mirror of https://github.com/axmolengine/axmol.git
44 lines
1.5 KiB
Lua
44 lines
1.5 KiB
Lua
|
|
--------------------------------
|
|
-- @module PhysicsShapeEdgeSegment
|
|
-- @extend PhysicsShape
|
|
-- @parent_module cc
|
|
|
|
--------------------------------
|
|
-- Get this edge's end position.<br>
|
|
-- return A Vec2 object.
|
|
-- @function [parent=#PhysicsShapeEdgeSegment] getPointB
|
|
-- @param self
|
|
-- @return vec2_table#vec2_table ret (return value: vec2_table)
|
|
|
|
--------------------------------
|
|
-- Get this edge's begin position.<br>
|
|
-- return A Vec2 object.
|
|
-- @function [parent=#PhysicsShapeEdgeSegment] getPointA
|
|
-- @param self
|
|
-- @return vec2_table#vec2_table ret (return value: vec2_table)
|
|
|
|
--------------------------------
|
|
-- Creates a PhysicsShapeEdgeSegment with specified value.<br>
|
|
-- param a It's the edge's begin position.<br>
|
|
-- param b It's the edge's end position.<br>
|
|
-- param material A PhysicsMaterial object, the default value is PHYSICSSHAPE_MATERIAL_DEFAULT.<br>
|
|
-- param border It's a edge's border width.<br>
|
|
-- return An autoreleased PhysicsShapeEdgeSegment object pointer.
|
|
-- @function [parent=#PhysicsShapeEdgeSegment] create
|
|
-- @param self
|
|
-- @param #vec2_table a
|
|
-- @param #vec2_table b
|
|
-- @param #cc.PhysicsMaterial material
|
|
-- @param #float border
|
|
-- @return PhysicsShapeEdgeSegment#PhysicsShapeEdgeSegment ret (return value: cc.PhysicsShapeEdgeSegment)
|
|
|
|
--------------------------------
|
|
-- Get this edge's center position.<br>
|
|
-- return A Vec2 object.
|
|
-- @function [parent=#PhysicsShapeEdgeSegment] getCenter
|
|
-- @param self
|
|
-- @return vec2_table#vec2_table ret (return value: vec2_table)
|
|
|
|
return nil
|