget. -- @function [parent=#Slider] getDescription -- @param self -- @return string#string ret (return value: string) -------------------------------- -- -- @function [parent=#Slider] hitTest -- @param self -- @param #vec2_table pt -- @return bool#bool ret (return value: bool) -------------------------------- -- -- @function [parent=#Slider] getVirtualRendererSize -- @param self -- @return size_table#size_table ret (return value: size_table) -------------------------------- -- Default constructor. -- @function [parent=#Slider] Slider -- @param self -- @return Slider#Slider self (return value: ccui.Slider) return nil