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Android.mk
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Move CCTextureCube From 3d to renderer to solve compilation issue
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2015-08-24 14:01:50 +08:00 |
CCAABB.cpp
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…
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CCAABB.h
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ignore some method ,fix typo
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2015-04-01 10:23:53 +08:00 |
CCAnimate3D.cpp
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Merge pull request #12899 from super626/v3
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2015-08-01 18:24:05 +08:00 |
CCAnimate3D.h
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animate3d callback and test
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2015-07-17 11:08:27 +08:00 |
CCAnimation3D.cpp
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add to animation cache
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2015-04-13 17:14:58 +08:00 |
CCAnimation3D.h
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ignore some method ,fix typo
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2015-04-01 10:23:53 +08:00 |
CCAnimationCurve.h
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removed CC_PLATFORM_WP8
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2015-05-08 09:19:13 -07:00 |
CCAnimationCurve.inl
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fix bug: animation curve memory leak !
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2015-04-23 14:35:37 +08:00 |
CCAttachNode.cpp
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modify according to minggo
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2015-02-12 16:09:08 +08:00 |
CCAttachNode.h
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ignore some method ,fix typo
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2015-04-01 10:23:53 +08:00 |
CCBillBoard.cpp
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Fixed bug: wrong usage of isVisitableByVisitingCamera, which should only effect draw call.
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2015-06-18 10:32:30 +08:00 |
CCBillBoard.h
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ignore some method ,fix typo
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2015-04-01 10:23:53 +08:00 |
CCBundle3D.cpp
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Add getFileExtension to FileUtils
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2015-08-05 22:21:16 +03:00 |
CCBundle3D.h
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add getTriangleList to bundle
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2015-05-14 10:30:20 +08:00 |
CCBundle3DData.h
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Merge pull request #11572 from super626/v3
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2015-04-24 16:42:33 +08:00 |
CCBundleReader.cpp
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Tabs to spaces
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2015-01-29 10:40:00 +01:00 |
CCBundleReader.h
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ignore some method ,fix typo
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2015-04-01 10:23:53 +08:00 |
CCFrustum.cpp
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…
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CCFrustum.h
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Update comment for Lua
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2015-03-30 15:47:47 +08:00 |
CCMesh.cpp
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enable depth write for transparent object
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2015-08-31 18:34:09 +08:00 |
CCMesh.h
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add setForce2DQueue
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2015-07-01 14:24:22 +08:00 |
CCMeshSkin.cpp
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Fixed warnings
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2015-01-29 01:36:22 +01:00 |
CCMeshSkin.h
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ignore some method ,fix typo
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2015-04-01 10:23:53 +08:00 |
CCMeshVertexIndexData.cpp
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weak ref to vertexdata
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2015-04-09 10:52:05 +08:00 |
CCMeshVertexIndexData.h
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correct words
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2015-04-09 11:31:56 +08:00 |
CCOBB.cpp
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Optimize Vec3
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2015-04-05 13:09:50 +03:00 |
CCOBB.h
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ignore some method ,fix typo
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2015-04-01 10:23:53 +08:00 |
CCObjLoader.cpp
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Merge branch 'v3.7-release' into v3
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2015-07-13 22:44:54 +08:00 |
CCObjLoader.h
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index to short
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2015-07-08 14:03:53 +08:00 |
CCPlane.cpp
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…
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CCPlane.h
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Update comment for Lua
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2015-03-30 15:47:47 +08:00 |
CCRay.cpp
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fixed bug #21800 [CppTest]Node: Scene3D when player outof terrain app will no response.
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2015-08-07 17:36:35 +08:00 |
CCRay.h
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ignore some method ,fix typo
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2015-04-01 10:23:53 +08:00 |
CCSkeleton3D.cpp
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Optimize Vec3 use constructor default.
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2015-04-20 12:56:43 +03:00 |
CCSkeleton3D.h
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Optimize Vec3 use constructor default.
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2015-04-20 12:56:43 +03:00 |
CCSkybox.cpp
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disable blend when drawing skybox
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2015-08-25 14:32:25 +08:00 |
CCSkybox.h
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compiles on Xcode 7
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2015-07-06 16:30:29 -07:00 |
CCSprite3D.cpp
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Add getFileExtension to FileUtils
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2015-08-05 22:21:16 +03:00 |
CCSprite3D.h
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Merge branch 'v3' of https://github.com/super626/cocos2d-x into v3
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2015-07-15 11:13:27 +08:00 |
CCSprite3DMaterial.cpp
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…
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CCSprite3DMaterial.h
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ignore some method ,fix typo
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2015-04-01 10:23:53 +08:00 |
CCTerrain.cpp
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fixed bug #21800 [CppTest]Node: Scene3D when player outof terrain app will no response.
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2015-08-07 17:36:35 +08:00 |
CCTerrain.h
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add comment
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2015-08-03 13:30:30 +08:00 |
CMakeLists.txt
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Move CCTextureCube From 3d to renderer to solve compilation issue
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2015-08-24 14:01:50 +08:00 |
cocos3d.h
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[ci skip]Update comments
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2015-03-24 20:23:51 +08:00 |