mirror of https://github.com/axmolengine/axmol.git
19 lines
370 B
C++
19 lines
370 B
C++
#include "LLGI.Texture.h"
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namespace LLGI
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{
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void* Texture::Lock() { return nullptr; }
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void Texture::Unlock() {}
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Vec2I Texture::GetSizeAs2D() const { return Vec2I(); }
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bool Texture::IsRenderTexture() const { return false; }
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bool Texture::IsDepthTexture() const { return false; }
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TextureFormatType Texture::GetFormat() const { return format_; }
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} // namespace LLGI
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