/**************************************************************************** Copyright (c) 2017-2018 Xiamen Yaji Software Co., Ltd. http://www.cocos2d-x.org Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. ****************************************************************************/ #include "LabelTest.h" #include "../testResource.h" #include "cocos2d.h" USING_NS_CC; #if defined(__GNUC__) && ((__GNUC__ >= 4) || ((__GNUC__ == 3) && (__GNUC_MINOR__ >= 1))) #pragma GCC diagnostic ignored "-Wdeprecated-declarations" #elif _MSC_VER >= 1400 //vs 2005 or higher #pragma warning (push) #pragma warning (disable: 4996) #endif enum { kTagTileMap = 1, kTagSpriteManager = 1, kTagAnimation1 = 1, kTagBitmapAtlas1 = 1, kTagBitmapAtlas2 = 2, kTagBitmapAtlas3 = 3, }; enum { kTagSprite1, kTagSprite2, kTagSprite3, kTagSprite4, kTagSprite5, kTagSprite6, kTagSprite7, kTagSprite8, }; LabelTests::LabelTests() { ADD_TEST_CASE(LabelAtlasTest); ADD_TEST_CASE(LabelAtlasColorTest); ADD_TEST_CASE(Atlas3); ADD_TEST_CASE(Atlas4); ADD_TEST_CASE(Atlas5); ADD_TEST_CASE(Atlas6); ADD_TEST_CASE(AtlasBitmapColor); ADD_TEST_CASE(AtlasFastBitmap); ADD_TEST_CASE(BitmapFontMultiLine); ADD_TEST_CASE(LabelsEmpty); ADD_TEST_CASE(LabelBMFontHD); ADD_TEST_CASE(LabelAtlasHD); ADD_TEST_CASE(LabelGlyphDesigner); ADD_TEST_CASE(LabelTTFTest); ADD_TEST_CASE(LabelTTFMultiline); ADD_TEST_CASE(LabelTTFChinese); ADD_TEST_CASE(LabelBMFontChinese); ADD_TEST_CASE(BitmapFontMultiLineAlignment); ADD_TEST_CASE(LabelTTFOpacityTest); ADD_TEST_CASE(BMFontOneAtlas); ADD_TEST_CASE(BMFontUnicode); ADD_TEST_CASE(BMFontInit); ADD_TEST_CASE(TTFFontInit); ADD_TEST_CASE(Issue1343); ADD_TEST_CASE(LabelTTFAlignment); ADD_TEST_CASE(LabelBMFontBounds); ADD_TEST_CASE(TTFFontShadowAndStroke); // should be moved to another test ADD_TEST_CASE(Atlas1); ADD_TEST_CASE(LabelBMFontCrashTest); ADD_TEST_CASE(LabelBMFontBinaryFormat); } //------------------------------------------------------------------ // // Atlas1 // //------------------------------------------------------------------ Atlas1::Atlas1() { setGLProgram(GLProgramCache::getInstance()->getProgram(GLProgram::SHADER_NAME_POSITION_TEXTURE)); _textureAtlas = TextureAtlas::create(s_AtlasTest, 3); _textureAtlas->retain(); auto s = Director::getInstance()->getWinSize(); // // Notice: u,v tex coordinates are inverted // V3F_C4B_T2F_Quad quads[] = { { {Vec3(0,0,0),Color4B(0,0,255,255),Tex2F(0.0f,1.0f),}, // bottom left {Vec3(s.width,0,0),Color4B(0,0,255,0),Tex2F(1.0f,1.0f),}, // bottom right {Vec3(0,s.height,0),Color4B(0,0,255,0),Tex2F(0.0f,0.0f),}, // top left {Vec3(s.width,s.height,0),Color4B(0,0,255,255),Tex2F(1.0f,0.0f),}, // top right }, { {Vec3(40,40,0),Color4B(255,255,255,255),Tex2F(0.0f,0.2f),}, // bottom left {Vec3(120,80,0),Color4B(255,0,0,255),Tex2F(0.5f,0.2f),}, // bottom right {Vec3(40,160,0),Color4B(255,255,255,255),Tex2F(0.0f,0.0f),}, // top left {Vec3(160,160,0),Color4B(0,255,0,255),Tex2F(0.5f,0.0f),}, // top right }, { {Vec3(s.width/2,40,0),Color4B(255,0,0,255),Tex2F(0.0f,1.0f),}, // bottom left {Vec3(s.width,40,0),Color4B(0,255,0,255),Tex2F(1.0f,1.0f),}, // bottom right {Vec3(s.width/2-50,200,0),Color4B(0,0,255,255),Tex2F(0.0f,0.0f),}, // top left {Vec3(s.width,100,0),Color4B(255,255,0,255),Tex2F(1.0f,0.0f),}, // top right }, }; for( int i=0;i<3;i++) { _textureAtlas->updateQuad(&quads[i], i); } } Atlas1::~Atlas1() { _textureAtlas->release(); } void Atlas1::draw(Renderer *renderer, const Mat4 &transform, uint32_t flags) { _customCommand.init(_globalZOrder); _customCommand.func = CC_CALLBACK_0(Atlas1::onDraw, this, transform, flags); renderer->addCommand(&_customCommand); } void Atlas1::onDraw(const Mat4 &transform, uint32_t flags) { getGLProgram()->use(); getGLProgram()->setUniformsForBuiltins(transform); _textureAtlas->drawQuads(); } std::string Atlas1::title() const { return "CCTextureAtlas"; } std::string Atlas1::subtitle() const { return "Manual creation of TextureAtlas"; } //------------------------------------------------------------------ // // LabelAtlasTest // //------------------------------------------------------------------ LabelAtlasTest::LabelAtlasTest() { _time = 0; auto label1 = LabelAtlas::create("123 Test", "fonts/tuffy_bold_italic-charmap.plist"); addChild(label1, 0, kTagSprite1); label1->setPosition( Vec2(10,100) ); label1->setOpacity( 200 ); auto label2 = LabelAtlas::create("0123456789", "fonts/tuffy_bold_italic-charmap.plist"); addChild(label2, 0, kTagSprite2); label2->setPosition( Vec2(10,200) ); label2->setOpacity( 32 ); schedule(CC_CALLBACK_1(LabelAtlasTest::step, this), "step_key"); } void LabelAtlasTest::step(float dt) { _time += dt; char string[12] = {0}; sprintf(string, "%2.2f Test", _time); //string.format("%2.2f Test", _time); auto label1 = (LabelAtlas*)getChildByTag(kTagSprite1); label1->setString(string); auto label2 = (LabelAtlas*)getChildByTag(kTagSprite2); sprintf(string, "%d", (int)_time); //string.format("%d", (int)_time); label2->setString(string); } std::string LabelAtlasTest::title() const { return "LabelAtlas"; } std::string LabelAtlasTest::subtitle() const { return "Updating label should be fast"; } //------------------------------------------------------------------ // // LabelAtlasColorTest // //------------------------------------------------------------------ LabelAtlasColorTest::LabelAtlasColorTest() { auto label1 = LabelAtlas::create("123 Test", "fonts/tuffy_bold_italic-charmap.png", 48, 64, ' '); addChild(label1, 0, kTagSprite1); label1->setPosition( Vec2(10,100) ); label1->setOpacity( 200 ); auto label2 = LabelAtlas::create("0123456789", "fonts/tuffy_bold_italic-charmap.png", 48, 64, ' '); addChild(label2, 0, kTagSprite2); label2->setPosition( Vec2(10,200) ); label2->setColor( Color3B::RED ); auto fade = FadeOut::create(1.0f); auto fade_in = fade->reverse(); auto cb = CallFunc::create(CC_CALLBACK_0(LabelAtlasColorTest::actionFinishCallback, this)); auto seq = Sequence::create(fade, fade_in, cb, nullptr); auto repeat = RepeatForever::create( seq ); label2->runAction( repeat ); _time = 0; schedule(CC_CALLBACK_1(LabelAtlasColorTest::step, this), "step_key"); } void LabelAtlasColorTest::actionFinishCallback() { CCLOG("Action finished"); } void LabelAtlasColorTest::step(float dt) { _time += dt; char string[12] = {0}; sprintf(string, "%2.2f Test", _time); //std::string string = std::string::createWithFormat("%2.2f Test", _time); auto label1 = (LabelAtlas*)getChildByTag(kTagSprite1); label1->setString(string); auto label2 = (LabelAtlas*)getChildByTag(kTagSprite2); sprintf(string, "%d", (int)_time); label2->setString( string ); } std::string LabelAtlasColorTest::title() const { return "CCLabelAtlas"; } std::string LabelAtlasColorTest::subtitle() const { return "Opacity + Color should work at the same time"; } //------------------------------------------------------------------ // // LabelTTFAlignment // //------------------------------------------------------------------ LabelTTFAlignment::LabelTTFAlignment() { auto s = Director::getInstance()->getWinSize(); auto ttf0 = LabelTTF::create("Alignment 0\nnew line", "Helvetica", 12, Size(256, 32), TextHAlignment::LEFT); ttf0->setPosition(Vec2(s.width/2,(s.height/6)*2)); ttf0->setAnchorPoint(Vec2::ANCHOR_MIDDLE); this->addChild(ttf0); auto ttf1 = LabelTTF::create("Alignment 1\nnew line", "Helvetica", 12, Size(245, 32), TextHAlignment::CENTER); ttf1->setPosition(Vec2(s.width/2,(s.height/6)*3)); ttf1->setAnchorPoint(Vec2::ANCHOR_MIDDLE); this->addChild(ttf1); auto ttf2 = LabelTTF::create("Alignment 2\nnew line", "Helvetica", 12, Size(245, 32), TextHAlignment::RIGHT); ttf2->setPosition(Vec2(s.width/2,(s.height/6)*4)); ttf2->setAnchorPoint(Vec2::ANCHOR_MIDDLE); this->addChild(ttf2); } std::string LabelTTFAlignment::title() const { return "CCLabelTTF alignment"; } std::string LabelTTFAlignment::subtitle() const { return "Tests alignment values"; } //------------------------------------------------------------------ // // Atlas3 // // Use any of these editors to generate BMFonts: // http://glyphdesigner.71squared.com/ (Commercial, Mac OS X) // http://www.n4te.com/hiero/hiero.jnlp (Free, Java) // http://slick.cokeandcode.com/demos/hiero.jnlp (Free, Java) // http://www.angelcode.com/products/bmfont/ (Free, Windows only) // //------------------------------------------------------------------ Atlas3::Atlas3() { _time = 0; auto col = LayerColor::create( Color4B(128,128,128,255) ); addChild(col, -10); auto label1 = LabelBMFont::create("Test", "fonts/bitmapFontTest2.fnt"); // testing anchors label1->setAnchorPoint( Vec2::ANCHOR_BOTTOM_LEFT ); addChild(label1, 0, kTagBitmapAtlas1); auto fade = FadeOut::create(1.0f); auto fade_in = fade->reverse(); auto seq = Sequence::create(fade, fade_in, nullptr); auto repeat = RepeatForever::create(seq); label1->runAction(repeat); // VERY IMPORTANT // color and opacity work OK because bitmapFontAltas2 loads a BMP image (not a PNG image) // If you want to use both opacity and color, it is recommended to use NON premultiplied images like BMP images // Of course, you can also tell XCode not to compress PNG images, but I think it doesn't work as expected auto label2 = LabelBMFont::create("Test", "fonts/bitmapFontTest2.fnt"); // testing anchors label2->setAnchorPoint( Vec2::ANCHOR_MIDDLE ); label2->setColor( Color3B::RED ); addChild(label2, 0, kTagBitmapAtlas2); auto tint = Sequence::create(TintTo::create(1, 255, 0, 0), TintTo::create(1, 0, 255, 0), TintTo::create(1, 0, 0, 255), nullptr); label2->runAction( RepeatForever::create(tint) ); auto label3 = LabelBMFont::create("Test", "fonts/bitmapFontTest2.fnt"); // testing anchors label3->setAnchorPoint( Vec2::ANCHOR_TOP_RIGHT ); addChild(label3, 0, kTagBitmapAtlas3); label1->setPosition( VisibleRect::leftBottom() ); label2->setPosition( VisibleRect::center() ); label3->setPosition( VisibleRect::rightTop() ); schedule(CC_CALLBACK_1(Atlas3::step, this), "step_key"); } void Atlas3::step(float dt) { _time += dt; //std::string string; char string[15] = {0}; sprintf(string, "%2.2f Test j", _time); //string.format("%2.2f Test j", _time); auto label1 = (LabelBMFont*) getChildByTag(kTagBitmapAtlas1); label1->setString(string); auto label2 = (LabelBMFont*) getChildByTag(kTagBitmapAtlas2); label2->setString(string); auto label3 = (LabelBMFont*) getChildByTag(kTagBitmapAtlas3); label3->setString(string); } std::string Atlas3::title() const { return "CCLabelBMFont"; } std::string Atlas3::subtitle() const { return "Testing alignment. Testing opacity + tint"; } //------------------------------------------------------------------ // // Atlas4 // // Use any of these editors to generate BMFonts: // http://glyphdesigner.71squared.com/ (Commercial, Mac OS X) // http://www.n4te.com/hiero/hiero.jnlp (Free, Java) // http://slick.cokeandcode.com/demos/hiero.jnlp (Free, Java) // http://www.angelcode.com/products/bmfont/ (Free, Windows only) // //------------------------------------------------------------------ Atlas4::Atlas4() { _time = 0; auto s = Director::getInstance()->getWinSize(); auto drawNode = DrawNode::create(); drawNode->drawLine( Vec2(0, s.height/2), Vec2(s.width, s.height/2), Color4F(1.0, 