#ifndef _ANIMATIONSTESTLAYER_H_ #define _ANIMATIONSTESTLAYER_H_ #include "cocos2d.h" #include "cocos-ext.h" class AnimationsTestLayer : public cocos2d::Layer , public cocos2d::extension::CCBSelectorResolver , public cocos2d::extension::CCBMemberVariableAssigner { public: CCB_STATIC_NEW_AUTORELEASE_OBJECT_WITH_INIT_METHOD(AnimationsTestLayer, create); AnimationsTestLayer(); virtual ~AnimationsTestLayer(); virtual cocos2d::SEL_MenuHandler onResolveCCBMenuItemSelector(Object * pTarget, const char * pSelectorName); virtual cocos2d::extension::SEL_CCControlHandler onResolveCCBControlSelector(cocos2d::Object * pTarget, const char * pSelectorName); virtual bool onAssignCCBMemberVariable(cocos2d::Object * pTarget, const char * pMemberVariableName, cocos2d::Node * pNode); void onControlButtonIdleClicked(cocos2d::Object * pSender, cocos2d::extension::ControlEvent pControlEvent); void onControlButtonWaveClicked(cocos2d::Object * pSender, cocos2d::extension::ControlEvent pControlEvent); void onControlButtonJumpClicked(cocos2d::Object * pSender, cocos2d::extension::ControlEvent pControlEvent); void onControlButtonFunkyClicked(cocos2d::Object * pSender, cocos2d::extension::ControlEvent pControlEvent); void setAnimationManager(cocos2d::extension::CCBAnimationManager *pAnimationManager); private: cocos2d::extension::CCBAnimationManager *mAnimationManager; }; #endif