/* Copyright (c) 2007 Scott Lembcke * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ typedef struct Color { float r, g, b, a; } Color; static inline Color RGBAColor(float r, float g, float b, float a){ Color color = {r, g, b, a}; return color; } static inline Color LAColor(float l, float a){ Color color = {l, l, l, a}; return color; } extern float ChipmunkDebugDrawPointLineScale; void ChipmunkDebugDrawCircle(cpVect center, cpFloat angle, cpFloat radius, Color lineColor, Color fillColor); void ChipmunkDebugDrawSegment(cpVect a, cpVect b, Color color); void ChipmunkDebugDrawFatSegment(cpVect a, cpVect b, cpFloat radius, Color lineColor, Color fillColor); void ChipmunkDebugDrawPolygon(int count, cpVect *verts, Color lineColor, Color fillColor); void ChipmunkDebugDrawPoints(cpFloat size, int count, cpVect *verts, Color color); void ChipmunkDebugDrawBB(cpBB bb, Color color); void ChipmunkDebugDrawConstraint(cpConstraint *constraint); void ChipmunkDebugDrawShape(cpShape *shape); void ChipmunkDebugDrawShapes(cpSpace *space); void ChipmunkDebugDrawConstraints(cpSpace *space); void ChipmunkDebugDrawCollisionPoints(cpSpace *space);