mirror of https://github.com/axmolengine/axmol.git
949 lines
30 KiB
C++
949 lines
30 KiB
C++
/****************************************************************************
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Copyright (c) 2014 cocos2d-x.org
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http://www.cocos2d-x.org
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#include "AssetsManagerEx.h"
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#include "CCEventListenerAssetsManagerEx.h"
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#include "deprecated/CCString.h"
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#include "base/CCDirector.h"
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#include <curl/curl.h>
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#include <curl/easy.h>
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#include <stdio.h>
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#ifdef MINIZIP_FROM_SYSTEM
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#include <minizip/unzip.h>
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#else // from our embedded sources
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#include "unzip.h"
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#endif
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using namespace cocos2d;
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using namespace std;
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NS_CC_EXT_BEGIN
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#define VERSION_FILENAME "version.manifest"
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#define TEMP_MANIFEST_FILENAME "project.manifest.temp"
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#define MANIFEST_FILENAME "project.manifest"
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#define BUFFER_SIZE 8192
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#define MAX_FILENAME 512
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#define DEFAULT_CONNECTION_TIMEOUT 8
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const std::string AssetsManagerEx::VERSION_ID = "@version";
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const std::string AssetsManagerEx::MANIFEST_ID = "@manifest";
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const std::string AssetsManagerEx::BATCH_UPDATE_ID = "@batch_update";
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// Implementation of AssetsManagerEx
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AssetsManagerEx::AssetsManagerEx(const std::string& manifestUrl, const std::string& storagePath)
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: _updateState(State::UNCHECKED)
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, _assets(nullptr)
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, _storagePath("")
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, _cacheVersionPath("")
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, _cacheManifestPath("")
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, _tempManifestPath("")
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, _manifestUrl(manifestUrl)
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, _localManifest(nullptr)
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, _tempManifest(nullptr)
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, _remoteManifest(nullptr)
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, _waitToUpdate(false)
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, _percent(0)
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, _percentByFile(0)
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, _totalToDownload(0)
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, _totalWaitToDownload(0)
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, _inited(false)
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{
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// Init variables
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_eventDispatcher = Director::getInstance()->getEventDispatcher();
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std::string pointer = StringUtils::format("%p", this);
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_eventName = EventListenerAssetsManagerEx::LISTENER_ID + pointer;
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_fileUtils = FileUtils::getInstance();
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_updateState = State::UNCHECKED;
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_downloader = std::make_shared<Downloader>();
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_downloader->setConnectionTimeout(DEFAULT_CONNECTION_TIMEOUT);
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_downloader->_onError = std::bind(&AssetsManagerEx::onError, this, std::placeholders::_1);
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_downloader->_onProgress = std::bind(&AssetsManagerEx::onProgress,
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this,
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std::placeholders::_1,
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std::placeholders::_2,
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std::placeholders::_3,
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std::placeholders::_4);
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_downloader->_onSuccess = std::bind(&AssetsManagerEx::onSuccess, this, std::placeholders::_1, std::placeholders::_2, std::placeholders::_3);
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setStoragePath(storagePath);
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_cacheVersionPath = _storagePath + VERSION_FILENAME;
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_cacheManifestPath = _storagePath + MANIFEST_FILENAME;
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_tempManifestPath = _storagePath + TEMP_MANIFEST_FILENAME;
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initManifests(manifestUrl);
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}
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AssetsManagerEx::~AssetsManagerEx()
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{
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_downloader->_onError = nullptr;
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_downloader->_onSuccess = nullptr;
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_downloader->_onProgress = nullptr;
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CC_SAFE_RELEASE(_localManifest);
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// _tempManifest could share a ptr with _remoteManifest or _localManifest
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if (_tempManifest != _localManifest && _tempManifest != _remoteManifest)
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CC_SAFE_RELEASE(_tempManifest);
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CC_SAFE_RELEASE(_remoteManifest);
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}
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AssetsManagerEx* AssetsManagerEx::create(const std::string& manifestUrl, const std::string& storagePath)
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{
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AssetsManagerEx* ret = new (std::nothrow) AssetsManagerEx(manifestUrl, storagePath);
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if (ret)
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{
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ret->autorelease();
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}
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else
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{
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CC_SAFE_DELETE(ret);
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}
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return ret;
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}
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void AssetsManagerEx::initManifests(const std::string& manifestUrl)
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{
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_inited = true;
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// Init and load local manifest
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_localManifest = new (std::nothrow) Manifest();
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if (_localManifest)
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{
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loadLocalManifest(manifestUrl);
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// Init and load temporary manifest
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_tempManifest = new (std::nothrow) Manifest();
