axmol/samples/Javascript/CocosPlayer/Classes/ServerController.h

100 lines
3.1 KiB
Objective-C

/*
* CocosBuilder: http://www.cocosbuilder.com
*
* Copyright (c) 2012 Zynga Inc.
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#import <Foundation/Foundation.h>
#import "ThoMoServerStub.h"
#import "cocos2d.h"
// Network status states
typedef enum {
kCCBNetworkUninitialized = -1,
kCCBNetworkStatusWaiting,
kCCBNetworkStatusTooMany,
kCCBNetworkStatusConnected,
kCCBNetworkStatusShutDown,
} CCBNetworkStatus;
// Player status states
typedef enum {
kCCBPlayerStatuskUninitialized = -1,
kCCBPlayerStatusIdle,
kCCBPlayerStatusPlay,
kCCBPlayerStatusUnzip,
kCCBPlayerStatusStop,
kCCBPlayerStatusNotConnected,
kCCBPlayerStatusExecuteScript,
} CCBPlayerStatus;
// Predefined messages
extern NSString *kCCBNetworkStatusStringWaiting;
extern NSString *kCCBNetworkStatusStringTooMany;
extern NSString *kCCBNetworkStatusStringConnected;
extern NSString *kCCBNetworkStatusStringShutDown;
extern NSString *kCCBPlayerStatusStringNotConnected;
extern NSString *kCCBPlayerStatusStringIdle;
extern NSString *kCCBPlayerStatusStringUnzip;
extern NSString *kCCBPlayerStatusStringStop;
extern NSString *kCCBPlayerStatusStringPlay;
extern NSString *kCCBPlayerStatusStringScript;
@interface ServerController : NSObject <ThoMoServerDelegateProtocol>
{
ThoMoServerStub* server;
NSMutableSet* connectedClients;
NSFileHandle* pipeReadHandle;
CCBNetworkStatus networkStatus;
CCBPlayerStatus playerStatus;
BOOL playerWindowDisplayed;
}
/** Network status: who is the network connection */
@property (nonatomic, readwrite) CCBNetworkStatus networkStatus;
/** State of the player: playing, unzipping, stopping, etc. */
@property (nonatomic, readwrite) CCBPlayerStatus playerStatus;
@property (nonatomic, readwrite) BOOL playerWindowDisplayed;
@property (nonatomic, readwrite) BOOL isRetina;
@property (nonatomic, readwrite) BOOL isIPhone;
@property (nonatomic,copy) NSString* serverStatus;
- (void) start;
- (void) stop;
- (void) setPairingCode: (NSString *)code;
- (void) startIfNotStarted;
- (void) updatePairing;
- (void) sendDeviceName;
- (void) sendResultString:(NSString*) str;
- (void) sendLog:(NSString*)log;
- (void) sendFileList;
@end