1.0, 1.0, 1.0) ); drawNode->drawLine( Vec2(s.width/2, 0), Vec2(s.width/2, s.height), Color4F(1.0, 1.0, 1.0, 1.0) ); addChild(drawNode, -1); // Upper Label auto label = LabelBMFont::create("Bitmap Font Atlas", "fonts/bitmapFontTest.fnt"); addChild(label); label->setPosition( Vec2(s.width/2, s.height/2) ); label->setAnchorPoint( Vec2::ANCHOR_MIDDLE ); auto BChar = (Sprite*) label->getChildByTag(0); auto FChar = (Sprite*) label->getChildByTag(7); auto AChar = (Sprite*) label->getChildByTag(12); auto rotate = RotateBy::create(2, 360); auto rot_4ever = RepeatForever::create(rotate); auto scale = ScaleBy::create(2, 1.5f); auto scale_back = scale->reverse(); auto scale_seq = Sequence::create(scale, scale_back,nullptr); auto scale_4ever = RepeatForever::create(scale_seq); auto jump = JumpBy::create(0.5f, Vec2::ZERO, 60, 1); auto jump_4ever = RepeatForever::create(jump); auto fade_out = FadeOut::create(1); auto fade_in = FadeIn::create(1); auto seq = Sequence::create(fade_out, fade_in, nullptr); auto fade_4ever = RepeatForever::create(seq); BChar->runAction(rot_4ever); BChar->runAction(scale_4ever); FChar->runAction(jump_4ever); AChar->runAction(fade_4ever); // Bottom Label auto label2 = LabelBMFont::create("00.0", "fonts/bitmapFontTest.fnt"); addChild(label2, 0, kTagBitmapAtlas2); label2->setPosition( Vec2(s.width/2.0f, 80) ); auto lastChar = (Sprite*) label2->getChildByTag(3); lastChar->runAction( rot_4ever->clone() ); schedule(CC_CALLBACK_1(Atlas4::step, this), 0.1f, "step_key"); } void Atlas4::step(float dt) { _time += dt; char string[10] = {0}; sprintf(string, "%04.1f", _time); // std::string string; // string.format("%04.1f", _time); auto label1 = (LabelBMFont*) getChildByTag(kTagBitmapAtlas2); label1->setString(string); } std::string Atlas4::title() const { return "CCLabelBMFont"; } std::string Atlas4::subtitle() const { return "Using fonts as Sprite objects. Some characters should rotate."; } //------------------------------------------------------------------ // // Atlas5 // // Use any of these editors to generate BMFonts: // http://glyphdesigner.71squared.com/ (Commercial, Mac OS X) // http://www.n4te.com/hiero/hiero.jnlp (Free, Java) // http://slick.cokeandcode.com/demos/hiero.jnlp (Free, Java) // http://www.angelcode.com/products/bmfont/ (Free, Windows only) // //------------------------------------------------------------------ Atlas5::Atlas5() { auto label = LabelBMFont::create("abcdefg", "fonts/bitmapFontTest4.fnt"); addChild(label); auto s = Director::getInstance()->getWinSize(); label->setPosition( Vec2(s.width/2, s.height/2) ); label->setAnchorPoint( Vec2::ANCHOR_MIDDLE ); } std::string Atlas5::title() const { return "CCLabelBMFont"; } std::string Atlas5::subtitle() const { return "Testing padding"; } //------------------------------------------------------------------ // // Atlas6 // // Use any of these editors to generate BMFonts: // http://glyphdesigner.71squared.com/ (Commercial, Mac OS X) // http://www.n4te.com/hiero/hiero.jnlp (Free, Java) // http://slick.cokeandcode.com/demos/hiero.jnlp (Free, Java) // http://www.angelcode.com/products/bmfont/ (Free, Windows only) // //------------------------------------------------------------------ Atlas6::Atlas6() { auto s = Director::getInstance()->getWinSize(); LabelBMFont* label = nullptr; label = LabelBMFont::create("FaFeFiFoFu", "fonts/bitmapFontTest5.fnt"); addChild(label); label->setPosition( Vec2(s.width/2, s.height/2+50) ); label->setAnchorPoint( Vec2::ANCHOR_MIDDLE ) ; label = LabelBMFont::create("fafefifofu", "fonts/bitmapFontTest5.fnt"); addChild(label); label->setPosition( Vec2(s.width/2, s.height/2) ); label->setAnchorPoint( Vec2::ANCHOR_MIDDLE ); label = LabelBMFont::create("aeiou", "fonts/bitmapFontTest5.fnt"); addChild(label); label->setPosition( Vec2(s.width/2, s.height/2-50) ); label->setAnchorPoint( Vec2::ANCHOR_MIDDLE ); } std::string Atlas6::title() const { return "CCLabelBMFont"; } std::string Atlas6::subtitle() const { return "Rendering should be OK. Testing offset"; } //------------------------------------------------------------------ // // AtlasBitmapColor // // Use any of these editors to generate BMFonts: // http://glyphdesigner.71squared.com/ (Commercial, Mac OS X) // http://www.n4te.com/hiero/hiero.jnlp (Free, Java) // http://slick.cokeandcode.com/demos/hiero.jnlp (Free, Java) // http://www.angelcode.com/products/bmfont/ (Free, Windows only) // //------------------------------------------------------------------ AtlasBitmapColor::AtlasBitmapColor() { auto s = Director::getInstance()->getWinSize(); LabelBMFont* label = nullptr; label = LabelBMFont::create("Blue", "fonts/bitmapFontTest5.fnt"); label->setColor( Color3B::BLUE ); addChild(label); label->setPosition( Vec2(s.width/2, s.height/4) ); label->setAnchorPoint( Vec2::ANCHOR_MIDDLE ); label = LabelBMFont::create("Red", "fonts/bitmapFontTest5.fnt"); addChild(label); label->setPosition( Vec2(s.width/2, 2*s.height/4) ); label->setAnchorPoint( Vec2::ANCHOR_MIDDLE ); label->setColor( Color3B::RED ); label = LabelBMFont::create("G", "fonts/bitmapFontTest5.fnt"); addChild(label); label->setPosition( Vec2(s.width/2, 3*s.height/4) ); label->setAnchorPoint( Vec2::ANCHOR_MIDDLE ); label->setColor( Color3B::GREEN ); label->setString("Green"); } std::string AtlasBitmapColor::title() const { return "CCLabelBMFont"; } std::string AtlasBitmapColor::subtitle() const { return "Testing color"; } //------------------------------------------------------------------ // // AtlasFastBitmap // // Use any of these editors to generate BMFonts: // http://glyphdesigner.71squared.com/ (Commercial, Mac OS X) // http://www.n4te.com/hiero/hiero.jnlp (Free, Java) // http://slick.cokeandcode.com/demos/hiero.jnlp (Free, Java) // http://www.angelcode.com/products/bmfont/ (Free, Windows only) // //------------------------------------------------------------------ AtlasFastBitmap::AtlasFastBitmap() { // Upper Label for( int i=0 ; i < 100;i ++ ) { char str[6] = {0}; sprintf(str, "-%d-", i); auto label = LabelBMFont::create(str, "fonts/bitmapFontTest.fnt"); addChild(label); auto s = Director::getInstance()->getWinSize(); auto p = Vec2( CCRANDOM_0_1() * s.width, CCRANDOM_0_1() * s.height); label->setPosition( p ); label->setAnchorPoint(Vec2::ANCHOR_MIDDLE); } } std::string AtlasFastBitmap::title() const { return "CCLabelBMFont"; } std::string AtlasFastBitmap::subtitle() const { return "Creating several LabelBMFont with the same .fnt file should be fast"; } //------------------------------------------------------------------ // // BitmapFontMultiLine // // Use any of these editors to generate BMFonts: // http://glyphdesigner.71squared.com/ (Commercial, Mac OS X) // http://www.n4te.com/hiero/hiero.jnlp (Free, Java) // http://slick.cokeandcode.com/demos/hiero.jnlp (Free, Java) // http://www.angelcode.com/products/bmfont/ (Free, Windows only) // //------------------------------------------------------------------ BitmapFontMultiLine::BitmapFontMultiLine() { Size s; // Left auto label1 = LabelBMFont::create(" Multi line\nLeft", "fonts/bitmapFontTest3.fnt"); label1->setAnchorPoint(Vec2::ANCHOR_BOTTOM_LEFT); addChild(label1, 0, kTagBitmapAtlas1); s = label1->getContentSize(); CCLOG("content size: %.2fx%.2f", s.width, s.height); // Center auto label2 = LabelBMFont::create("Multi line\nCenter", "fonts/bitmapFontTest3.fnt"); label2->setAnchorPoint(Vec2::ANCHOR_MIDDLE); addChild(label2, 0, kTagBitmapAtlas2); s= label2->getContentSize(); CCLOG("content size: %.2fx%.2f", s.width, s.height); // right auto label3 = LabelBMFont::create("Multi line\nRight\nThree lines Three", "fonts/bitmapFontTest3.fnt"); label3->setAnchorPoint(Vec2::ANCHOR_TOP_RIGHT); addChild(label3, 0, kTagBitmapAtlas3); s = label3->getContentSize(); CCLOG("content size: %.2fx%.2f", s.width, s.height); label1->setPosition(VisibleRect::leftBottom()); label2->setPosition(VisibleRect::center()); label3->setPosition(VisibleRect::rightTop()); } std::string BitmapFontMultiLine::title() const { return "CCLabelBMFont"; } std::string BitmapFontMultiLine::subtitle() const { return "Multiline + anchor point"; } //------------------------------------------------------------------ // // LabelsEmpty // //------------------------------------------------------------------ LabelsEmpty::LabelsEmpty() { auto s = Director::getInstance()->getWinSize(); // LabelBMFont auto label1 = LabelBMFont::create("", "fonts/bitmapFontTest3.fnt"); addChild(label1, 0, kTagBitmapAtlas1); label1->setPosition(Vec2(s.width/2, s.height-100)); // LabelTTF auto label2 = LabelTTF::create("", "Arial", 24); addChild(label2, 0, kTagBitmapAtlas2); label2->setPosition(Vec2(s.width/2, s.height/2)); // LabelAtlas auto label3 = LabelAtlas::create("", "fonts/tuffy_bold_italic-charmap.png", 48, 64, ' '); addChild(label3, 0, kTagBitmapAtlas3); label3->setPosition(Vec2(s.width/2, 0+100)); schedule(CC_CALLBACK_1(LabelsEmpty::updateStrings, this), 1.0f, "update_strings_key"); setEmpty = false; } void LabelsEmpty::updateStrings(float dt) { auto label1 = static_cast( getChildByTag(kTagBitmapAtlas1) ); auto label2 = static_cast( getChildByTag(kTagBitmapAtlas2) ); auto label3 = static_cast( getChildByTag(kTagBitmapAtlas3) ); if( ! setEmpty ) { label1->setString("not empty"); label2->setString("not empty"); label3->setString("hi"); setEmpty = true; } else { label1->setString(""); label2->setString(""); label3->setString(""); setEmpty = false; } } std::string LabelsEmpty::title() const { return "Testing empty labels"; } std::string LabelsEmpty::subtitle() const { return "3 empty labels: LabelAtlas, LabelTTF and LabelBMFont"; } //------------------------------------------------------------------ // // LabelBMFontHD // //------------------------------------------------------------------ LabelBMFontHD::LabelBMFontHD() { auto s = Director::getInstance()->getWinSize(); // LabelBMFont auto label1 = LabelBMFont::create("TESTING RETINA DISPLAY", "fonts/konqa32.fnt"); addChild(label1); label1->setPosition(Vec2(s.width/2, s.height/2)); } std::string LabelBMFontHD::title() const { return "Testing Retina Display BMFont"; } std::string LabelBMFontHD::subtitle() const { return "loading arista16 or arista16-hd"; } //------------------------------------------------------------------ // // LabelAtlasHD // //------------------------------------------------------------------ LabelAtlasHD::LabelAtlasHD() { auto s = Director::getInstance()->getWinSize(); // LabelBMFont auto label1 = LabelAtlas::create("TESTING RETINA DISPLAY", "fonts/larabie-16.plist"); label1->setAnchorPoint(Vec2::ANCHOR_MIDDLE); addChild(label1); label1->setPosition(Vec2(s.width/2, s.height/2)); } std::string LabelAtlasHD::title() const { return "LabelAtlas with Retina Display"; } std::string LabelAtlasHD::subtitle() const { return "loading larabie-16 / larabie-16-hd"; } //------------------------------------------------------------------ // // LabelGlyphDesigner // //------------------------------------------------------------------ LabelGlyphDesigner::LabelGlyphDesigner() { auto s = Director::getInstance()->getWinSize(); auto layer = LayerColor::create(Color4B(128,128,128,255)); addChild(layer, -10); // LabelBMFont