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if (_tempManifest)
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{
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_tempManifest->parse(_tempManifestPath);
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if (!_tempManifest->isLoaded())
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_fileUtils->removeFile(_tempManifestPath);
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}
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else
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{
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_inited = false;
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}
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// Init remote manifest for future usage
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_remoteManifest = new (std::nothrow) Manifest();
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if (!_remoteManifest)
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{
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_inited = false;
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}
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}
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else
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{
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_inited = false;
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}
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if (!_inited)
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{
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CC_SAFE_DELETE(_localManifest);
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CC_SAFE_DELETE(_tempManifest);
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CC_SAFE_DELETE(_remoteManifest);
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}
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}
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void AssetsManagerEx::prepareLocalManifest()
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{
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// An alias to assets
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_assets = &(_localManifest->getAssets());
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// Add search paths
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_localManifest->prependSearchPaths();
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}
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void AssetsManagerEx::loadLocalManifest(const std::string& manifestUrl)
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{
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Manifest *cachedManifest = nullptr;
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// Find the cached manifest file
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if (_fileUtils->isFileExist(_cacheManifestPath))
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{
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cachedManifest = new (std::nothrow) Manifest();
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if (cachedManifest) {
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cachedManifest->parse(_cacheManifestPath);
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if (!cachedManifest->isLoaded())
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{
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_fileUtils->removeFile(_cacheManifestPath);
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CC_SAFE_RELEASE(cachedManifest);
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cachedManifest = nullptr;
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}
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}
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}
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// Load local manifest in app package
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_localManifest->parse(_manifestUrl);
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if (_localManifest->isLoaded())
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{
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// Compare with cached manifest to determine which one to use
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if (cachedManifest) {
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if (strcmp(_localManifest->getVersion().c_str(), cachedManifest->getVersion().c_str()) > 0)
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{
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// Recreate storage, to empty the content
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_fileUtils->removeDirectory(_storagePath);
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_fileUtils->createDirectory(_storagePath);
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CC_SAFE_RELEASE(cachedManifest);
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}
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else
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{
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CC_SAFE_RELEASE(_localManifest);
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_localManifest = cachedManifest;
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}
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}
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prepareLocalManifest();
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}
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// Fail to load local manifest
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if (!_localManifest->isLoaded())
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{
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CCLOG("AssetsManagerEx : No local manifest file found error.\n");
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dispatchUpdateEvent(EventAssetsManagerEx::EventCode::ERROR_NO_LOCAL_MANIFEST);
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}
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}
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std::string AssetsManagerEx::basename(const std::string& path) const
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{
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size_t found = path.find_last_of("/\\");
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if (std::string::npos != found)
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{
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return path.substr(0, found);
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}
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else
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{
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return path;
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}
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}
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std::string AssetsManagerEx::get(const std::string& key) const
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{
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auto it = _assets->find(key);
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if (it != _assets->cend()) {
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return _storagePath + it->second.path;
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}
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else return "";
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}
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const Manifest* AssetsManagerEx::getLocalManifest() const
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{
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return _localManifest;
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}
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const Manifest* AssetsManagerEx::getRemoteManifest() const
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{
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return _remoteManifest;
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}
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const std::string& AssetsManagerEx::getStoragePath() const
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{
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return _storagePath;
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}
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void AssetsManagerEx::setStoragePath(const std::string& storagePath)
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{
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if (_storagePath.size() > 0)
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_fileUtils->removeDirectory(_storagePath);
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_storagePath = storagePath;
