#include "CCBSequenceProperty.h" using namespace cocos2d; using namespace std; namespace cocosbuilder { CCBSequenceProperty::CCBSequenceProperty() : _name("") , _type(0) { init(); } bool CCBSequenceProperty::init() { _keyframes = new Array(); _keyframes->init(); return true; } CCBSequenceProperty::~CCBSequenceProperty() { CC_SAFE_RELEASE_NULL(_keyframes); } const char* CCBSequenceProperty::getName() { return _name.c_str(); } void CCBSequenceProperty::setName(const char *pName) { _name = pName; } int CCBSequenceProperty::getType() { return _type; } void CCBSequenceProperty::setType(int type) { _type = type; } Array* CCBSequenceProperty::getKeyframes() { return _keyframes; } }