auto label1 = LabelBMFont::create("Testing Glyph Designer", "fonts/futura-48.fnt"); addChild(label1); label1->setPosition(Vec2(s.width/2, s.height/2)); } std::string LabelGlyphDesigner::title() const { return "Testing Glyph Designer"; } std::string LabelGlyphDesigner::subtitle() const { return "You should see a font with shadows and outline"; } //------------------------------------------------------------------ // // LabelTTFTest // //------------------------------------------------------------------ LabelTTFTest::LabelTTFTest() { auto blockSize = Size(200, 160); auto s = Director::getInstance()->getWinSize(); auto colorLayer = LayerColor::create(Color4B(100, 100, 100, 255), blockSize.width, blockSize.height); colorLayer->setAnchorPoint(Vec2::ANCHOR_BOTTOM_LEFT); colorLayer->setPosition(Vec2((s.width - blockSize.width) / 2, (s.height - blockSize.height) / 2)); this->addChild(colorLayer); MenuItemFont::setFontSize(30); auto menu = Menu::create( MenuItemFont::create("Left", CC_CALLBACK_1(LabelTTFTest::setAlignmentLeft, this)), MenuItemFont::create("Center", CC_CALLBACK_1(LabelTTFTest::setAlignmentCenter, this)), MenuItemFont::create("Right", CC_CALLBACK_1(LabelTTFTest::setAlignmentRight, this)), nullptr); menu->alignItemsVerticallyWithPadding(4); menu->setPosition(Vec2(50, s.height / 2 - 20)); this->addChild(menu); menu = Menu::create( MenuItemFont::create("Top", CC_CALLBACK_1(LabelTTFTest::setAlignmentTop, this)), MenuItemFont::create("Middle", CC_CALLBACK_1(LabelTTFTest::setAlignmentMiddle, this)), MenuItemFont::create("Bottom", CC_CALLBACK_1(LabelTTFTest::setAlignmentBottom, this)), nullptr); menu->alignItemsVerticallyWithPadding(4); menu->setPosition(Vec2(s.width - 50, s.height / 2 - 20)); this->addChild(menu); _label = nullptr; _horizAlign = TextHAlignment::LEFT; _vertAlign = TextVAlignment::TOP; this->updateAlignment(); } LabelTTFTest::~LabelTTFTest() { CC_SAFE_RELEASE(_label); } void LabelTTFTest::updateAlignment() { auto blockSize = Size(200, 160); auto s = Director::getInstance()->getWinSize(); if (_label) { _label->removeFromParentAndCleanup(true); } CC_SAFE_RELEASE(_label); _label = LabelTTF::create(this->getCurrentAlignment(), "Marker Felt", 32, blockSize, _horizAlign, _vertAlign); _label->retain(); _label->setAnchorPoint(Vec2::ANCHOR_BOTTOM_LEFT); _label->setPosition(Vec2((s.width - blockSize.width) / 2, (s.height - blockSize.height)/2 )); this->addChild(_label); } void LabelTTFTest::setAlignmentLeft(Ref* sender) { _horizAlign = TextHAlignment::LEFT; this->updateAlignment(); } void LabelTTFTest::setAlignmentCenter(Ref* sender) { _horizAlign = TextHAlignment::CENTER; this->updateAlignment(); } void LabelTTFTest::setAlignmentRight(Ref* sender) { _horizAlign = TextHAlignment::RIGHT; this->updateAlignment(); } void LabelTTFTest::setAlignmentTop(Ref* sender) { _vertAlign = TextVAlignment::TOP; this->updateAlignment(); } void LabelTTFTest::setAlignmentMiddle(Ref* sender) { _vertAlign = TextVAlignment::CENTER; this->updateAlignment(); } void LabelTTFTest::setAlignmentBottom(Ref* sender) { _vertAlign = TextVAlignment::BOTTOM; this->updateAlignment(); } const char* LabelTTFTest::getCurrentAlignment() { const char* vertical = nullptr; const char* horizontal = nullptr; switch (_vertAlign) { case TextVAlignment::TOP: vertical = "Top"; break; case TextVAlignment::CENTER: vertical = "Middle"; break; case TextVAlignment::BOTTOM: vertical = "Bottom"; break; } switch (_horizAlign) { case TextHAlignment::LEFT: horizontal = "Left"; break; case TextHAlignment::CENTER: horizontal = "Center"; break; case TextHAlignment::RIGHT: horizontal = "Right"; break; } return String::createWithFormat("Alignment %s %s", vertical, horizontal)->getCString(); } std::string LabelTTFTest::title() const { return "Testing LabelTTF"; } std::string LabelTTFTest::subtitle() const { return "Select the buttons on the sides to change alignment"; } LabelTTFMultiline::LabelTTFMultiline() { auto s = Director::getInstance()->getWinSize(); auto center = LabelTTF::create("word wrap \"testing\" (bla0) bla1 'bla2' [bla3] (bla4) {bla5} {bla6} [bla7] (bla8) [bla9] 'bla0' \"bla1\"", "Paint Boy", 32, Size(s.width/2,200), TextHAlignment::CENTER, TextVAlignment::TOP); center->setPosition(Vec2(s.width / 2, 150)); addChild(center); } std::string LabelTTFMultiline::title() const { return "Testing LabelTTF Word Wrap"; } std::string LabelTTFMultiline::subtitle() const { return "Word wrap using LabelTTF and a custom TTF font"; } LabelTTFChinese::LabelTTFChinese() { auto size = Director::getInstance()->getWinSize(); auto label = LabelTTF::create("中国", "Marker Felt", 30); label->setPosition(Vec2(size.width / 2, size.height /2)); this->addChild(label); } std::string LabelTTFChinese::title() const { return "Testing LabelTTF with Chinese character"; } LabelBMFontChinese::LabelBMFontChinese() { auto size = Director::getInstance()->getWinSize(); auto label = LabelBMFont::create("中国", "fonts/bitmapFontChinese.fnt"); label->setPosition(Vec2(size.width / 2, size.height /2)); this->addChild(label); } std::string LabelBMFontChinese::title() const { return "Testing LabelBMFont with Chinese character"; } /// BitmapFontMultiLineAlignment #define LongSentencesExample "Lorem ipsum dolor sit amet, consectetur adipisicing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua." #define LineBreaksExample "Lorem ipsum dolor\nsit amet\nconsectetur adipisicing elit\nblah\nblah" #define MixedExample "ABC\nLorem ipsum dolor sit amet, consectetur adipisicing elit, sed do eiusmod tempor incididunt\nDEF" #define