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adjustPath(_storagePath);
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_fileUtils->createDirectory(_storagePath);
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}
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void AssetsManagerEx::adjustPath(std::string &path)
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{
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if (path.size() > 0 && path[path.size() - 1] != '/')
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{
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path.append("/");
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}
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}
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bool AssetsManagerEx::decompress(const std::string &zip)
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{
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// Find root path for zip file
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size_t pos = zip.find_last_of("/\\");
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if (pos == std::string::npos)
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{
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CCLOG("AssetsManagerEx : no root path specified for zip file %s\n", zip.c_str());
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return false;
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}
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const std::string rootPath = zip.substr(0, pos+1);
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// Open the zip file
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unzFile zipfile = unzOpen(zip.c_str());
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if (! zipfile)
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{
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CCLOG("AssetsManagerEx : can not open downloaded zip file %s\n", zip.c_str());
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return false;
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}
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// Get info about the zip file
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unz_global_info global_info;
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if (unzGetGlobalInfo(zipfile, &global_info) != UNZ_OK)
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{
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CCLOG("AssetsManagerEx : can not read file global info of %s\n", zip.c_str());
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unzClose(zipfile);
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return false;
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}
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// Buffer to hold data read from the zip file
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char readBuffer[BUFFER_SIZE];
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// Loop to extract all files.
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uLong i;
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for (i = 0; i < global_info.number_entry; ++i)
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{
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// Get info about current file.
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unz_file_info fileInfo;
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char fileName[MAX_FILENAME];
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if (unzGetCurrentFileInfo(zipfile,
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&fileInfo,
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fileName,
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MAX_FILENAME,
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NULL,
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0,
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NULL,
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0) != UNZ_OK)
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{
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CCLOG("AssetsManagerEx : can not read compressed file info\n");
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unzClose(zipfile);
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return false;
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}
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const std::string fullPath = rootPath + fileName;
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// Check if this entry is a directory or a file.
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const size_t filenameLength = strlen(fileName);
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if (fileName[filenameLength-1] == '/')
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{
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//There are not directory entry in some case.
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//So we need to create directory when decompressing file entry
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if ( !_fileUtils->createDirectory(basename(fullPath)) )
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{
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// Failed to create directory
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CCLOG("AssetsManagerEx : can not create directory %s\n", fullPath.c_str());
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unzClose(zipfile);
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return false;
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}
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}
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else
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{
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// Entry is a file, so extract it.
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// Open current file.
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if (unzOpenCurrentFile(zipfile) != UNZ_OK)
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{
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CCLOG("AssetsManagerEx : can not extract file %s\n", fileName);
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unzClose(zipfile);
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return false;
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}
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// Create a file to store current file.
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FILE *out = fopen(fullPath.c_str(), "wb");
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if (!out)
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{
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CCLOG("AssetsManagerEx : can not create decompress destination file %s\n", fullPath.c_str());
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unzCloseCurrentFile(zipfile);
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unzClose(zipfile);
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return false;
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}
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// Write current file content to destinate file.
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int error = UNZ_OK;
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do
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{
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error = unzReadCurrentFile(zipfile, readBuffer, BUFFER_SIZE);
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if (error < 0)
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{
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CCLOG("AssetsManagerEx : can not read zip file %s, error code is %d\n", fileName, error);
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fclose(out);
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unzCloseCurrentFile(zipfile);
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unzClose(zipfile);
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return false;
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}
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if (error > 0)
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{
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fwrite(readBuffer, error, 1, out);
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}
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} while(error > 0);
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fclose(out);
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}
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unzCloseCurrentFile(zipfile);
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// Goto next entry listed in the zip file.
