axmol/cocos
Born.Xiao fce153cdb1
Update CCUserDefault.cpp
write with variable  size,  calculate size use int32_t
2020-11-12 00:32:33 +08:00
..
2d Remove Sprite::updateShaders [ci build] 2020-10-31 20:08:32 +08:00
3d Refactor programState management (#236) 2020-10-16 16:23:14 +08:00
audio Improve win dll support 2020-10-06 16:46:38 +08:00
base Update CCUserDefault.cpp 2020-11-12 00:32:33 +08:00
math fix ci warnings 2020-09-04 18:34:15 +08:00
navmesh delete useless files and clean codes (#20279) 2019-11-06 14:24:06 +08:00
network Add setDispatchOnWorkThread support 2020-10-08 00:00:14 +08:00
physics fix warning (#20146) 2019-09-24 11:31:35 +08:00
physics3d delete useless files and clean codes (#20279) 2019-11-06 14:24:06 +08:00
platform Now, the lua binding generator should works [ci build] 2020-11-02 16:47:33 +08:00
renderer Update comment 2020-11-06 09:33:26 +08:00
ui Use move assignment 2020-10-07 23:59:26 +08:00
CMakeLists.txt Add cmake option -DLUA_ENGINE=luajit to switch lua engine to luajit [ci build] 2020-11-07 10:36:22 +08:00
cocos2d.cpp [ci skip]Release note (#20234) 2019-10-24 14:34:48 +08:00
cocos2d.h Lock name 2020-10-24 21:57:36 +08:00
precheader.cpp Speed up windows build (#18662) 2018-01-29 16:36:38 +08:00
precheader.h Speed up windows build (#18662) 2018-01-29 16:36:38 +08:00