#include "UserDefaultTest.h" #include "stdio.h" #include "stdlib.h" // enable log #define COCOS2D_DEBUG 1 UserDefaultTest::UserDefaultTest() { auto s = Director::getInstance()->getWinSize(); auto label = Label::createWithTTF("CCUserDefault test see log", "fonts/arial.ttf", 28); addChild(label, 0); label->setPosition( Vec2(s.width/2, s.height-50) ); doTest(); } void UserDefaultTest::doTest() { CCLOG("********************** init value ***********************"); // set default value UserDefault::getInstance()->setStringForKey("string", "value1"); UserDefault::getInstance()->setIntegerForKey("integer", 10); UserDefault::getInstance()->setFloatForKey("float", 2.3f); UserDefault::getInstance()->setDoubleForKey("double", 2.4); UserDefault::getInstance()->setBoolForKey("bool", true); // print value std::string ret = UserDefault::getInstance()->getStringForKey("string"); CCLOG("string is %s", ret.c_str()); double d = UserDefault::getInstance()->getDoubleForKey("double"); CCLOG("double is %f", d); int i = UserDefault::getInstance()->getIntegerForKey("integer"); CCLOG("integer is %d", i); float f = UserDefault::getInstance()->getFloatForKey("float"); CCLOG("float is %f", f); bool b = UserDefault::getInstance()->getBoolForKey("bool"); if (b) { CCLOG("bool is true"); } else { CCLOG("bool is false"); } //CCUserDefault::getInstance()->flush(); CCLOG("********************** after change value ***********************"); // change the value UserDefault::getInstance()->setStringForKey("string", "value2"); UserDefault::getInstance()->setIntegerForKey("integer", 11); UserDefault::getInstance()->setFloatForKey("float", 2.5f); UserDefault::getInstance()->setDoubleForKey("double", 2.6); UserDefault::getInstance()->setBoolForKey("bool", false); UserDefault::getInstance()->flush(); // print value ret = UserDefault::getInstance()->getStringForKey("string"); CCLOG("string is %s", ret.c_str()); d = UserDefault::getInstance()->getDoubleForKey("double"); CCLOG("double is %f", d); i = UserDefault::getInstance()->getIntegerForKey("integer"); CCLOG("integer is %d", i); f = UserDefault::getInstance()->getFloatForKey("float"); CCLOG("float is %f", f); b = UserDefault::getInstance()->getBoolForKey("bool"); if (b) { CCLOG("bool is true"); } else { CCLOG("bool is false"); } } UserDefaultTest::~UserDefaultTest() { } void UserDefaultTestScene::runThisTest() { auto layer = new UserDefaultTest(); addChild(layer); Director::getInstance()->replaceScene(this); layer->release(); }