/*=========================================================================*\ * TCP object * LuaSocket toolkit \*=========================================================================*/ #include #include "lua.h" #include "lauxlib.h" #include "auxiliar.h" #include "socket.h" #include "inet.h" #include "options.h" #include "tcp.h" #include "buffer.h" /*=========================================================================*\ * Internal function prototypes \*=========================================================================*/ static int global_create(lua_State *L); static int global_create6(lua_State *L); static int global_connect(lua_State *L); static int meth_connect(lua_State *L); static int meth_listen(lua_State *L); static int meth_getfamily(lua_State *L); static int meth_bind(lua_State *L); static int meth_send(lua_State *L); static int meth_getstats(lua_State *L); static int meth_setstats(lua_State *L); static int meth_getsockname(lua_State *L); static int meth_getpeername(lua_State *L); static int meth_shutdown(lua_State *L); static int meth_receive(lua_State *L); static int meth_accept(lua_State *L); static int meth_close(lua_State *L); static int meth_getoption(lua_State *L); static int meth_setoption(lua_State *L); static int meth_settimeout(lua_State *L); static int meth_getfd(lua_State *L); static int meth_setfd(lua_State *L); static int meth_dirty(lua_State *L); /* tcp object methods */ static luaL_Reg tcp_methods[] = { {"__gc", meth_close}, {"__tostring", auxiliar_tostring}, {"accept", meth_accept}, {"bind", meth_bind}, {"close", meth_close}, {"connect", meth_connect}, {"dirty", meth_dirty}, {"getfamily", meth_getfamily}, {"getfd", meth_getfd}, {"getoption", meth_getoption}, {"getpeername", meth_getpeername}, {"getsockname", meth_getsockname}, {"getstats", meth_getstats}, {"setstats", meth_setstats}, {"listen", meth_listen}, {"receive", meth_receive}, {"send", meth_send}, {"setfd", meth_setfd}, {"setoption", meth_setoption}, {"setpeername", meth_connect}, {"setsockname", meth_bind}, {"settimeout", meth_settimeout}, {"shutdown", meth_shutdown}, {NULL, NULL} }; /* socket option handlers */ static t_opt optget[] = { {"keepalive", opt_get_keepalive}, {"reuseaddr", opt_get_reuseaddr}, {"tcp-nodelay", opt_get_tcp_nodelay}, {"linger", opt_get_linger}, {"error", opt_get_error}, {NULL, NULL} }; static t_opt optset[] = { {"keepalive", opt_set_keepalive}, {"reuseaddr", opt_set_reuseaddr}, {"tcp-nodelay", opt_set_tcp_nodelay}, {"ipv6-v6only", opt_set_ip6_v6only}, {"linger", opt_set_linger}, {NULL, NULL} }; /* functions in library namespace */ static luaL_Reg func[] = { {"tcp", global_create}, {"tcp6", global_create6}, {"connect", global_connect}, {NULL, NULL} }; /*-------------------------------------------------------------------------*\ * Initializes module \*-------------------------------------------------------------------------*/ int tcp_open(lua_State *L) { /* create classes */ auxiliar_newclass(L, "tcp{master}", tcp_methods); auxiliar_newclass(L, "tcp{client}", tcp_methods); auxiliar_newclass(L, "tcp{server}", tcp_methods); /* create class groups */ auxiliar_add2group(L, "tcp{master}", "tcp{any}"); auxiliar_add2group(L, "tcp{client}", "tcp{any}"); auxiliar_add2group(L, "tcp{server}", "tcp{any}"); /* define library functions */ #if LUA_VERSION_NUM > 501 && !defined(LUA_COMPAT_MODULE) luaL_setfuncs(L, func, 0); #else luaL_openlib(L, NULL, func, 0); #endif return 0; } /*=========================================================================*\ * Lua methods \*=========================================================================*/ /*-------------------------------------------------------------------------*\ * Just call buffered IO methods \*-------------------------------------------------------------------------*/ static int meth_send(lua_State *L) { p_tcp tcp = (p_tcp) auxiliar_checkclass(L, "tcp{client}", 1); return buffer_meth_send(L, &tcp->buf); } static int meth_receive(lua_State *L) { p_tcp tcp = (p_tcp) auxiliar_checkclass(L, "tcp{client}", 1); return buffer_meth_receive(L, &tcp->buf); } static int meth_getstats(lua_State *L) { p_tcp tcp = (p_tcp) auxiliar_checkclass(L, "tcp{client}", 1); return buffer_meth_getstats(L, &tcp->buf); } static int meth_setstats(lua_State *L) { p_tcp tcp = (p_tcp) auxiliar_checkclass(L, "tcp{client}", 1); return buffer_meth_setstats(L, &tcp->buf); } /*-------------------------------------------------------------------------*\ * Just call option handler \*-------------------------------------------------------------------------*/ static int meth_getoption(lua_State *L) { p_tcp tcp = (p_tcp) auxiliar_checkgroup(L, "tcp{any}", 1); return opt_meth_getoption(L, optget, &tcp->sock); } static int meth_setoption(lua_State *L) { p_tcp tcp = (p_tcp) auxiliar_checkgroup(L, "tcp{any}", 1); return opt_meth_setoption(L, optset, &tcp->sock); } /*-------------------------------------------------------------------------*\ * Select support methods \*-------------------------------------------------------------------------*/ static int meth_getfd(lua_State *L) { p_tcp tcp = (p_tcp) auxiliar_checkgroup(L, "tcp{any}", 1); lua_pushnumber(L, (int) tcp->sock); return 1; } /* this is very dangerous, but can be handy for those that are brave enough */ static int meth_setfd(lua_State *L) { p_tcp tcp = (p_tcp) auxiliar_checkgroup(L, "tcp{any}", 1); tcp->sock = (t_socket) luaL_checknumber(L, 2); return 0; } static int meth_dirty(lua_State *L) { p_tcp tcp = (p_tcp) auxiliar_checkgroup(L, "tcp{any}", 1); lua_pushboolean(L, !buffer_isempty(&tcp->buf)); return 1; } /*-------------------------------------------------------------------------*\ * Waits for and returns a client object attempting connection to the * server object \*-------------------------------------------------------------------------*/ static int meth_accept(lua_State *L) { p_tcp server = (p_tcp) auxiliar_checkclass(L, "tcp{server}", 1); p_timeout tm = timeout_markstart(&server->tm); t_socket sock; const char *err = inet_tryaccept(&server->sock, server->family, &sock, tm); /* if successful, push client socket */ if (err == NULL) { p_tcp clnt = (p_tcp) lua_newuserdata(L, sizeof(t_tcp)); auxiliar_setclass(L, "tcp{client}", -1); /* initialize structure fields */ memset(clnt, 0, sizeof(t_tcp)); socket_setnonblocking(&sock); clnt->sock = sock; io_init(&clnt->io, (p_send) socket_send, (p_recv) socket_recv, (p_error) socket_ioerror, &clnt->sock); timeout_init(&clnt->tm, -1, -1); buffer_init(&clnt->buf, &clnt->io, &clnt->tm); clnt->family = server->family; return 1; } else { lua_pushnil(L); lua_pushstring(L, err); return 2; } } /*-------------------------------------------------------------------------*\ * Binds an object to an address \*-------------------------------------------------------------------------*/ static int meth_bind(lua_State *L) { p_tcp tcp = (p_tcp) auxiliar_checkclass(L, "tcp{master}", 1); const char *address = luaL_checkstring(L, 2); const char *port = luaL_checkstring(L, 3); const char *err; struct addrinfo bindhints; memset(&bindhints, 0, sizeof(bindhints)); bindhints.ai_socktype = SOCK_STREAM; bindhints.ai_family = tcp->family; bindhints.ai_flags = AI_PASSIVE; err = inet_trybind(&tcp->sock, address, port, &bindhints); if (err) { lua_pushnil(L); lua_pushstring(L, err); return 2; } lua_pushnumber(L, 1); return 1; } /*-------------------------------------------------------------------------*\ * Turns a master tcp object into a client object. \*-------------------------------------------------------------------------*/ static int meth_connect(lua_State *L) { p_tcp tcp = (p_tcp) auxiliar_checkgroup(L, "tcp{any}", 1); const char *address = luaL_checkstring(L, 2); const