/**************************************************************************** Copyright (c) 2013-2016 Chukong Technologies Inc. Copyright (c) 2017-2018 Xiamen Yaji Software Co., Ltd. http://www.cocos2d-x.org Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. ****************************************************************************/ #ifndef __CC_FRAMEWORK_COMPONENT_H__ #define __CC_FRAMEWORK_COMPONENT_H__ /// @cond DO_NOT_SHOW #include #include "base/CCRef.h" #include "base/CCScriptSupport.h" NS_CC_BEGIN class Node; enum { kComponentOnEnter, kComponentOnExit, kComponentOnAdd, kComponentOnRemove, kComponentOnUpdate }; class CC_DLL Component : public Ref { public: static Component* create(); /** * @js NA * @lua NA */ virtual ~Component(); virtual bool init(); bool isEnabled() const { return _enabled; } virtual void setEnabled(bool enabled); std::string_view getName() const { return _name; } virtual void setName(std::string_view name) { _name = name; } Node* getOwner() const { return _owner; } virtual void setOwner(Node* owner); virtual void update(float delta); virtual bool serialize(void* r); virtual void onEnter(); virtual void onExit(); virtual void onAdd(); virtual void onRemove(); CC_CONSTRUCTOR_ACCESS : /** * @js ctor */ Component(); protected: Node* _owner; std::string _name; bool _enabled; }; NS_CC_END /// @endcond #endif // __CC_FRAMEWORK_COMPONENT_H__