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if ((i+1) < global_info.number_entry)
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{
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if (unzGoToNextFile(zipfile) != UNZ_OK)
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{
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CCLOG("AssetsManagerEx : can not read next file for decompressing\n");
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unzClose(zipfile);
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return false;
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}
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}
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}
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unzClose(zipfile);
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return true;
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}
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void AssetsManagerEx::decompressDownloadedZip()
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{
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// Decompress all compressed files
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for (auto it = _compressedFiles.begin(); it != _compressedFiles.end(); ++it) {
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std::string zipfile = *it;
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if (!decompress(zipfile))
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{
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dispatchUpdateEvent(EventAssetsManagerEx::EventCode::ERROR_DECOMPRESS, "", "Unable to decompress file " + zipfile);
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}
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_fileUtils->removeFile(zipfile);
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}
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_compressedFiles.clear();
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}
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void AssetsManagerEx::dispatchUpdateEvent(EventAssetsManagerEx::EventCode code, const std::string &assetId/* = ""*/, const std::string &message/* = ""*/, int curle_code/* = CURLE_OK*/, int curlm_code/* = CURLM_OK*/)
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{
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EventAssetsManagerEx event(_eventName, this, code, _percent, _percentByFile, assetId, message, curle_code, curlm_code);
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_eventDispatcher->dispatchEvent(&event);
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}
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AssetsManagerEx::State AssetsManagerEx::getState() const
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{
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return _updateState;
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}
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void AssetsManagerEx::downloadVersion()
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{
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if (_updateState > State::PREDOWNLOAD_VERSION)
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return;
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std::string versionUrl = _localManifest->getVersionFileUrl();
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if (versionUrl.size() > 0)
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{
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_updateState = State::DOWNLOADING_VERSION;
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// Download version file asynchronously
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_downloader->downloadAsync(versionUrl, _cacheVersionPath, VERSION_ID);
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}
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// No version file found
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else
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{
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CCLOG("AssetsManagerEx : No version file found, step skipped\n");
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_updateState = State::PREDOWNLOAD_MANIFEST;
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downloadManifest();
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}
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}
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void AssetsManagerEx::parseVersion()
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{
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if (_updateState != State::VERSION_LOADED)
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return;
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_remoteManifest->parseVersion(_cacheVersionPath);
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if (!_remoteManifest->isVersionLoaded())
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{
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CCLOG("AssetsManagerEx : Fail to parse version file, step skipped\n");
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_updateState = State::PREDOWNLOAD_MANIFEST;
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downloadManifest();
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}
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else
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{
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if (_localManifest->versionEquals(_remoteManifest))
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{
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_updateState = State::UP_TO_DATE;
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dispatchUpdateEvent(EventAssetsManagerEx::EventCode::ALREADY_UP_TO_DATE);
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}
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else
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{
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_updateState = State::NEED_UPDATE;
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dispatchUpdateEvent(EventAssetsManagerEx::EventCode::NEW_VERSION_FOUND);
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// Wait to update so continue the process
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if (_waitToUpdate)
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{
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_updateState = State::PREDOWNLOAD_MANIFEST;
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downloadManifest();
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}
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}
