mirror of https://github.com/axmolengine/axmol.git
294 lines
6.8 KiB
C++
294 lines
6.8 KiB
C++
/****************************************************************************
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Copyright (c) 2010 cocos2d-x.org
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http://www.cocos2d-x.org
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#if 0 // PVR TEXTURE CANNOT CROSS PLATFORM
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#include "CCPVRTexture.h"
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#include "ccMacros.h"
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#include "NSData.h"
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namespace cocos2d {
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#define PVR_TEXTURE_FLAG_TYPE_MASK 0xff
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static char* gPVRTexIdentifier[] = {"PVR!"};
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enum
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{
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kPVRTextureFlagTypePVRTC_2 = 24,
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kPVRTextureFlagTypePVRTC_4
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};
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typedef struct _PVRTexHeader
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{
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unsigned int headerLength;
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unsigned int height;
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unsigned int width;
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unsigned int numMipmaps;
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unsigned int flags;
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unsigned int dataLength;
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unsigned int bpp;
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unsigned int bitmaskRed;
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unsigned int bitmaskGreen;
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unsigned int bitmaskBlue;
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unsigned int bitmaskAlpha;
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unsigned int pvrTag;
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unsigned int numSurfs;
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} PVRTexHeader;
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CCPVRTexture::CCPVRTexture()
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{
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}
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CCPVRTexture::~CCPVRTexture()
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{
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CCLOGINFO( "cocos2d: deallocing CCPVRTexture" );
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m_pImageData->removeAllObjects();
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CCX_SAFE_DELETE(m_pImageData)
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if (m_uName != 0 && ! m_bRetainName )
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glDeleteTextures(1, &m_uName);
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}
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GLuint CCPVRTexture::getName()
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{
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return m_uName;
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}
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unsigned int CCPVRTexture::getWidth()
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{
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return m_uWidth;
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}
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unsigned int CCPVRTexture::getHeight()
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{
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return m_uHeight;
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}
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GLenum CCPVRTexture::getInternalFormat()
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{
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return m_uInternalFormat;
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}
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bool CCPVRTexture::getHasAlpha()
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{
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return m_bHasAlpha;
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}
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bool CCPVRTexture::getRetainName()
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{
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return m_bRetainName;
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}
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void CCPVRTexture::setRetainName(bool var)
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{
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m_bRetainName = var;
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}
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/** @todo NSData uint8_t
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- (BOOL)unpackPVRData:(NSData *)data
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{
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BOOL success = FALSE;
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PVRTexHeader *header = NULL;
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uint32_t flags, pvrTag;
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uint32_t dataLength = 0, dataOffset = 0, dataSize = 0;
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uint32_t blockSize = 0, widthBlocks = 0, heightBlocks = 0;
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uint32_t width = 0, height = 0, bpp = 4;
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uint8_t *bytes = NULL;
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uint32_t formatFlags;
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header = (PVRTexHeader *)[data bytes];
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pvrTag = CFSwapInt32LittleToHost(header->pvrTag);
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if ((uint32_t)gPVRTexIdentifier[0] != ((pvrTag >> 0) & 0xff) ||
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(uint32_t)gPVRTexIdentifier[1] != ((pvrTag >> 8) & 0xff) ||
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(uint32_t)gPVRTexIdentifier[2] != ((pvrTag >> 16) & 0xff) ||
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(uint32_t)gPVRTexIdentifier[3] != ((pvrTag >> 24) & 0xff))
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{
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return FALSE;
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}
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flags = CFSwapInt32LittleToHost(header->flags);
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formatFlags = flags & PVR_TEXTURE_FLAG_TYPE_MASK;
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if (formatFlags == kPVRTextureFlagTypePVRTC_4 || formatFlags == kPVRTextureFlagTypePVRTC_2)
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{
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[_imageData removeAllObjects];
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if (formatFlags == kPVRTextureFlagTypePVRTC_4)
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_internalFormat = GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;
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else if (formatFlags == kPVRTextureFlagTypePVRTC_2)
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_internalFormat = GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG;
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_width = width = CFSwapInt32LittleToHost(header->width);
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_height = height = CFSwapInt32LittleToHost(header->height);
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if (CFSwapInt32LittleToHost(header->bitmaskAlpha))
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_hasAlpha = TRUE;
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else
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_hasAlpha = FALSE;
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dataLength = CFSwapInt32LittleToHost(header->dataLength);