ArrowsMax 0.95 #define ArrowsMin 0.7 #define LeftAlign 0 #define CenterAlign 1 #define RightAlign 2 #define LongSentences 0 #define LineBreaks 1 #define Mixed 2 static float alignmentItemPadding = 50; static float menuItemPaddingCenter = 50; BitmapFontMultiLineAlignment::BitmapFontMultiLineAlignment() { auto listener = EventListenerTouchAllAtOnce::create(); listener->onTouchesBegan = CC_CALLBACK_2(BitmapFontMultiLineAlignment::onTouchesBegan, this); listener->onTouchesMoved = CC_CALLBACK_2(BitmapFontMultiLineAlignment::onTouchesMoved, this); listener->onTouchesEnded = CC_CALLBACK_2(BitmapFontMultiLineAlignment::onTouchesEnded, this); _eventDispatcher->addEventListenerWithSceneGraphPriority(listener, this); // ask director the the window size auto size = Director::getInstance()->getWinSize(); // create and initialize a Label _labelShouldRetain = LabelBMFont::create(LongSentencesExample, "fonts/markerFelt.fnt", size.width/1.5, TextHAlignment::CENTER); _labelShouldRetain->retain(); _arrowsBarShouldRetain = Sprite::create("Images/arrowsBar.png"); _arrowsBarShouldRetain->retain(); _arrowsShouldRetain = Sprite::create("Images/arrows.png"); _arrowsShouldRetain->retain(); MenuItemFont::setFontSize(20); auto longSentences = MenuItemFont::create("Long Flowing Sentences", CC_CALLBACK_1(BitmapFontMultiLineAlignment::stringChanged, this)); auto lineBreaks = MenuItemFont::create("Short Sentences With Intentional Line Breaks", CC_CALLBACK_1(BitmapFontMultiLineAlignment::stringChanged, this)); auto mixed = MenuItemFont::create("Long Sentences Mixed With Intentional Line Breaks", CC_CALLBACK_1(BitmapFontMultiLineAlignment::stringChanged, this)); auto stringMenu = Menu::create(longSentences, lineBreaks, mixed, nullptr); stringMenu->alignItemsVertically(); longSentences->setColor(Color3B::RED); _lastSentenceItem = longSentences; longSentences->setTag(LongSentences); lineBreaks->setTag(LineBreaks); mixed->setTag(Mixed); MenuItemFont::setFontSize(30); auto left = MenuItemFont::create("Left", CC_CALLBACK_1(BitmapFontMultiLineAlignment::alignmentChanged, this)); auto center = MenuItemFont::create("Center", CC_CALLBACK_1(BitmapFontMultiLineAlignment::alignmentChanged, this)); auto right = MenuItemFont::create("Right", CC_CALLBACK_1(BitmapFontMultiLineAlignment::alignmentChanged, this)); auto alignmentMenu = Menu::create(left, center, right, nullptr); alignmentMenu->alignItemsHorizontallyWithPadding(alignmentItemPadding); center->setColor(Color3B::RED); _lastAlignmentItem = center; left->setTag(LeftAlign); center->setTag(CenterAlign); right->setTag(RightAlign); // position the label on the center of the screen _labelShouldRetain->setPosition(Vec2(size.width/2, size.height/2)); _arrowsBarShouldRetain->setVisible(false); float arrowsWidth = (ArrowsMax - ArrowsMin) * size.width; _arrowsBarShouldRetain->setScaleX(arrowsWidth / this->_arrowsBarShouldRetain->getContentSize().width); _arrowsBarShouldRetain->setPosition(Vec2(((ArrowsMax + ArrowsMin) / 2) * size.width, this->_labelShouldRetain->getPosition().y)); this->snapArrowsToEdge(); stringMenu->setPosition(Vec2(size.width/2, size.height - menuItemPaddingCenter)); alignmentMenu->setPosition(Vec2(size.width/2, menuItemPaddingCenter+15)); addChild(_labelShouldRetain); addChild(_arrowsBarShouldRetain); addChild(_arrowsShouldRetain); addChild(stringMenu); addChild(alignmentMenu); } BitmapFontMultiLineAlignment::~BitmapFontMultiLineAlignment() { this->_labelShouldRetain->release(); this->_arrowsBarShouldRetain->release(); this->_arrowsShouldRetain->release(); } std::string BitmapFontMultiLineAlignment::title() const { return ""; } std::string BitmapFontMultiLineAlignment::subtitle() const { return ""; } void BitmapFontMultiLineAlignment::stringChanged(cocos2d::Ref *sender) { auto item = (MenuItemFont*)sender; item->setColor(Color3B::RED); this->_lastAlignmentItem->setColor(Color3B::WHITE); this->_lastAlignmentItem = item; switch(item->getTag()) { case LongSentences: _labelShouldRetain->setString(LongSentencesExample); break; case LineBreaks: _labelShouldRetain->setString(LineBreaksExample); break; case Mixed: _labelShouldRetain->setString(MixedExample); break; default: break; } this->snapArrowsToEdge(); } void BitmapFontMultiLineAlignment::alignmentChanged(cocos2d::Ref *sender) { auto item = static_cast(sender); item->setColor(Color3B::RED); this->_lastAlignmentItem->setColor(Color3B::WHITE); this->_lastAlignmentItem = item; switch(item->getTag()) { case LeftAlign: _labelShouldRetain->setAlignment(TextHAlignment::LEFT); break; case CenterAlign: _labelShouldRetain->setAlignment(TextHAlignment::CENTER); break; case RightAlign: _labelShouldRetain->setAlignment(TextHAlignment::RIGHT); break; default: break; } this->snapArrowsToEdge(); } void BitmapFontMultiLineAlignment::onTouchesBegan(const std::vector& touches, cocos2d::Event *event) { auto touch = touches[0]; auto location = touch->getLocationInView(); if (this->_arrowsShouldRetain->getBoundingBox().containsPoint(location)) { _drag = true; this->_arrowsBarShouldRetain->setVisible(true); } } void BitmapFontMultiLineAlignment::onTouchesEnded(const std::vector& touches, cocos2d::Event *event) { _drag = false; this->snapArrowsToEdge(); this->_arrowsBarShouldRetain->setVisible(false); } void BitmapFontMultiLineAlignment::onTouchesMoved(const std::vector& touches, cocos2d::Event *event) { if (! _drag) { return; } auto touch = touches[0]; auto location = touch->getLocationInView(); auto winSize = Director::getInstance()->getWinSize(); this->_arrowsShouldRetain->setPosition(Vec2(MAX(MIN(location.x, ArrowsMax*winSize.width), ArrowsMin*winSize.width), this->_arrowsShouldRetain->getPosition().y)); float