/**************************************************************************** Copyright (c) 2017-2018 Xiamen Yaji Software Co., Ltd. http://www.cocos2d-x.org Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. ****************************************************************************/ #include "CocosDenshionTest.h" #include "cocos2d.h" #include "extensions/GUI/CCControlExtension/CCControlSlider.h" #include "audio/include/SimpleAudioEngine.h" // android effect only support ogg #if (CC_TARGET_PLATFORM == CC_PLATFORM_ANDROID) #define EFFECT_FILE "effect2.ogg" #elif( CC_TARGET_PLATFORM == CC_PLATFORM_MARMALADE) #define EFFECT_FILE "effect1.raw" #else #define EFFECT_FILE "effect1.wav" #endif // CC_PLATFORM_ANDROID #if (CC_TARGET_PLATFORM == CC_PLATFORM_WIN32) #define MUSIC_FILE "music.mid" #elif (CC_TARGET_PLATFORM == CC_PLATFORM_WINRT) #define MUSIC_FILE "background.wav" #elif (CC_TARGET_PLATFORM == CC_PLATFORM_BLACKBERRY || CC_TARGET_PLATFORM == CC_PLATFORM_LINUX ) #define MUSIC_FILE "background.ogg" #elif (CC_TARGET_PLATFORM == CC_PLATFORM_IOS) #define MUSIC_FILE "background.caf" #else #define MUSIC_FILE "background.mp3" #endif // CC_PLATFORM_WIN32 USING_NS_CC; using namespace CocosDenshion; #define LINE_SPACE 40 class Button : public Node//, public TargetedTouchDelegate { public: static Button *createWithSprite(const char *filePath) { auto b = new (std::nothrow) Button(); if (b && !b->initSpriteButton(filePath)) { delete b; b = nullptr; } b->autorelease(); return b; } static Button *createWithText(const char *text) { auto b = new (std::nothrow) Button(); if (b && !b->initTextButton(text)) { delete b; b = nullptr; } b->autorelease(); return b; } ~Button() { // Director::getInstance()->getTouchDispatcher()->removeDelegate(this); } void onTriggered(const std::function &onTriggered) { _onTriggered = onTriggered; } private: Button() : _child(nullptr) { // Director::getInstance()->getTouchDispatcher()->addTargetedDelegate(this, 100, true); // Register Touch Event auto listener = EventListenerTouchOneByOne::create(); listener->setSwallowTouches(true); listener->onTouchBegan = CC_CALLBACK_2(Button::onTouchBegan, this); listener->onTouchEnded = CC_CALLBACK_2(Button::onTouchEnded, this); listener->onTouchCancelled = CC_CALLBACK_2(Button::onTouchCancelled, this); _eventDispatcher->addEventListenerWithSceneGraphPriority(listener, this); } bool initSpriteButton(const char *filePath) { _child = Sprite::create(filePath); addChild(_child); return true; } bool initTextButton(const char *text) { _child = Label::createWithTTF(text, "fonts/arial.ttf", 16); addChild(_child); return true; } bool touchHits(Touch *touch) { const Rect area(0, 0, _child->getContentSize().width, _child->getContentSize().height); return area.containsPoint(_child->convertToNodeSpace(touch->getLocation())); } bool onTouchBegan(Touch *touch, Event* /*event*/) { const bool hits = touchHits(touch); if (hits) scaleButtonTo(0.9f); return hits; } void onTouchEnded(Touch *touch, Event* /*event*/) { const bool hits = touchHits(touch); if (hits && _onTriggered) _onTriggered(); scaleButtonTo(1); } void onTouchCancelled(Touch* /*touch*/, Event* /*event*/) { scaleButtonTo(1); } void scaleButtonTo(float scale) { auto action = ScaleTo::create(0.1f, scale); action->setTag(900); stopActionByTag(900); runAction(action); } Node *_child; std::function _onTriggered; }; class AudioSlider : public Node { public: enum Direction { Vertical, Horizontal }; static AudioSlider *create(Direction direction) { auto ret = new (std::nothrow) AudioSlider(direction); if (ret && !ret->init()) { delete ret; ret = nullptr; } ret->autorelease(); return ret; } float getValue() const { return _slider->getValue(); } void setValue(float minValue, float maxValue, float value) { _slider->setMinimumValue(minValue); _slider->setMaximumValue(maxValue); _slider->setValue(value); char buffer[32]; sprintf(buffer, "%.2f", minValue); if (!