mirror of https://github.com/axmolengine/axmol.git
101 lines
1.2 KiB
CMake
101 lines
1.2 KiB
CMake
if(WIN32)
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ADD_DEFINITIONS(-DUNICODE -D_UNICODE)
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endif()
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set(COCOS_SRC
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cocos2d.cpp
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)
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include(2d/CMakeLists.txt)
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include(3d/CMakeLists.txt)
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include(platform/CMakeLists.txt)
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include(physics/CMakeLists.txt)
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include(math/CMakeLists.txt)
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include(renderer/CMakeLists.txt)
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include(base/CMakeLists.txt)
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include(deprecated/CMakeLists.txt)
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add_library(cocos2d STATIC
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${COCOS_SRC}
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${COCOS_2D_SRC}
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${COCOS_3D_SRC}
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${COCOS_PLATFORM_SRC}
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${COCOS_BASE_SRC}
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${COCOS_RENDERER_SRC}
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${COCOS_MATH_SRC}
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${COCOS_PHYSICS_SRC}
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${COCOS_DEPRECATED_SRC}
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)
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if(WIN32)
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if(MINGW)
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set(COCOS_LINK
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z
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jpeg
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png
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webp
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tiff
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glfw3
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glew32
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opengl32
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iconv
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freetype
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bz2
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)
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else()
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set(COCOS_LINK
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libjpeg
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libpng
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libwebp
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libtiff
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freetype250
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glfw3
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glew32
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opengl32
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libiconv
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libzlib
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)
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endif()
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elseif(APPLE)
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else()
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set(COCOS_LINK
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jpeg
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webp
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tiff
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freetype
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fontconfig
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png
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pthread
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glfw
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GLEW
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GL
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X11
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rt
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z
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)
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endif()
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target_link_libraries(cocos2d
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chipmunk_static
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tinyxml2
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unzip
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xxhash
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${COCOS_LINK}
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)
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set_target_properties(cocos2d
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PROPERTIES
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ARCHIVE_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/lib"
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LIBRARY_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/lib"
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)
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