labelWidth = fabs(this->_arrowsShouldRetain->getPosition().x - this->_labelShouldRetain->getPosition().x) * 2; _labelShouldRetain->setWidth(labelWidth); } void BitmapFontMultiLineAlignment::snapArrowsToEdge() { this->_arrowsShouldRetain->setPosition(Vec2(this->_labelShouldRetain->getPosition().x + this->_labelShouldRetain->getContentSize().width/2, this->_labelShouldRetain->getPosition().y)); } /// LabelTTFOpacityTest LabelTTFOpacityTest::LabelTTFOpacityTest() { auto s = Director::getInstance()->getWinSize(); auto layer = LayerColor::create(Color4B(128, 128, 128, 255)); addChild(layer, -10); auto label1 = LabelTTF::create("Testing opacity", "Marker Felt", 48); addChild(label1); label1->setFontFillColor(Color3B::RED); label1->setPosition(Vec2(s.width/2, s.height/2)); auto fadeOut = FadeOut::create(2); auto fadeIn = FadeIn::create(2); auto seq = Sequence::create(fadeOut, fadeIn, nullptr); auto forever = RepeatForever::create(seq); label1->runAction(forever); } std::string LabelTTFOpacityTest::title() const { return "Testing opacity"; } std::string LabelTTFOpacityTest::subtitle() const { return "RED label, fading In and Out in the center of the screen"; } /// BMFontOneAtlas BMFontOneAtlas::BMFontOneAtlas() { auto s = Director::getInstance()->getWinSize(); auto label1 = LabelBMFont::create("This is Helvetica", "fonts/helvetica-32.fnt"); addChild(label1); label1->setPosition(Vec2(s.width/2, s.height/3*2)); auto label2 = LabelBMFont::create("And this is Geneva", "fonts/geneva-32.fnt", 0, TextHAlignment::LEFT, Vec2(0, 128)); addChild(label2); label2->setPosition(Vec2(s.width/2, s.height/3*1)); } std::string BMFontOneAtlas::title() const { return "CCLabelBMFont with one texture"; } std::string BMFontOneAtlas::subtitle() const { return "Using 2 .fnt definitions that share the same texture atlas."; } /// BMFontUnicode BMFontUnicode::BMFontUnicode() { auto strings = FileUtils::getInstance()->getValueMapFromFile("strings/LabelFNTUNICODELanguages.xml"); std::string chinese = strings["chinese1"].asString(); std::string russian = strings["russian"].asString(); std::string spanish = strings["spanish"].asString(); std::string japanese = strings["japanese"].asString(); auto s = Director::getInstance()->getWinSize(); auto label1 = LabelBMFont::create(spanish, "fonts/arial-unicode-26.fnt", 200, TextHAlignment::LEFT); addChild(label1); label1->setPosition(Vec2(s.width/2, s.height/5*4)); auto label2 = LabelBMFont::create(chinese, "fonts/arial-unicode-26.fnt"); addChild(label2); label2->setPosition(Vec2(s.width/2, s.height/5*3)); auto label3 = LabelBMFont::create(russian, "fonts/arial-26-en-ru.fnt"); addChild(label3); label3->setPosition(Vec2(s.width/2, s.height/5*2)); auto label4 = LabelBMFont::create(japanese, "fonts/arial-unicode-26.fnt"); addChild(label4); label4->setPosition(Vec2(s.width/2, s.height/5*1)); } std::string BMFontUnicode::title() const { return "CCLabelBMFont with Unicode support"; } std::string BMFontUnicode::subtitle() const { return "You should see 4 different labels:\nIn Spanish, Chinese, Russian and Korean"; } // BMFontInit BMFontInit::BMFontInit() { auto s = Director::getInstance()->getWinSize(); auto bmFont = LabelBMFont::create(); bmFont->setFntFile("fonts/helvetica-32.fnt"); bmFont->setString("It is working!"); this->addChild(bmFont); bmFont->setPosition(Vec2(s.width/2,s.height/4*2)); } std::string BMFontInit::title() const { return "LabelBMFont create()"; } std::string BMFontInit::subtitle() const { return "Testing LabelBMFont::create() without params"; } // TTFFontInit TTFFontInit::TTFFontInit() { auto s = Director::getInstance()->getWinSize(); auto font = LabelTTF::create(); font->setFontName("Marker Felt"); font->setFontSize(48); font->setString("It is working!"); this->addChild(font); font->setPosition(Vec2(s.width/2,s.height/4*2)); } std::string TTFFontInit::title() const { return "LabelTTF create()"; } std::string TTFFontInit::subtitle() const { return "Testing LabelTTF::create() without params"; } TTFFontShadowAndStroke::TTFFontShadowAndStroke() { auto layer = LayerColor::create(Color4B(0,190,0,255)); addChild(layer, -10); auto s = Director::getInstance()->getWinSize(); Color3B tintColorRed( 255, 0, 0 ); Color3B tintColorYellow( 255, 255, 0 ); Color3B tintColorBlue( 0, 0, 255 ); Color3B strokeColor( 0, 0, 255 ); Color3B strokeShadowColor( 255, 0, 0 ); Size shadowOffset(12.0, 12.0); FontDefinition shadowTextDef; shadowTextDef._fontSize = 20; shadowTextDef._fontName = std::string("Marker Felt"); shadowTextDef._shadow._shadowEnabled = true; shadowTextDef._shadow._shadowOffset = shadowOffset; shadowTextDef._shadow._shadowOpacity = 1.0; shadowTextDef._shadow._shadowBlur = 1.0; shadowTextDef._fontFillColor = tintColorRed; // shadow only label auto fontShadow = LabelTTF::createWithFontDefinition("Shadow Only Red Text", shadowTextDef); // add label to the scene this->addChild(fontShadow); fontShadow->setPosition(Vec2(s.width/2,s.height/4*2.5)); // create the stroke only label FontDefinition strokeTextDef; strokeTextDef._fontSize = 20; strokeTextDef._fontName = std::string("Marker Felt"); strokeTextDef._stroke._strokeEnabled = true; strokeTextDef._stroke._strokeColor = strokeColor; strokeTextDef._stroke._strokeSize = 1.5; strokeTextDef._fontFillColor = tintColorYellow; // stroke only label auto fontStroke = LabelTTF::createWithFontDefinition("Stroke Only Yellow Text", strokeTextDef); // add label to the scene this->addChild(fontStroke); fontStroke->setPosition(Vec2(s.width/2,s.height/4*1.8)); // create