mirror of https://github.com/axmolengine/axmol.git
246 lines
6.8 KiB
C++
246 lines
6.8 KiB
C++
/****************************************************************************
|
|
Copyright (c) 2011 cocos2d-x.org
|
|
|
|
http://www.cocos2d-x.org
|
|
|
|
Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
of this software and associated documentation files (the "Software"), to deal
|
|
in the Software without restriction, including without limitation the rights
|
|
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
copies of the Software, and to permit persons to whom the Software is
|
|
furnished to do so, subject to the following conditions:
|
|
|
|
The above copyright notice and this permission notice shall be included in
|
|
all copies or substantial portions of the Software.
|
|
|
|
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
|
THE SOFTWARE.
|
|
****************************************************************************/
|
|
|
|
#include "LuaEngine.h"
|
|
|
|
extern "C" {
|
|
#include "lualib.h"
|
|
#include "lauxlib.h"
|
|
}
|
|
|
|
#include "LuaSimpleAudioEngine.h"
|
|
#include "LuaCocos2d.h"
|
|
#include "LuaGameInterfaces.h"
|
|
#include "cocos2d.h"
|
|
|
|
using namespace cocos2d;
|
|
|
|
|
|
LuaEngine* LuaEngine::s_engine = NULL;
|
|
|
|
LuaEngine::LuaEngine()
|
|
{
|
|
m_state = lua_open();
|
|
luaL_openlibs(m_state);
|
|
tolua_Cocos2d_open(m_state);
|
|
tolua_SimpleAudioEngine_open(m_state);
|
|
tolua_prepare_ccobject_table(m_state);
|
|
tolua_LuaGameInterfaces_open(m_state);
|
|
}
|
|
|
|
LuaEngine::~LuaEngine()
|
|
{
|
|
lua_close(m_state);
|
|
s_engine = NULL;
|
|
}
|
|
|
|
LuaEngine* LuaEngine::sharedEngine()
|
|
{
|
|
if (!s_engine)
|
|
{
|
|
s_engine = new LuaEngine();
|
|
}
|
|
return s_engine;
|
|
}
|
|
|
|
void LuaEngine::purgeSharedEngine()
|
|
{
|
|
if (s_engine) delete s_engine;
|
|
}
|
|
|
|
// -------------------------------------------
|
|
|
|
void LuaEngine::removeCCObject(CCObject *object)
|
|
{
|
|
tolua_remove_ccobject_by_refid(m_state, object->m_refID);
|
|
}
|
|
|
|
void LuaEngine::removeFunctionByRefId(int refid)
|
|
{
|
|
// CCLOG("LuaEngine::removeFunctionByRefId() - refid: %d", refid);
|
|
tolua_remove_function_by_refid(m_state, refid);
|
|
}
|
|
|
|
void LuaEngine::addSearchPath(const char* path)
|
|
{
|
|
lua_getglobal(m_state, "package"); /* stack: package */
|
|
lua_getfield(m_state, -1, "path"); /* get package.path, stack: package path */
|
|
const char* cur_path = lua_tostring(m_state, -1);
|
|
lua_pop(m_state, 1); /* stack: package */
|
|
lua_pushfstring(m_state, "%s;%s/?.lua", cur_path, path); /* stack: package newpath */
|
|
lua_setfield(m_state, -2, "path"); /* package.path = newpath, stack: package */
|
|
lua_pop(m_state, 1); /* stack: - */
|
|
}
|
|
|
|
bool LuaEngine::executeScriptFile(const char* filename)
|
|
{
|
|
int nRet = luaL_dofile(m_state, filename);
|
|
lua_gc(m_state, LUA_GCCOLLECT, 0);
|
|
|
|
if (nRet != 0)
|
|
{
|
|
CCLOG("[LUA ERROR] %s", lua_tostring(m_state, -1));
|
|
lua_pop(m_state, 1);
|
|
return false;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
int LuaEngine::executeGlobalFunction(const char* function_name)
|
|
{
|
|
lua_getglobal(m_state, function_name); /* query function by name, stack: function */
|
|
if (!lua_isfunction(m_state, -1))
|
|
{
|
|
