mirror of https://github.com/axmolengine/axmol.git
52 lines
1.6 KiB
C++
52 lines
1.6 KiB
C++
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#include "UIWidgetAddNodeTest_Editor.h"
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// UIWidgetAddNodeTest_Editor
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UIWidgetAddNodeTest_Editor::UIWidgetAddNodeTest_Editor()
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{
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}
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UIWidgetAddNodeTest_Editor::~UIWidgetAddNodeTest_Editor()
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{
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}
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bool UIWidgetAddNodeTest_Editor::init()
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{
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if (UIScene_Editor::init())
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{
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_layout = static_cast<Layout*>(cocostudio::GUIReader::getInstance()->widgetFromJsonFile("cocosgui/UIEditorTest/UIWidgetAddNode_Editor/ui_widget_add_node_editor.json"));
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_touchGroup->addChild(_layout);
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Size screenSize = CCDirector::getInstance()->getWinSize();
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Size rootSize = _layout->getSize();
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_touchGroup->setPosition(Point((screenSize.width - rootSize.width) / 2,
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(screenSize.height - rootSize.height) / 2));
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Layout* root = static_cast<Layout*>(_layout->getChildByName("root_Panel"));
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Text* back_label = static_cast<Text*>(Helper::seekWidgetByName(root, "back"));
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back_label->addTouchEventListener(this, toucheventselector(UIScene_Editor::toGUIEditorTestScene));
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_sceneTitle = static_cast<Text*>(Helper::seekWidgetByName(root, "UItest"));
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// Create the ui widget
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Widget* widget = Widget::create();
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widget->setPosition(Point(rootSize.width / 2.0f, rootSize.height / 2.0f));
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widget->setZOrder(_layout->getZOrder() + 1);
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_layout->addChild(widget);
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Sprite* sprite = Sprite::create("cocosgui/ccicon.png");
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widget->addNode(sprite);
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return true;
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}
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return false;
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}
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