axmol/tests/Classes/ExtensionsTest/CocoStudioGUITest/UIWidgetAddNodeTest/UIWidgetAddNodeTest_Editor.cpp

52 lines
1.6 KiB
C++

#include "UIWidgetAddNodeTest_Editor.h"
// UIWidgetAddNodeTest_Editor
UIWidgetAddNodeTest_Editor::UIWidgetAddNodeTest_Editor()
{
}
UIWidgetAddNodeTest_Editor::~UIWidgetAddNodeTest_Editor()
{
}
bool UIWidgetAddNodeTest_Editor::init()
{
if (UIScene_Editor::init())
{
_layout = static_cast<Layout*>(cocostudio::GUIReader::getInstance()->widgetFromJsonFile("cocosgui/UIEditorTest/UIWidgetAddNode_Editor/ui_widget_add_node_editor.json"));
_touchGroup->addChild(_layout);
Size screenSize = CCDirector::getInstance()->getWinSize();
Size rootSize = _layout->getSize();
_touchGroup->setPosition(Point((screenSize.width - rootSize.width) / 2,
(screenSize.height - rootSize.height) / 2));
Layout* root = static_cast<Layout*>(_layout->getChildByName("root_Panel"));
Text* back_label = static_cast<Text*>(Helper::seekWidgetByName(root, "back"));
back_label->addTouchEventListener(this, toucheventselector(UIScene_Editor::toGUIEditorTestScene));
_sceneTitle = static_cast<Text*>(Helper::seekWidgetByName(root, "UItest"));
// Create the ui widget
Widget* widget = Widget::create();
widget->setPosition(Point(rootSize.width / 2.0f, rootSize.height / 2.0f));
widget->setZOrder(_layout->getZOrder() + 1);
_layout->addChild(widget);
Sprite* sprite = Sprite::create("cocosgui/ccicon.png");
widget->addNode(sprite);
return true;
}
return false;
}