#ifndef __CC_APPLICATION_ANDROID_H__ #define __CC_APPLICATION_ANDROID_H__ #include "platform/CCCommon.h" #include "platform/CCApplicationProtocol.h" NS_CC_BEGIN class CCRect; class CC_DLL CCApplication : public CCApplicationProtocol { public: CCApplication(); virtual ~CCApplication(); /** @brief Callback by CCDirector for limit FPS. @interval The time, which expressed in second in second, between current frame and next. */ void setAnimationInterval(double interval); typedef enum { /// Device oriented vertically, home button on the bottom kOrientationPortrait = 0, /// Device oriented vertically, home button on the top kOrientationPortraitUpsideDown = 1, /// Device oriented horizontally, home button on the right kOrientationLandscapeLeft = 2, /// Device oriented horizontally, home button on the left kOrientationLandscapeRight = 3, } Orientation; /** @brief Callback by CCDirector for change device orientation. @orientation The defination of orientation which CCDirector want change to. @return The actual orientation of the application. */ Orientation setOrientation(Orientation orientation); /** @brief Run the message loop. */ int run(); /** @brief Get current applicaiton instance. @return Current application instance pointer. */ static CCApplication* sharedApplication(); /** @brief Get current language config @return Current language config */ virtual ccLanguageType getCurrentLanguage(); /** @brief Get target platform */ virtual TargetPlatform getTargetPlatform(); protected: static CCApplication * sm_pSharedApplication; }; NS_CC_END #endif // __CC_APPLICATION_ANDROID_H__