#ifndef _PARALLAX_TEST_H_ #define _PARALLAX_TEST_H_ #include "../testBasic.h" #include "../BaseTest.h" class ParallaxDemo : public BaseTest { protected: TextureAtlas* _atlas; public: ParallaxDemo(void); ~ParallaxDemo(void); virtual std::string title(); virtual void onEnter(); void restartCallback(Object* sender); void nextCallback(Object* sender); void backCallback(Object* sender); }; class Parallax1 : public ParallaxDemo { protected: Node* _root; Node* _target; MotionStreak* _streak; public: Parallax1(); virtual std::string title(); }; class Parallax2 : public ParallaxDemo { protected: Node* _root; Node* _target; MotionStreak* _streak; public: Parallax2(); virtual void onTouchesMoved(const std::vector& touches, Event *event); virtual std::string title(); }; class ParallaxTestScene : public TestScene { public: virtual void runThisTest(); }; #endif