mirror of https://github.com/axmolengine/axmol.git
277 lines
9.1 KiB
C++
277 lines
9.1 KiB
C++
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#ifndef CC_ALLOCATOR_STRATEGY_FIXED_BLOCK_H
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#define CC_ALLOCATOR_STRATEGY_FIXED_BLOCK_H
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/****************************************************************************
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Copyright (c) 2014 Chukong Technologies Inc.
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Author: Justin Graham (https://github.com/mannewalis)
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http://www.cocos2d-x.org
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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/****************************************************************************
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WARNING!
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Do not use Console::log or any other methods that use NEW inside of this
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allocator. Failure to do so will result in recursive memory allocation.
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****************************************************************************/
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#include <stdint.h>
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#include <vector>
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#include <typeinfo>
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#include <sstream>
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#include "base/allocator/CCAllocatorBase.h"
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#include "base/allocator/CCAllocatorMacros.h"
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#include "base/allocator/CCAllocatorGlobal.h"
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#include "base/allocator/CCAllocatorMutex.h"
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#include "base/allocator/CCAllocatorDiagnostics.h"
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NS_CC_BEGIN
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NS_CC_ALLOCATOR_BEGIN
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// @brief define this to cause this allocator to fallback to the global allocator
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// this is just for testing purposes to see if this allocator is broken.
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//#define FALLBACK_TO_GLOBAL
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// @brief
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// Fixed sized block allocator strategy for allocating blocks
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// of memory that are the same size.
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// Optionally takes a page size which determines how many blocks
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// are added when the allocator needs more storage.
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// @param _block_size the size of the fixed block allocated by this allocator.
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// @param _page_size the number of blocks to allocate when growing the free list.
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// @param _alignment the alignment size in bytes of each block.
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// @param locking_semantics which locking strategy to use.
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template <size_t _block_size, size_t _alignment = 16, typename lock_traits = locking_semantics>
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class AllocatorStrategyFixedBlock
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: public AllocatorBase
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, public lock_traits
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{
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public:
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static const size_t block_size = _block_size;
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static const size_t alignment = _alignment;
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AllocatorStrategyFixedBlock(const char* tag = nullptr, size_t pageSize = 100)
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: _list(nullptr)
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, _pages(nullptr)
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, _pageSize(pageSize)
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, _allocated(0)
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{
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#if CC_ENABLE_ALLOCATOR_DIAGNOSTICS
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_highestCount = 0;
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AllocatorDiagnostics::instance()->trackAllocator(this);
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AllocatorBase::setTag(tag ? tag : typeid(AllocatorStrategyFixedBlock).name());
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#endif
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}
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virtual ~AllocatorStrategyFixedBlock()
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{
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#if CC_ENABLE_ALLOCATOR_DIAGNOSTICS
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AllocatorDiagnostics::instance()->untrackAllocator(this);
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#endif
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do
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{
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intptr_t* page = (intptr_t*)_pages;
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intptr_t* next = (intptr_t*)*page;
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ccAllocatorGlobal.deallocate(page);
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_pages = (void*)next;
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}
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while (_pages);
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}
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// @brief
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// allocate a block of memory by returning the first item in the list or if empty
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// then allocate a new page of blocks, and return the first element and store the rest.
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// if _block_size does not match the requested size, then we assert.
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CC_ALLOCATOR_INLINE void* allocate(size_t size)
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{
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CC_ASSERT(block_size == size);
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#ifdef FALLBACK_TO_GLOBAL
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return ccAllocatorGlobal.allocate(size);
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#else
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lock_traits::lock();
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auto r = pop_front();
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lock_traits::unlock();
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return r;
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#endif
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}
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// @brief Deallocate a block by pushing it on the head of a linked list of free blocks.
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CC_ALLOCATOR_INLINE void deallocate(void* address, size_t size = 0)
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{
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CC_ASSERT(0 == size || block_size == size);
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#ifdef FALLBACK_TO_GLOBAL
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ccAllocatorGlobal.deallocate(address);
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#else
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lock_traits::lock();
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push_front(address);
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lock_traits::unlock();
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#endif
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}
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// @brief Checks allocated pages to determine whether or not a block
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// is owned by this allocator. This should be reasonably fast
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// for properly configured allocators with few large pages.
