/* * Copyright (c) 2021 @aismann; Peter Eismann, Germany; dreifrankensoft * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this software. * Permission is granted to anyone to use this software for any purpose, * including commercial applications, and to alter it and redistribute it * freely, subject to the following restrictions: * 1. The origin of this software must not be misrepresented; you must not * claim that you wrote the original software. If you use this software * in a product, an acknowledgment in the product documentation would be * appreciated but is not required. * 2. Altered source versions must be plainly marked as such, and must not be * misrepresented as being the original software. * 3. This notice may not be removed or altered from any source distribution. */ #include "CCPhysicsDebugNodeBox2D.h" #include #include #include #include #include USING_NS_CC; #if defined(CC_PLATFORM_PC) extern cocos2d::Label* labelDebugDraw; #endif #define BUFFER_OFFSET(x) ((const void*) (x)) DebugDraw::DebugDraw() { drawBP = DrawNode::create(); } DebugDraw::~DebugDraw() { } void DebugDraw::initShader( void ) { // initShader is unsupported } cocos2d::DrawNode* DebugDraw::GetDrawNode() { return drawBP; } void DebugDraw::SetDrawNode(cocos2d::DrawNode* drawNode) { CCASSERT(!drawBP, "drawBP is not NULL"); drawBP = drawNode; } void DebugDraw::DrawPolygon(const b2Vec2* verts, int vertexCount, const b2Color& color) { Vec2* vec = new (std::nothrow) Vec2[vertexCount]; for (size_t i = 0; i < vertexCount; i++) { vec[i] = Vec2(verts[i].x * mRatio, verts[i].y * mRatio) + debugNodeOffset; } // drawBP->drawPolygon(vec, vertexCount, Color4F(color.r, color.g, color.b, color.a), 1, Color4F(color.r, color.g, color.b, color.a)); drawBP->drawPolygon(vec, vertexCount, Color4F::BLACK, 0.4f, Color4F(color.r, color.g, color.b, color.a)); } void DebugDraw::DrawSolidPolygon(const b2Vec2* verts, int vertexCount, const b2Color& color) { Vec2* vec = new (std::nothrow) Vec2[vertexCount]; for (size_t i = 0; i < vertexCount; i++) { vec[i] = Vec2(verts[i].x * mRatio, verts[i].y * mRatio) + debugNodeOffset; } drawBP->drawPolygon(vec, vertexCount, Color4F(color.r / 2, color.g / 2, color.b / 2, color.a), 0.4f, Color4F(color.r, color.g, color.b, color.a)); //drawBP->drawSolidPoly(vec, vertexCount, Color4F(color.r, color.g, color.b, color.a)); } void DebugDraw::DrawCircle(const b2Vec2& center, float radius, const b2Color& color) { drawBP->drawCircle(Vec2(center.x * mRatio, center.y * mRatio) + debugNodeOffset, radius * mRatio, CC_DEGREES_TO_RADIANS(0), 30, true, 1.0f, 1.0f, Color4F(color.r, color.g, color.b, color.a)); } void DebugDraw::DrawSolidCircle(const b2Vec2& center, float radius, const b2Vec2& axis, const b2Color& color) { // DrawSolidCircle Maybe have to fix later drawBP->drawCircle(Vec2(center.x * mRatio, center.y * mRatio) + debugNodeOffset, radius * mRatio, CC_DEGREES_TO_RADIANS(0), 20, true, 1.0f, 1.0f, Color4F(color.r, color.g, color.b, color.a)); } void DebugDraw::DrawSegment(const b2Vec2& p1, const b2Vec2& p2, const b2Color& color) { drawBP->drawLine(Vec2(p1.x * mRatio, p1.y * mRatio) + debugNodeOffset, Vec2(p2.x * mRatio, p2.y * mRatio) + debugNodeOffset, Color4F(color.r, color.g, color.b, color.a)); } void DebugDraw::DrawTransform(const b2Transform& xf) { b2Vec2 p1 = xf.p, p2; const float k_axisScale = 0.4f; p2 = p1 + k_axisScale * xf.q.GetXAxis(); DrawSegment(p1, p2, b2Color(1, 0, 0)); p2 = p1 + k_axisScale * xf.q.GetYAxis(); DrawSegment(p1, p2, b2Color(0, 1, 0)); } void DebugDraw::DrawPoint(const b2Vec2& p, float size, const b2Color& color) { drawBP->drawPoint(Vec2(p.x * mRatio, p.y * mRatio) + debugNodeOffset, size, Color4F(color.r, color.g, color.b, color.a)); } void DebugDraw::DrawString(int x, int y, const char* string, ...) { #if defined(CC_PLATFORM_PC) // x,y is unsupported std::string s = std::string(string); labelDebugDraw->setString(s.c_str()); #endif } void DebugDraw::DrawString(const b2Vec2& pw, const char* string, ...) { #if defined(CC_PLATFORM_PC) // pw is unsupported std::string s = std::string(string); labelDebugDraw->setString(s.c_str()); #endif } void DebugDraw::DrawAABB(b2AABB* aabb, const b2Color& color) { b2Vec2 p1 = aabb->lowerBound; b2Vec2 p2 = b2Vec2(aabb->upperBound.x, aabb->lowerBound.y); b2Vec2 p3 = aabb->upperBound; b2Vec2 p4 = b2Vec2(aabb->lowerBound.x, aabb->upperBound.y); Vec2 verts[] = { Vec2(p1.x * mRatio, p1.y * mRatio) + debugNodeOffset , Vec2(p2.x * mRatio, p2.y * mRatio) + debugNodeOffset , Vec2(p3.x * mRatio, p3.y * mRatio) + debugNodeOffset , Vec2(p4.x * mRatio, p4.y * mRatio) + debugNodeOffset , }; drawBP->drawPolygon(verts, sizeof(verts) / sizeof(verts[0]), Color4F(color.r / 2, color.g / 2, color.b / 2, 0), 0.4f, Color4F(color.r, color.g, color.b, color.a)); } void DebugDraw::Flush() { // Flush is unsupported }