_lblMinValue) { _lblMinValue = Label::createWithTTF(buffer, "fonts/arial.ttf", 8); addChild(_lblMinValue); if (_direction == Vertical) _lblMinValue->setPosition(12.0, -50.0); else _lblMinValue->setPosition(-50, 12.0); } else { _lblMinValue->setString(buffer); } sprintf(buffer, "%.2f", maxValue); if (!_lblMaxValue) { _lblMaxValue = Label::createWithTTF(buffer, "fonts/arial.ttf", 8); addChild(_lblMaxValue); if (_direction == Vertical) _lblMaxValue->setPosition(12.0, 50.0); else _lblMaxValue->setPosition(50, 12.0); } else { _lblMaxValue->setString(buffer); } } private: AudioSlider(Direction direction) : _direction(direction) , _slider(nullptr) , _lblMinValue(nullptr) , _lblMaxValue(nullptr) { } bool init() { _slider = extension::ControlSlider::create("extensions/sliderTrack.png","extensions/sliderProgress.png" ,"extensions/sliderThumb.png"); _slider->setScale(0.5); if (_direction == Vertical) _slider->setRotation(-90.0); addChild(_slider); return true; } Direction _direction; extension::ControlSlider *_slider; Label *_lblMinValue; Label *_lblMaxValue; }; CocosDenshionTest::CocosDenshionTest() : _soundId(0), _musicVolume(1), _effectsVolume(1), _sliderPitch(nullptr), _sliderPan(nullptr), _sliderGain(nullptr), _sliderEffectsVolume(nullptr), _sliderMusicVolume(nullptr) { addButtons(); addSliders(); schedule(CC_SCHEDULE_SELECTOR(CocosDenshionTest::updateVolumes)); // preload background music and effect SimpleAudioEngine::getInstance()->preloadBackgroundMusic( MUSIC_FILE ); SimpleAudioEngine::getInstance()->preloadEffect( EFFECT_FILE ); // set default volume SimpleAudioEngine::getInstance()->setEffectsVolume(0.5); SimpleAudioEngine::getInstance()->setBackgroundMusicVolume(0.5); } CocosDenshionTest::~CocosDenshionTest() { } void CocosDenshionTest::onExit() { TestCase::onExit(); SimpleAudioEngine::end(); } void CocosDenshionTest::addButtons() { auto lblMusic = Label::createWithTTF("Control Music", "fonts/arial.ttf", 24); addChildAt(lblMusic, 0.25f, 0.9f); Button *btnPlay = Button::createWithText("play"); btnPlay->onTriggered([]() { SimpleAudioEngine::getInstance()->playBackgroundMusic(MUSIC_FILE, true); }); addChildAt(btnPlay, 0.1f, 0.75f); Button *btnStop = Button::createWithText("stop"); btnStop->onTriggered([]() { SimpleAudioEngine::getInstance()->stopBackgroundMusic(); }); addChildAt(btnStop, 0.25f, 0.75f); Button *btnRewindMusic = Button::createWithText("rewind"); btnRewindMusic->onTriggered([]() { SimpleAudioEngine::getInstance()->rewindBackgroundMusic(); }); addChildAt(btnRewindMusic, 0.4f, 0.75f); Button *btnPause = Button::createWithText("pause"); btnPause->onTriggered([]() { SimpleAudioEngine::getInstance()->pauseBackgroundMusic(); }); addChildAt(btnPause, 0.1f, 0.65f); Button *btnResumeMusic = Button::createWithText("resume"); btnResumeMusic->onTriggered([]() { SimpleAudioEngine::getInstance()->resumeBackgroundMusic(); }); addChildAt(btnResumeMusic, 0.25f, 0.65f); Button *btnIsPlayingMusic = Button::createWithText("is playing"); btnIsPlayingMusic->onTriggered([]() { if (SimpleAudioEngine::getInstance()->isBackgroundMusicPlaying()) CCLOG("background music is playing"); else CCLOG("background music is not playing"); }); addChildAt(btnIsPlayingMusic, 0.4f, 0.65f); auto lblSound = Label::createWithTTF("Control Effects", "fonts/arial.ttf", 24); addChildAt(lblSound, 0.75f, 0.9f); Button *btnPlayEffect = Button::createWithText("play"); btnPlayEffect->onTriggered([this]() { const float pitch = _sliderPitch->getValue(); const float pan = _sliderPan->getValue(); const float gain = _sliderGain->getValue(); _soundId = SimpleAudioEngine::getInstance()->playEffect(EFFECT_FILE, false, pitch, pan, gain); }); addChildAt(btnPlayEffect, 0.6f, 0.8f); Button *btnPlayEffectInLoop = Button::createWithText("play in loop"); btnPlayEffectInLoop->onTriggered([this]() { const float pitch = _sliderPitch->getValue(); const float pan = _sliderPan->getValue(); const float gain = _sliderGain->getValue(); _soundId = SimpleAudioEngine::getInstance()->playEffect(EFFECT_FILE, true, pitch, pan, gain); }); addChildAt(btnPlayEffectInLoop, 0.75f, 0.8f); Button *btnStopEffect = Button::createWithText("stop"); btnStopEffect->onTriggered([this]() { SimpleAudioEngine::getInstance()->stopEffect(_soundId); }); addChildAt(btnStopEffect, 0.9f, 0.8f); Button *btnUnloadEffect = Button::createWithText("unload"); btnUnloadEffect->onTriggered([this]() { SimpleAudioEngine::getInstance()->unloadEffect(EFFECT_FILE); }); addChildAt(btnUnloadEffect, 0.6f, 0.7f); Button *btnPauseEffect = Button::createWithText("pause"); btnPauseEffect->onTriggered([this]() { SimpleAudioEngine::getInstance()->pauseEffect(_soundId); }); addChildAt(btnPauseEffect, 0.75f, 0.7f); Button *btnResumeEffect = Button::createWithText("resume"); btnResumeEffect->onTriggered([this]() { SimpleAudioEngine::getInstance()->resumeEffect(_soundId); }); addChildAt(btnResumeEffect, 0.9f, 0.7f); Button *btnPauseAll = Button::createWithText("pause all"); btnPauseAll->onTriggered([this]() { SimpleAudioEngine::getInstance()->pauseAllEffects(); }); addChildAt(btnPauseAll, 0.6f, 0.6f); Button *btnResumeAll = Button::createWithText("resume all"); btnResumeAll->onTriggered([this]() { SimpleAudioEngine::getInstance()->resumeAllEffects(); }); addChildAt(btnResumeAll, 0.75f, 0.6f); Button *btnStopAll = Button::createWithText("stop all"); btnStopAll->onTriggered([this]() { SimpleAudioEngine::getInstance()->stopAllEffects(); }); addChildAt(btnStopAll, 0.9f, 0.6f); } void CocosDenshionTest::addSliders() { auto lblPitch = Label::createWithTTF("Pitch", "fonts/arial.ttf", 14); addChildAt(lblPitch, 0.67f, 0.4f); _sliderPitch = AudioSlider::create(AudioSlider::Horizontal); _sliderPitch->setValue(0.5, 2, 1); addChildAt(_sliderPitch, 0.85f, 0.4f); auto lblPan = Label::createWithTTF("Pan", "fonts/arial.ttf", 14); addChildAt(lblPan, 0.67f, 0.3f); _sliderPan = AudioSlider::create(AudioSlider::Horizontal); _sliderPan->setValue(-1, 1, 0); addChildAt(_sliderPan, 0.85f, 0.3f); auto lblGain = Label::createWithTTF("Gain", "fonts/arial.ttf", 14); addChildAt(lblGain, 0.67f, 0.2f); _sliderGain = AudioSlider::create(AudioSlider::Horizontal); _sliderGain->setValue(0, 1, 1); addChildAt(_sliderGain, 0.85f, 0.2f); auto lblEffectsVolume = Label::createWithTTF("Effects Volume", "fonts/arial.ttf", 14); addChildAt(lblEffectsVolume, 0.62f, 0.5f); _sliderEffectsVolume = AudioSlider::create(AudioSlider::Horizontal); _sliderEffectsVolume->setValue(0, 1, 1); addChildAt(_sliderEffectsVolume, 0.85f, 0.5f); auto lblMusicVolume = Label::createWithTTF("Music Volume", "fonts/arial.ttf", 14); addChildAt(lblMusicVolume, 0.12f, 0.5f); _sliderMusicVolume = AudioSlider::create(AudioSlider::Horizontal); _sliderMusicVolume->setValue(0, 1, 1); addChildAt(_sliderMusicVolume, 0.35f, 0.5f); } void CocosDenshionTest::addChildAt(Node *node, float percentageX, float percentageY) { const Size size = VisibleRect::getVisibleRect().size; node->setPosition(percentageX * size.width, percentageY * size.height); addChild(node); } void CocosDenshionTest::updateVolumes(float) { const float musicVolume = _sliderMusicVolume->getValue(); if (fabs(musicVolume - _musicVolume) > 0.001) { _musicVolume = musicVolume; SimpleAudioEngine::getInstance()->setBackgroundMusicVolume(_musicVolume); } const float effectsVolume = _sliderEffectsVolume->getValue(); if (fabs(effectsVolume - _effectsVolume) > 0.001) { _effectsVolume = effectsVolume; SimpleAudioEngine::getInstance()->setEffectsVolume(_effectsVolume); } } CocosDenshionTests::CocosDenshionTests() { ADD_TEST_CASE(CocosDenshionTest); }