mirror of https://github.com/axmolengine/axmol.git
231 lines
4.6 KiB
C++
231 lines
4.6 KiB
C++
/****************************************************************************
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Copyright (c) 2010 cocos2d-x.org
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http://www.cocos2d-x.org
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#ifndef __NSMUTABLE_DICTIONARY_H__
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#define __NSMUTABLE_DICTIONARY_H__
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#include <map>
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#include <vector>
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#include <string>
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#include "NSObject.h"
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#include "NSMutableArray.h"
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#include "ccMacros.h"
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using namespace std;
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namespace cocos2d {
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class NSString;
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template<class _T, class _ValueT = NSObject*>
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class NSMutableDictionary : public NSObject
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{
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public:
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typedef std::map<_T, _ValueT> NSObjectMap;
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typedef typename NSObjectMap::iterator NSObjectMapIter;
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protected:
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typedef pair<_T, _ValueT> Int_Pair;
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NSObjectMap m_Map;
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bool m_bBegin;
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NSObjectMapIter m_MapIter;
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public:
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NSMutableDictionary(void)
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{
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m_bBegin = false;
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}
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~NSMutableDictionary(void)
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{
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removeAllObjects();
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}
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/// return the number of items
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unsigned int count()
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{
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return m_Map.size();
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}
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/// return all the keys
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std::vector<std::string> allKeys()
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{
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std::vector<std::string> tRet;
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if (m_Map.size() > 0)
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{
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NSObjectMapIter it;
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for( it = m_Map.begin(); it != m_Map.end(); ++it)
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{
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tRet.push_back(it->first);
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}
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}
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return tRet;
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}
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/** @warning : We use '==' to compare two objects*/
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std::vector<std::string> allKeysForObject(_ValueT object)
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{
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std::vector<std::string> tRet;
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if (m_Map.size() > 0)
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{
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NSObjectMapIter it;
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for( it= m_Map.begin(); it != m_Map.end(); ++it)
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{
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if (it->second == object)
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{
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tRet.push_back(it->first);
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}
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}
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}
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return tRet;
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}
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_ValueT objectForKey(_T key) ///<
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{
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NSObjectMapIter it;
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it = m_Map.find(key);
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if(it == m_Map.end()) //no match case
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return NULL;
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return it->second;
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}
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bool setObject(_ValueT pObject, _T key)
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{
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pair<NSObjectMapIter, bool > pr;
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pr = m_Map.insert( Int_Pair(key, pObject) );
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if(pr.second == true)
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{
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pObject->retain();
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return true;
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}
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return false;
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}
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void removeObjectForKey(_T key)
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{
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NSObjectMapIter it;
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it = m_Map.find(key);
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if(it == m_Map.end()) //no match case
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return;
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if(it->second )
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{
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it->second->release() ;
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m_Map.erase(it);
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}
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}
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bool begin()
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{
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if(m_Map.size() == 0)
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return false;
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m_MapIter = m_Map.begin();
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m_bBegin = true;
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return true;
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}
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_ValueT next(_T* key = NULL)
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{
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if(!m_bBegin)
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return NULL;
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_ValueT pObject = m_MapIter->second;
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if(m_MapIter == m_Map.end())
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{
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m_bBegin = false;
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}
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else
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{
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if(key)
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{
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*key = m_MapIter->first;
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}
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m_MapIter++;
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if(m_MapIter == m_Map.end())
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{
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m_bBegin = false;
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}
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}
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return pObject;
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}
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void end()
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{
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m_bBegin = false;
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}
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void removeAllObjects()
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{
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if (m_Map.size() > 0)
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{
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NSObjectMapIter it;
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for( it = m_Map.begin(); it != m_Map.end(); ++it)
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{
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if (it->second)
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{
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it->second->release();
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}
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}
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}
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m_Map.clear();
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}
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static NSMutableDictionary<_T, _ValueT>* dictionaryWithDictionary(NSMutableDictionary<_T, _ValueT>* srcDict)
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{
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NSMutableDictionary<_T, _ValueT>* pNewDict = new NSMutableDictionary<_T, _ValueT>();
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srcDict->begin();
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_T key;
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_ValueT value;
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while( (value = srcDict->next(&key)) )
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{
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pNewDict->setObject(value, key);
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}
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srcDict->end();
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return pNewDict;
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}
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};
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#define NSDictionary NSMutableDictionary
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typedef NSDictionary<std::string, NSString*> CCXStringToStringDictionary;
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}//namespace cocos2d
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#endif //__NSMUTABLE_DICTIONARY_H__
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