typedef float CGFloat; class CCPoint { float x; float y; CCPoint(); CCPoint(float x, float y); static bool CCPointEqualToPoint(const CCPoint& point1, const CCPoint& point2); }; class CCSize { float width; float height; CCSize(); CCSize(float width, float height); static bool CCSizeEqualToSize(const CCSize& size1, const CCSize& size2); }; class CCRect { CCPoint origin; CCSize size; CCRect(); CCRect(float x, float y, float width, float height); static CGFloat CCRectGetMinX(const CCRect& rect); static CGFloat CCRectGetMaxX(const CCRect& rect); static CGFloat CCRectGetMidX(const CCRect& rect); static CGFloat CCRectGetMinY(const CCRect& rect); static CGFloat CCRectGetMaxY(const CCRect& rect); static CGFloat CCRectGetMidY(const CCRect& rect); static bool CCRectEqualToRect(const CCRect& rect1, const CCRect& rect2); static bool CCRectContainsPoint(const CCRect& rect, const CCPoint& point); static bool CCRectIntersectsRect(const CCRect& rectA, const CCRect& rectB); }; CCPoint CCPointMake(float x, float y); CCSize CCSizeMake(float width, float height); CCRect CCRectMake(float x, float y, float width,float height);