#ifndef LUACOCOS2D_H #define LUACOCOS2D_H #include "cocos2d.h" #if CC_ENABLE_LUA #include #include "lua.h" #include "CCKeypadDispatcher.h" #include "CCRibbon.h" #include "CCParallaxNode.h" #include "CCAutoreleasePool.h" #include "CCIMEDispatcher.h" #include "CCMutableArray.h" #include "../NdControls/NdCxList.h" #include "../NdControls/NdCxListItem.h" #include "../NdControls/ControlDefine.h" //#define TOLUA_RELEASE #if defined(_WIN32) && defined(_DEBUG) #pragma warning (disable:4800) #endif using namespace cocos2d; using namespace NdCxControl; int tolua_Cocos2d_open(lua_State* tolua_S); #endif #endif//LUACOCOS2D_H