axmol/cocos/editor-support/spine/Skin.cpp

123 lines
4.0 KiB
C++

/******************************************************************************
* Spine Runtime Software License - Version 1.1
*
* Copyright (c) 2013, Esoteric Software
* All rights reserved.
*
* Redistribution and use in source and binary forms in whole or in part, with
* or without modification, are permitted provided that the following conditions
* are met:
*
* 1. A Spine Essential, Professional, Enterprise, or Education License must
* be purchased from Esoteric Software and the license must remain valid:
* http://esotericsoftware.com/
* 2. Redistributions of source code must retain this license, which is the
* above copyright notice, this declaration of conditions and the following
* disclaimer.
* 3. Redistributions in binary form must reproduce this license, which is the
* above copyright notice, this declaration of conditions and the following
* disclaimer, in the documentation and/or other materials provided with the
* distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
* ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*****************************************************************************/
#include <spine/Skin.h>
#include <spine/extension.h>
typedef struct _Entry _Entry;
struct _Entry {
int slotIndex;
const char* name;
spAttachment* attachment;
_Entry* next;
};
_Entry* _Entry_create (int slotIndex, const char* name, spAttachment* attachment) {
_Entry* self = NEW(_Entry);
self->slotIndex = slotIndex;
MALLOC_STR(self->name, name);
self->attachment = attachment;
return self;
}
void _Entry_dispose (_Entry* self) {
spAttachment_dispose(self->attachment);
FREE(self->name);
FREE(self);
}
/**/
typedef struct {
spSkin super;
_Entry* entries;
} _spSkin;
spSkin* spSkin_create (const char* name) {
spSkin* self = SUPER(NEW(_spSkin));
MALLOC_STR(self->name, name);
return self;
}
void spSkin_dispose (spSkin* self) {
_Entry* entry = SUB_CAST(_spSkin, self)->entries;
while (entry) {
_Entry* nextEntry = entry->next;
_Entry_dispose(entry);
entry = nextEntry;
}
FREE(self->name);
FREE(self);
}
void spSkin_addAttachment (spSkin* self, int slotIndex, const char* name, spAttachment* attachment) {
_Entry* newEntry = _Entry_create(slotIndex, name, attachment);
newEntry->next = SUB_CAST(_spSkin, self)->entries;
SUB_CAST(_spSkin, self)->entries = newEntry;
}
spAttachment* spSkin_getAttachment (const spSkin* self, int slotIndex, const char* name) {
const _Entry* entry = SUB_CAST(_spSkin, self)->entries;
while (entry) {
if (entry->slotIndex == slotIndex && strcmp(entry->name, name) == 0) return entry->attachment;
entry = entry->next;
}
return 0;
}
const char* spSkin_getAttachmentName (const spSkin* self, int slotIndex, int attachmentIndex) {
const _Entry* entry = SUB_CAST(_spSkin, self)->entries;
int i = 0;
while (entry) {
if (entry->slotIndex == slotIndex) {
if (i == attachmentIndex) return entry->name;
i++;
}
entry = entry->next;
}
return 0;
}
void spSkin_attachAll (const spSkin* self, spSkeleton* skeleton, const spSkin* oldSkin) {
const _Entry *entry = SUB_CAST(_spSkin, oldSkin)->entries;
while (entry) {
spSlot *slot = skeleton->slots[entry->slotIndex];
if (slot->attachment == entry->attachment) {
spAttachment *attachment = spSkin_getAttachment(self, entry->slotIndex, entry->name);
if (attachment) spSlot_setAttachment(slot, attachment);
}
entry = entry->next;
}
}