axmol/cocos/scripting/js-bindings/manual/network/XMLHTTPRequest.h

130 lines
5.4 KiB
C++

/*
* Created by Rolando Abarca 2012.
* Copyright (c) 2012 Rolando Abarca. All rights reserved.
* Copyright (c) 2013 Zynga Inc. All rights reserved.
* Copyright (c) 2013-2014 Chukong Technologies Inc.
*
* Heavy based on: https://github.com/funkaster/FakeWebGL/blob/master/FakeWebGL/WebGL/XMLHTTPRequest.h
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#ifndef __FAKE_XMLHTTPREQUEST_H__
#define __FAKE_XMLHTTPREQUEST_H__
#include "jsapi.h"
#include "jsfriendapi.h"
#include "network/HttpClient.h"
#include "js_bindings_config.h"
#include "ScriptingCore.h"
#include "jsb_helper.h"
class MinXmlHttpRequest : public cocos2d::Ref
{
public:
enum class ResponseType
{
STRING,
ARRAY_BUFFER,
BLOB,
DOCUMENT,
JSON
};
// Ready States (http://www.w3.org/TR/XMLHttpRequest/#interface-xmlhttprequest)
static const unsigned short UNSENT = 0;
static const unsigned short OPENED = 1;
static const unsigned short HEADERS_RECEIVED = 2;
static const unsigned short LOADING = 3;
static const unsigned short DONE = 4;
MinXmlHttpRequest();
~MinXmlHttpRequest();
JS_BINDED_CLASS_GLUE(MinXmlHttpRequest);
JS_BINDED_CONSTRUCTOR(MinXmlHttpRequest);
JS_BINDED_PROP_ACCESSOR(MinXmlHttpRequest, onloadstart);
JS_BINDED_PROP_ACCESSOR(MinXmlHttpRequest, onreadystatechange);
JS_BINDED_PROP_ACCESSOR(MinXmlHttpRequest, onabort);
JS_BINDED_PROP_ACCESSOR(MinXmlHttpRequest, onerror);
JS_BINDED_PROP_ACCESSOR(MinXmlHttpRequest, onload);
JS_BINDED_PROP_ACCESSOR(MinXmlHttpRequest, onloadend);
JS_BINDED_PROP_ACCESSOR(MinXmlHttpRequest, ontimeout);
JS_BINDED_PROP_ACCESSOR(MinXmlHttpRequest, withCredentials);
JS_BINDED_PROP_ACCESSOR(MinXmlHttpRequest, upload);
JS_BINDED_PROP_ACCESSOR(MinXmlHttpRequest, timeout);
JS_BINDED_PROP_ACCESSOR(MinXmlHttpRequest, responseType);
JS_BINDED_PROP_GET(MinXmlHttpRequest, readyState);
JS_BINDED_PROP_GET(MinXmlHttpRequest, status);
JS_BINDED_PROP_GET(MinXmlHttpRequest, statusText);
JS_BINDED_PROP_GET(MinXmlHttpRequest, responseText);
JS_BINDED_PROP_GET(MinXmlHttpRequest, response);
JS_BINDED_PROP_GET(MinXmlHttpRequest, responseXML);
JS_BINDED_FUNC(MinXmlHttpRequest, open);
JS_BINDED_FUNC(MinXmlHttpRequest, send);
JS_BINDED_FUNC(MinXmlHttpRequest, abort);
JS_BINDED_FUNC(MinXmlHttpRequest, getAllResponseHeaders);
JS_BINDED_FUNC(MinXmlHttpRequest, getResponseHeader);
JS_BINDED_FUNC(MinXmlHttpRequest, setRequestHeader);
JS_BINDED_FUNC(MinXmlHttpRequest, overrideMimeType);
void handle_requestResponse(cocos2d::network::HttpClient *sender, cocos2d::network::HttpResponse *response);
void update(float dt);
private:
void _gotHeader(std::string header);
void _setRequestHeader(const char* field, const char* value);
void _setHttpRequestHeader();
void _setHttpRequestData(const char *data, size_t len);
void _sendRequest(JSContext *cx);
void _notify(JSObject * callback);
std::string _url;
JSContext* _cx;
std::string _meth;
std::string _type;
char* _data;
uint32_t _dataSize;
JS::Heap<JSObject*> _onloadstartCallback;
JS::Heap<JSObject*> _onabortCallback;
JS::Heap<JSObject*> _onerrorCallback;
JS::Heap<JSObject*> _onloadCallback;
JS::Heap<JSObject*> _onloadendCallback;
JS::Heap<JSObject*> _ontimeoutCallback;
JS::Heap<JSObject*> _onreadystateCallback;
int _readyState;
int _status;
std::string _statusText;
ResponseType _responseType;
unsigned long long _timeout;
float _elapsedTime;
bool _isAsync;
cocos2d::network::HttpRequest* _httpRequest;
bool _isNetwork;
bool _withCredentialsValue;
bool _errorFlag;
std::unordered_map<std::string, std::string> _httpHeader;
std::unordered_map<std::string, std::string> _requestHeader;
bool _isAborted;
cocos2d::Scheduler* _scheduler;
};
#endif