CCLOG("[LUA ERROR] name '%s' does not represent a Lua function", function_name);
|
|
lua_pop(m_state, 1);
|
|
return 0;
|
|
}
|
|
|
|
int error = lua_pcall(m_state, 0, 1, 0); /* call function, stack: ret */
|
|
lua_gc(m_state, LUA_GCCOLLECT, 0);
|
|
|
|
if (error)
|
|
{
|
|
CCLOG("[LUA ERROR] %s", lua_tostring(m_state, - 1));
|
|
lua_pop(m_state, 1); // clean error message
|
|
return 0;
|
|
}
|
|
|
|
// get return value
|
|
if (!lua_isnumber(m_state, -1))
|
|
{
|
|
CCLOG("[LUA ERROR] '%s' return value is not a number", function_name);
|
|
lua_pop(m_state, 1);
|
|
return 0;
|
|
}
|
|
|
|
int ret = lua_tointeger(m_state, -1);
|
|
lua_pop(m_state, 1); /* stack: - */
|
|
return ret;
|
|
}
|
|
|
|
int LuaEngine::executeFunctionByRefId(int functionRefId)
|
|
{
|
|
lua_rawgeti(m_state, LUA_REGISTRYINDEX, functionRefId); /* stack: function */
|
|
if (!lua_isfunction(m_state, -1))
|
|
{
|
|
CCLOG("[LUA ERROR] function refid '%d' does not reference a Lua function", functionRefId);
|
|
lua_pop(m_state, 1);
|
|
return 0;
|
|
}
|
|
|
|
int error = lua_pcall(m_state, 0, 1, 0); /* stack: ret */
|
|
if (error)
|
|
{
|
|
CCLOG("[LUA ERROR] %s", lua_tostring(m_state, - 1));
|
|
lua_pop(m_state, 1); // clean error message
|
|
return 0;
|
|
}
|
|
|
|
// get return value
|
|
if (!lua_isnumber(m_state, -1))
|
|
{
|
|
CCLOG("[LUA ERROR] function '%d' return value is not a number", functionRefId);
|
|
lua_pop(m_state, 1);
|
|
return 0;
|
|
}
|
|
|
|
int ret = lua_tointeger(m_state, -1);
|
|
lua_pop(m_state, 1);
|
|
return ret;
|
|
}
|
|
|
|
int LuaEngine::retainRefID(int refID)
|
|
{
|
|
int r = ++m_refIDMap[refID];
|
|
return r;
|
|
}
|
|
|
|
int LuaEngine::releaseRefID(int refID)
|
|
{
|
|
std::map<int, int>::iterator it = m_refIDMap.find(refID);
|
|
if (it == m_refIDMap.end()) return 0;
|
|
|
|
--(it->second);
|
|
if (it->second <= 0)
|
|
{
|
|
m_refIDMap.erase(it);
|
|
return 0;
|
|
}
|
|
return it->second;
|
|
}
|
|
|
|
// functions for excute touch event
|
|
bool LuaEngine::executeTouchEvent(const char *pszFuncName, CCTouch *pTouch)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
bool LuaEngine::executeTouchesEvent(const char *pszFuncName, CCSet *pTouches)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
// functions for CCCallFuncX
|
|
bool LuaEngine::executeCallFunc(const char *pszFuncName)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
bool LuaEngine::executeCallFuncN(const char *pszFuncName, CCNode *pNode)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
bool LuaEngine::executeCallFuncND(const char *pszFuncName, CCNode *pNode, void *pData)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
bool LuaEngine::executeCallFunc0(const char *pszFuncName, CCObject *pObject)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
bool LuaEngine::executeSchedule(int refid, ccTime dt)
|
|
{
|
|
lua_rawgeti(m_state, LUA_REGISTRYINDEX, refid); /* stack: function */
|
|
if (!lua_isfunction(m_state, -1))
|
|
{
|
|
CCLOG("[LUA ERROR] function refid %d invalid", refid);
|
|
lua_pop(m_state, 1);
|
|
return false;
|
|
}
|
|
|
|
lua_pushnumber(m_state, dt); /* stack: function time */
|
|
int error = lua_pcall(m_state, 1, 0, 0); /* stack: [error] */
|
|
if (error)
|
|
{
|
|
CCLOG("[LUA ERROR] function %d, %s", refid, lua_tostring(m_state, -1));
|
|
lua_pop(m_state, 1);
|
|
return false;
|
|
}
|
|
return true;
|
|
}
|