char *port = luaL_checkstring(L, 3); struct addrinfo connecthints; const char *err; memset(&connecthints, 0, sizeof(connecthints)); connecthints.ai_socktype = SOCK_STREAM; /* make sure we try to connect only to the same family */ connecthints.ai_family = tcp->family; timeout_markstart(&tcp->tm); err = inet_tryconnect(&tcp->sock, &tcp->family, address, port, &tcp->tm, &connecthints); /* have to set the class even if it failed due to non-blocking connects */ auxiliar_setclass(L, "tcp{client}", 1); if (err) { lua_pushnil(L); lua_pushstring(L, err); return 2; } lua_pushnumber(L, 1); return 1; } /*-------------------------------------------------------------------------*\ * Closes socket used by object \*-------------------------------------------------------------------------*/ static int meth_close(lua_State *L) { p_tcp tcp = (p_tcp) auxiliar_checkgroup(L, "tcp{any}", 1); socket_destroy(&tcp->sock); lua_pushnumber(L, 1); return 1; } /*-------------------------------------------------------------------------*\ * Returns family as string \*-------------------------------------------------------------------------*/ static int meth_getfamily(lua_State *L) { p_tcp tcp = (p_tcp) auxiliar_checkgroup(L, "tcp{any}", 1); if (tcp->family == PF_INET6) { lua_pushliteral(L, "inet6"); return 1; } else { lua_pushliteral(L, "inet4"); return 1; } } /*-------------------------------------------------------------------------*\ * Puts the sockt in listen mode \*-------------------------------------------------------------------------*/ static int meth_listen(lua_State *L) { p_tcp tcp = (p_tcp) auxiliar_checkclass(L, "tcp{master}", 1); int backlog = (int) luaL_optnumber(L, 2, 32); int err = socket_listen(&tcp->sock, backlog); if (err != IO_DONE) { lua_pushnil(L); lua_pushstring(L, socket_strerror(err)); return 2; } /* turn master object into a server object */ auxiliar_setclass(L, "tcp{server}", 1); lua_pushnumber(L, 1); return 1; } /*-------------------------------------------------------------------------*\ * Shuts the connection down partially \*-------------------------------------------------------------------------*/ static int meth_shutdown(lua_State *L) { /* SHUT_RD, SHUT_WR, SHUT_RDWR have the value 0, 1, 2, so we can use method index directly */ static const char* methods[] = { "receive", "send", "both", NULL }; p_tcp tcp = (p_tcp) auxiliar_checkclass(L, "tcp{client}", 1); int how = luaL_checkoption(L, 2, "both", methods); socket_shutdown(&tcp->sock, how); lua_pushnumber(L, 1); return 1; } /*-------------------------------------------------------------------------*\ * Just call inet methods \*-------------------------------------------------------------------------*/ static int meth_getpeername(lua_State *L) { p_tcp tcp = (p_tcp) auxiliar_checkgroup(L, "tcp{any}", 1); return inet_meth_getpeername(L, &tcp->sock, tcp->family); } static int meth_getsockname(lua_State *L) { p_tcp tcp = (p_tcp) auxiliar_checkgroup(L, "tcp{any}", 1); return inet_meth_getsockname(L, &tcp->sock, tcp->family); } /*-------------------------------------------------------------------------*\ * Just call tm methods \*-------------------------------------------------------------------------*/ static int meth_settimeout(lua_State *L) { p_tcp tcp = (p_tcp) auxiliar_checkgroup(L, "tcp{any}", 1); return timeout_meth_settimeout(L, &tcp->tm); } /*=========================================================================*\ * Library functions \*=========================================================================*/ /*-------------------------------------------------------------------------*\ * Creates a master tcp object \*-------------------------------------------------------------------------*/ static int tcp_create(lua_State *L, int family) { t_socket sock; const char *err = inet_trycreate(&sock, family, SOCK_STREAM); /* try to