axmol/extensions/spine/AttachmentVertices.h

51 lines
2.1 KiB
C++

/******************************************************************************
* Spine Runtimes License Agreement
* Last updated January 1, 2020. Replaces all prior versions.
*
* Copyright (c) 2013-2020, Esoteric Software LLC
*
* Integration of the Spine Runtimes into software or otherwise creating
* derivative works of the Spine Runtimes is permitted under the terms and
* conditions of Section 2 of the Spine Editor License Agreement:
* http://esotericsoftware.com/spine-editor-license
*
* Otherwise, it is permitted to integrate the Spine Runtimes into software
* or otherwise create derivative works of the Spine Runtimes (collectively,
* "Products"), provided that each user of the Products must obtain their own
* Spine Editor license and redistribution of the Products in any form must
* include this license and copyright notice.
*
* THE SPINE RUNTIMES ARE PROVIDED BY ESOTERIC SOFTWARE LLC "AS IS" AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES,
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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*****************************************************************************/
#ifndef SPINE_ATTACHMENTVERTICES_H_
#define SPINE_ATTACHMENTVERTICES_H_
#include "cocos2d.h"
#include <spine/spine.h>
namespace spine {
class SP_API AttachmentVertices {
public:
AttachmentVertices (ax::Texture2D* texture, int verticesCount, unsigned short* triangles, int trianglesCount);
virtual ~AttachmentVertices ();
ax::Texture2D* _texture;
ax::TrianglesCommand::Triangles* _triangles;
};
}
#endif /* SPINE_ATTACHMENTVERTICES_H_ */