axmol/cocos
halx99 04358791ec v4 captureScreen API compatiable, gl needs flip always for capture 2020-09-11 11:57:55 +08:00
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2d v4 captureScreen API compatiable, gl needs flip always for capture 2020-09-11 11:57:55 +08:00
3d More clearly programState management 2020-09-09 13:03:31 +08:00
audio fix mac compile error 2020-09-05 22:33:18 +08:00
base v4 captureScreen API compatiable, gl needs flip always for capture 2020-09-11 11:57:55 +08:00
math fix ci warnings 2020-09-04 18:34:15 +08:00
navmesh delete useless files and clean codes (#20279) 2019-11-06 14:24:06 +08:00
network Refine code style 2020-08-27 10:19:21 +08:00
physics fix warning (#20146) 2019-09-24 11:31:35 +08:00
physics3d delete useless files and clean codes (#20279) 2019-11-06 14:24:06 +08:00
platform Tidy code 2020-09-11 00:10:44 +08:00
renderer v4 captureScreen API compatiable, gl needs flip always for capture 2020-09-11 11:57:55 +08:00
scripting Sync lua binding 2020-09-09 16:30:48 +08:00
ui close keyboard when Done is pressed (#20341) 2020-08-28 14:50:52 +08:00
CMakeLists.txt Add CMake -DCC_FORCE_USE_GLES to control whether force use gles on win32,iOS 2020-08-28 12:57:00 +08:00
cocos2d.cpp [ci skip]Release note (#20234) 2019-10-24 14:34:48 +08:00
cocos2d.h Remove TMXLayer,TMXMap, remain FastTMXLayer,FastTMXMap enough 2020-08-28 15:42:40 +08:00
precheader.cpp Speed up windows build (#18662) 2018-01-29 16:36:38 +08:00
precheader.h Speed up windows build (#18662) 2018-01-29 16:36:38 +08:00