allocate a system socket */ if (!err) { /* allocate tcp object */ p_tcp tcp = (p_tcp) lua_newuserdata(L, sizeof(t_tcp)); memset(tcp, 0, sizeof(t_tcp)); /* set its type as master object */ auxiliar_setclass(L, "tcp{master}", -1); /* initialize remaining structure fields */ socket_setnonblocking(&sock); if (family == PF_INET6) { int yes = 1; setsockopt(sock, IPPROTO_IPV6, IPV6_V6ONLY, (void *)&yes, sizeof(yes)); } tcp->sock = sock; io_init(&tcp->io, (p_send) socket_send, (p_recv) socket_recv, (p_error) socket_ioerror, &tcp->sock); timeout_init(&tcp->tm, -1, -1); buffer_init(&tcp->buf, &tcp->io, &tcp->tm); tcp->family = family; return 1; } else { lua_pushnil(L); lua_pushstring(L, err); return 2; } } static int global_create(lua_State *L) { return tcp_create(L, AF_INET); } static int global_create6(lua_State *L) { return tcp_create(L, AF_INET6); } #if 0 static const char *tryconnect6(const char *remoteaddr, const char *remoteserv, struct addrinfo *connecthints, p_tcp tcp) { struct addrinfo *iterator = NULL, *resolved = NULL; const char *err = NULL; /* try resolving */ err = socket_gaistrerror(getaddrinfo(remoteaddr, remoteserv, connecthints, &resolved)); if (err != NULL) { if (resolved) freeaddrinfo(resolved); return err; } /* iterate over all returned addresses trying to connect */ for (iterator = resolved; iterator; iterator = iterator->ai_next) { p_timeout tm = timeout_markstart(&tcp->tm); /* create new socket if necessary. if there was no * bind, we need to create one for every new family * that shows up while iterating. if there was a * bind, all families will be the same and we will * not enter this branch. */ if (tcp->family != iterator->ai_family) { socket_destroy(&tcp->sock); err = socket_strerror(socket_create(&tcp->sock, iterator->ai_family, iterator->ai_socktype, iterator->ai_protocol)); if (err != NULL) { freeaddrinfo(resolved); return err; } tcp->family = iterator->ai_family; /* all sockets initially non-blocking */ socket_setnonblocking(&tcp->sock); } /* finally try connecting to remote address */ err = socket_strerror(socket_connect(&tcp->sock, (SA *) iterator->ai_addr, (socklen_t) iterator->ai_addrlen, tm)); /* if success, break out of loop */ if (err == NULL) break; } freeaddrinfo(resolved); /* here, if err is set, we failed */ return err; } #endif static int global_connect(lua_State *L) { const char *remoteaddr = luaL_checkstring(L, 1); const char *remoteserv = luaL_checkstring(L, 2); const char *localaddr = luaL_optstring(L, 3, NULL); const char *localserv = luaL_optstring(L, 4, "0"); int family = inet_optfamily(L, 5, "unspec"); p_tcp tcp = (p_tcp) lua_newuserdata(L, sizeof(t_tcp)); struct addrinfo bindhints, connecthints; const char *err = NULL; /* initialize tcp structure */ memset(tcp, 0, sizeof(t_tcp)); io_init(&tcp->io, (p_send) socket_send, (p_recv) socket_recv, (p_error) socket_ioerror, &tcp->sock); timeout_init(&tcp->tm, -1, -1); buffer_init(&tcp->buf, &tcp->io, &tcp->tm); tcp->sock = SOCKET_INVALID; tcp->family = PF_UNSPEC; /* allow user to pick local address and port */ memset(&bindhints, 0, sizeof(bindhints)); bindhints.ai_socktype = SOCK_STREAM; bindhints.ai_family = family; bindhints.ai_flags = AI_PASSIVE; if (localaddr) { err = inet_trybind(&tcp->sock, localaddr, localserv, &bindhints); if (err) { lua_pushnil(L); lua_pushstring(L, err); return 2; } tcp->family = bindhints.ai_family; } /* try to connect to remote address and port */ memset(&connecthints, 0, sizeof(connecthints)); connecthints.ai_socktype = SOCK_STREAM; /* make sure we try to connect only to the same family */ connecthints.ai_family = bindhints.ai_family; err = inet_tryconnect(&tcp->sock, &tcp->family, remoteaddr, remoteserv, &tcp->tm, &connecthints); if (err) { socket_destroy(&tcp->sock); lua_pushnil(L); lua_pushstring(L, err); return 2; } auxiliar_setclass(L, "tcp{client}", -1); return 1; }