EXECUTABLE = SimpleGame INCLUDES = -I.. -I../Classes SOURCES = main.cpp \ ../Classes/AppDelegate.cpp \ ../Classes/HelloWorldScene.cpp \ ../Classes/GameOverScene.cpp COCOS_ROOT = ../../../.. include $(COCOS_ROOT)/cocos/2d/cocos2dx.mk SHAREDLIBS += -lcocos2d -lcocosdenshion INCLUDES += -I$(COCOS_ROOT)/cocos/audio/include $(TARGET): $(OBJECTS) $(STATICLIBS) $(COCOS_LIBS) $(CORE_MAKEFILE_LIST) @mkdir -p $(@D) $(LOG_LINK)$(CXX) $(CXXFLAGS) $(OBJECTS) -o $@ $(SHAREDLIBS) $(STATICLIBS) $(OBJ_DIR)/%.o: %.cpp $(CORE_MAKEFILE_LIST) @mkdir -p $(@D) $(LOG_CXX)$(CXX) $(CXXFLAGS) $(INCLUDES) $(DEFINES) $(VISIBILITY) -c $< -o $@ $(OBJ_DIR)/%.o: ../%.cpp $(CORE_MAKEFILE_LIST) @mkdir -p $(@D) $(LOG_CXX)$(CXX) $(CXXFLAGS) $(INCLUDES) $(DEFINES) $(VISIBILITY) -c $< -o $@