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bytes = ((uint8_t *)[data bytes]) + sizeof(PVRTexHeader);
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// Calculate the data size for each texture level and respect the minimum number of blocks
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while (dataOffset < dataLength)
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{
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if (formatFlags == kPVRTextureFlagTypePVRTC_4)
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{
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blockSize = 4 * 4; // Pixel by pixel block size for 4bpp
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widthBlocks = width / 4;
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heightBlocks = height / 4;
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bpp = 4;
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}
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else
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{
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blockSize = 8 * 4; // Pixel by pixel block size for 2bpp
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widthBlocks = width / 8;
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heightBlocks = height / 4;
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bpp = 2;
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}
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// Clamp to minimum number of blocks
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if (widthBlocks < 2)
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widthBlocks = 2;
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if (heightBlocks < 2)
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heightBlocks = 2;
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dataSize = widthBlocks * heightBlocks * ((blockSize * bpp) / 8);
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[_imageData addObject:[NSData dataWithBytes:bytes+dataOffset length:dataSize]];
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dataOffset += dataSize;
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width = MAX(width >> 1, 1);
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height = MAX(height >> 1, 1);
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}
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success = TRUE;
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}
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return success;
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}*/
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bool CCPVRTexture::createGLTexture()
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{
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int width = m_uWidth;
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int height = m_uHeight;
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/// @todo NSData *data;
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GLenum err;
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if (m_pImageData->count() > 0)
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{
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if (m_uName != 0)
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glDeleteTextures(1, &m_uName);
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glGenTextures(1, &m_uName);
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glBindTexture(GL_TEXTURE_2D, m_uName);
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}
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for (unsigned int i=0; i < m_pImageData->count(); i++)
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{
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/// @todo NSData data = m_pImageData->getObjectAtIndex(i);
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/// @todo NSData glCompressedTexImage2D(GL_TEXTURE_2D, i, m_uInternalFormat, width, height, 0, [data length], [data bytes]);
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err = glGetError();
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if (err != GL_NO_ERROR)
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{
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CCLOG("Error uploading compressed texture level: %u. glError: %u", i, err);
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return false;
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}
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width = MAX(width >> 1, 1);
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height = MAX(height >> 1, 1);
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}
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m_pImageData->removeAllObjects();
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return true;
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}
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CCPVRTexture * CCPVRTexture::initWithContentsOfFile(const char* path)
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{
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/** @todo NSData*/
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NSData *data = NSData::dataWithContentsOfFile(path);
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m_pImageData = new NSMutableArray<NSData*>(10);
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m_uName = 0;
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m_uWidth = m_uHeight = 0;
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m_uInternalFormat = GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;
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m_bHasAlpha = false;
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m_bRetainName = false; // cocos2d integration
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/// @todo
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// if (!data || ![self unpackPVRData:data] || ![self createGLTexture])
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// {
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// [self release];
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// self = nil;
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// }
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return this;
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}
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/** @todo NSURL
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- (id)initWithContentsOfURL:(NSURL *)url
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{
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if (![url isFileURL])
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{
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CCLOG(@"cocos2d: CCPVRTexture: Only files are supported");
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[self release];
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return nil;
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}
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return [self initWithContentsOfFile:[url path]];
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}*/
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CCPVRTexture * CCPVRTexture::pvrTextureWithContentsOfFile(const char* path)
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{
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CCPVRTexture * pTexture = new CCPVRTexture();
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pTexture->initWithContentsOfFile(path);
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pTexture->autorelease();
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return pTexture;
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}
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/** @todo NSURL
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+ (id)pvrTextureWithContentsOfURL:(NSURL *)url
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{
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if (![url isFileURL])
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return nil;
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return [CCPVRTexture pvrTextureWithContentsOfFile:[url path]];
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}*/
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}//namespace cocos2d
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#endif
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