the label stroke and shadow FontDefinition strokeShaodwTextDef; strokeShaodwTextDef._fontSize = 20; strokeShaodwTextDef._fontName = std::string("Marker Felt"); strokeShaodwTextDef._stroke._strokeEnabled = true; strokeShaodwTextDef._stroke._strokeColor = strokeShadowColor; strokeShaodwTextDef._stroke._strokeSize = 1.5; strokeShaodwTextDef._shadow._shadowEnabled = true; strokeShaodwTextDef._shadow._shadowOffset = shadowOffset; strokeShaodwTextDef._shadow._shadowOpacity = 1.0; strokeShaodwTextDef._shadow._shadowBlur = 1.0; strokeShaodwTextDef._fontFillColor = tintColorBlue; // shadow + stroke label auto fontStrokeAndShadow = LabelTTF::createWithFontDefinition("Stroke & Shadow Blue Text", strokeShaodwTextDef); // add label to the scene this->addChild(fontStrokeAndShadow); fontStrokeAndShadow->setPosition(Vec2(s.width/2,s.height/4*1.1)); auto buttonBG = MenuItemImage::create("cocosui/animationbuttonnormal.png", "cocosui/animationbuttonpressed.png"); buttonBG->setAnchorPoint(Vec2::ANCHOR_MIDDLE_LEFT); buttonBG->setPosition(VisibleRect::left()); // create the label stroke and shadow strokeShaodwTextDef._fontSize = 18; strokeShaodwTextDef._fontName = "Marker Felt"; strokeShaodwTextDef._stroke._strokeEnabled = true; strokeShaodwTextDef._stroke._strokeColor = Color3B::BLACK; strokeShaodwTextDef._stroke._strokeSize = 3.0f; strokeShaodwTextDef._shadow._shadowEnabled = false; strokeShaodwTextDef._shadow._shadowOffset = Size(1, 1); strokeShaodwTextDef._shadow._shadowOpacity = 1.0; strokeShaodwTextDef._shadow._shadowBlur = 0.5f; strokeShaodwTextDef._fontFillColor = Color3B::WHITE; // shadow + stroke label fontStrokeAndShadow = LabelTTF::createWithFontDefinition("Test", strokeShaodwTextDef); // add label to the scene buttonBG->addChild(fontStrokeAndShadow); fontStrokeAndShadow->setPosition(Vec2(buttonBG->getContentSize().width/2, buttonBG->getContentSize().height/2)); auto menu = Menu::create(buttonBG, nullptr); menu->setAnchorPoint(Vec2::ANCHOR_BOTTOM_LEFT); menu->setPosition(Vec2::ZERO); addChild(menu); } std::string TTFFontShadowAndStroke::title() const { return "CCLabelTTF shadows + stroke"; } std::string TTFFontShadowAndStroke::subtitle() const { return "Test for support of TTF label with stroke and shadow"; } // Issue1343 Issue1343::Issue1343() { auto s = Director::getInstance()->getWinSize(); auto bmFont = LabelBMFont::create(); bmFont->setFntFile("fonts/font-issue1343.fnt"); bmFont->setString("ABCDEFGHIJKLMNOPQRSTUVWXYZ1234567890abcdefghijklmnopqrstuvwxyz.,'"); this->addChild(bmFont); bmFont->setScale(0.3f); bmFont->setPosition(Vec2(s.width/2,s.height/4*2)); } std::string Issue1343::title() const { return "Issue 1343"; } std::string Issue1343::subtitle() const { return "You should see: ABCDEFGHIJKLMNOPQRSTUVWXYZ1234567890abcdefghijklmnopqrstuvwxyz.,'"; } LabelBMFontBounds::LabelBMFontBounds() { auto s = Director::getInstance()->getWinSize(); auto layer = LayerColor::create(Color4B(128,128,128,255)); addChild(layer, -10); // LabelBMFont auto label1 = LabelBMFont::create("Testing Glyph Designer", "fonts/boundsTestFont.fnt"); addChild(label1); label1->setPosition(Vec2(s.width/2, s.height/2)); auto drawNode = DrawNode::create(); auto labelSize = label1->getContentSize(); auto origin = Director::getInstance()->getWinSize(); origin.width = origin.width / 2 - (labelSize.width / 2); origin.height = origin.height / 2 - (labelSize.height / 2); Vec2 vertices[4]= { Vec2(origin.width, origin.height), Vec2(labelSize.width + origin.width, origin.height), Vec2(labelSize.width + origin.width, labelSize.height + origin.height), Vec2(origin.width, labelSize.height + origin.height) }; drawNode->drawPoly(vertices, 4, true, Color4F(1.0, 1.0, 1.0, 1.0)); addChild(drawNode); } std::string LabelBMFontBounds::title() const { return "Testing LabelBMFont Bounds"; } std::string LabelBMFontBounds::subtitle() const { return "You should see string enclosed by a box"; } // LabelBMFontCrashTest void LabelBMFontCrashTest::onEnter() { AtlasDemo::onEnter(); auto winSize = Director::getInstance()->getWinSize(); //Create a label and add it auto label1 = new (std::nothrow) LabelBMFont(); label1->initWithString("test", "fonts/bitmapFontTest2.fnt"); this->addChild(label1); // Visit will call draw where the function "ccGLBindVAO(m_uVAOname);" will be invoked. label1->visit(); // Remove this label label1->removeFromParentAndCleanup(true); label1->release(); // Create a new label and add it (then crashes) auto label2 = LabelBMFont::create("test 2", "fonts/bitmapFontTest.fnt"); label2->setPosition(Vec2(winSize.width/2, winSize.height/2)); this->addChild(label2); } std::string LabelBMFontCrashTest::title() const { return "LabelBMFont Crash Test"; } std::string LabelBMFontCrashTest::subtitle() const { return "Should not crash."; } // LabelBMFontBinaryFormat LabelBMFontBinaryFormat::LabelBMFontBinaryFormat() { auto s = Director::getInstance()->getWinSize(); auto bmFont = LabelBMFont::create(); bmFont->setFntFile("fonts/Roboto.bmf.fnt"); bmFont->setString("It is working!"); this->addChild(bmFont); bmFont->setPosition(Vec2(s.width/2,s.height/4*2)); } std::string LabelBMFontBinaryFormat::title() const { return "LabelBMFont Binary FNT File"; } std::string LabelBMFontBinaryFormat::subtitle() const { return "This label uses font file in AngelCode binary format"; } #if defined(__GNUC__) && ((__GNUC__ >= 4) || ((__GNUC__ == 3) && (__GNUC_MINOR__ >= 1))) #pragma GCC diagnostic warning "-Wdeprecated-declarations" #elif _MSC_VER >= 1400 //vs 2005 or higher #pragma warning (pop) #endif