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CC_ALLOCATOR_INLINE bool owns(const void* const address)
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{
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#ifdef FALLBACK_TO_GLOBAL
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return true; // since everything uses the global allocator, we can just lie and say we own this address.
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#else
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lock_traits::lock();
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const uint8_t* const a = (const uint8_t* const)address;
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const uint8_t* p = (uint8_t*)_pages;
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const size_t pSize = pageSize();
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while (p)
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{
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if (a >= p && a < (p + pSize))
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{
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lock_traits::unlock();
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return true;
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}
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p = (uint8_t*)(*(uintptr_t*)p);
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}
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lock_traits::unlock();
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return false;
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#endif
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}
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#if CC_ENABLE_ALLOCATOR_DIAGNOSTICS
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std::string diagnostics() const
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{
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std::stringstream s;
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s << AllocatorBase::tag() << " initial:" << _pageSize << " count:" << _allocated << " highest:" << _highestCount << "\n";
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return s.str();
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}
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size_t _highestCount;
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#endif
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protected:
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// @brief Method to push an allocated block onto the free list.
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// No check is made that the block hasn't been already added to this allocator.
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CC_ALLOCATOR_INLINE void push_front(void* block)
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{
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CC_ASSERT(block);
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CC_ASSERT(block_size < AllocatorBase::kDefaultAlignment || 0 == ((intptr_t)block & (AllocatorBase::kDefaultAlignment - 1)));
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#if COCOS2D_DEBUG
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// additional debug build checks
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CC_ASSERT(true == owns(block));
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#endif
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if (nullptr == _list)
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{
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_list = block;
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*(uintptr_t*)block = 0;
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}
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else
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{
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uintptr_t* p = (uintptr_t*)(block);
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*p = (uintptr_t)_list;
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_list = block;
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}
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CC_ASSERT(_allocated > 0);
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--_allocated;
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}
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// @brief Method to pop a block off the free list.
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// If no blocks are available, then the list is grown by _page_size
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// Tuning of the page size is critical to getting good performance.
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// Ideally you would use a page size that is around the high water mark
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// for the number of blocks of this size being allocated.
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CC_ALLOCATOR_INLINE void* pop_front()
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{
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if (nullptr == _list)
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{
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allocatePage();
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}
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auto next = (void*)*(uintptr_t*)_list;
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auto block = _list;
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_list = next;
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++_allocated;
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#if CC_ENABLE_ALLOCATOR_DIAGNOSTICS
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if (_allocated > _highestCount)
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_highestCount = _allocated;
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#endif
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CC_ASSERT(block_size < AllocatorBase::kDefaultAlignment || 0 == ((intptr_t)block & (AllocatorBase::kDefaultAlignment - 1)));
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return block;
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}
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protected:
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// @brief Returns the size of a page in bytes + overhead.
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const size_t pageSize() const
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{
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return AllocatorBase::kDefaultAlignment + AllocatorBase::nextPow2BlockSize(block_size) * _pageSize;
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}
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// @brief Allocates a new page from the global allocator,
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// and adds all the blocks to the free list.
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CC_ALLOCATOR_INLINE void allocatePage()
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{
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uint8_t* p = (uint8_t*)AllocatorBase::aligned(ccAllocatorGlobal.allocate(pageSize()));
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intptr_t* page = (intptr_t*)p;
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if (nullptr == _pages)
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{
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_pages = page;
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*page = 0;
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}
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else
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{
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*page = (intptr_t)_pages;
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_pages = page;
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}
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p += AllocatorBase::kDefaultAlignment; // step past the linked list node
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_allocated += _pageSize;
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size_t aligned_size = AllocatorBase::nextPow2BlockSize(block_size);
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uint8_t* block = (uint8_t*)p;
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for (int i = 0; i < _pageSize; ++i, block += aligned_size)
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{
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push_front(block);
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}
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}
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protected:
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// @brief Linked list of free blocks.
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void* _list;
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// @brief Linked list of allocated pages.
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void* _pages;
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// @brief number of blocks per page.
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size_t _pageSize;
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// @brief Number of blocks that are currently allocated.
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size_t _allocated;
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};
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NS_CC_ALLOCATOR_END
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NS_CC_END
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#endif//CC_ALLOCATOR_STRATEGY_FIXED_BLOCK_H
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