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}
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}
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void AssetsManagerEx::downloadManifest()
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{
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if (_updateState != State::PREDOWNLOAD_MANIFEST)
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return;
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std::string manifestUrl = _localManifest->getManifestFileUrl();
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if (manifestUrl.size() > 0)
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{
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_updateState = State::DOWNLOADING_MANIFEST;
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// Download version file asynchronously
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_downloader->downloadAsync(manifestUrl, _tempManifestPath, MANIFEST_ID);
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}
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// No manifest file found
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else
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{
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CCLOG("AssetsManagerEx : No manifest file found, check update failed\n");
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dispatchUpdateEvent(EventAssetsManagerEx::EventCode::ERROR_DOWNLOAD_MANIFEST);
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_updateState = State::UNCHECKED;
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}
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}
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void AssetsManagerEx::parseManifest()
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{
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if (_updateState != State::MANIFEST_LOADED)
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return;
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_remoteManifest->parse(_tempManifestPath);
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if (!_remoteManifest->isLoaded())
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{
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CCLOG("AssetsManagerEx : Error parsing manifest file\n");
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dispatchUpdateEvent(EventAssetsManagerEx::EventCode::ERROR_PARSE_MANIFEST);
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_updateState = State::UNCHECKED;
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}
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else
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{
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if (_localManifest->versionEquals(_remoteManifest))
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{
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_updateState = State::UP_TO_DATE;
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dispatchUpdateEvent(EventAssetsManagerEx::EventCode::ALREADY_UP_TO_DATE);
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}
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else
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{
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_updateState = State::NEED_UPDATE;
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dispatchUpdateEvent(EventAssetsManagerEx::EventCode::NEW_VERSION_FOUND);
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if (_waitToUpdate)
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{
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startUpdate();
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}
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}
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}
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}
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void AssetsManagerEx::startUpdate()
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{
|
|
if (_updateState != State::NEED_UPDATE)
|
|
return;
|
|
|
|
_updateState = State::UPDATING;
|
|
// Clean up before update
|
|
_failedUnits.clear();
|
|
_downloadUnits.clear();
|
|
_compressedFiles.clear();
|
|
_totalWaitToDownload = _totalToDownload = 0;
|
|
_percent = _percentByFile = _sizeCollected = _totalSize = 0;
|
|
_downloadedSize.clear();
|
|
_totalEnabled = false;
|
|
|
|
// Temporary manifest exists, resuming previous download
|
|
if (_tempManifest->isLoaded() && _tempManifest->versionEquals(_remoteManifest))
|
|
{
|
|
_tempManifest->genResumeAssetsList(&_downloadUnits);
|
|
|
|
_totalWaitToDownload = _totalToDownload = (int)_downloadUnits.size();
|
|
_downloader->batchDownloadAsync(_downloadUnits, BATCH_UPDATE_ID);
|
|
|
|
std::string msg = StringUtils::format("Resuming from previous unfinished update, %d files remains to be finished.", _totalToDownload);
|
|
dispatchUpdateEvent(EventAssetsManagerEx::EventCode::UPDATE_PROGRESSION, "", msg);
|
|
}
|
|
// Check difference
|
|
else
|
|
{
|
|
// Temporary manifest not exists or out of date,
|
|
// it will be used to register the download states of each asset,
|
|
// in this case, it equals remote manifest.
|
|
_tempManifest->release();
|
|
_tempManifest = _remoteManifest;
|
|
|
|
std::unordered_map<std::string, Manifest::AssetDiff> diff_map = _localManifest->genDiff(_remoteManifest);
|
|
if (diff_map.size() == 0)
|
|
{
|
|
updateSucceed();
|
|
}
|
|
else
|
|
{
|
|
// Generate download units for all assets that need to be updated or added
|
|
std::string packageUrl = _remoteManifest->getPackageUrl();
|
|
for (auto it = diff_map.begin(); it != diff_map.end(); ++it)
|
|
{
|
|
Manifest::AssetDiff diff = it->second;
|
|
|
|
if (diff.type == Manifest::DiffType::DELETED)
|
|
{
|
|
_fileUtils->removeFile(_storagePath + diff.asset.path);
|
|
}
|
|
else
|
|
{
|
|
std::string path = diff.asset.path;
|
|
// Create path
|
|
_fileUtils->createDirectory(basename(_storagePath + path));
|
|
|
|
Downloader::DownloadUnit unit;
|
|
unit.customId = it->first;
|
|
unit.srcUrl = packageUrl + path;
|
|
unit.storagePath = _storagePath + path;
|
|
unit.resumeDownload = false;
|
|
_downloadUnits.emplace(unit.customId, unit);
|
|
}
|
|
}
|
|
// Set other assets' downloadState to SUCCESSED
|
|
auto assets = _remoteManifest->getAssets();
|
|
for (auto it = assets.cbegin(); it != assets.cend(); ++it)
|
|
{
|
|
const std::string &key = it->first;
|
|
auto diffIt = diff_map.find(key);
|
|
if (diffIt == diff_map.end())
|
|
{
|
|
_tempManifest->setAssetDownloadState(key, Manifest::DownloadState::SUCCESSED);
|
|
}
|
|
}
|
|
|
|
_totalWaitToDownload = _totalToDownload = (int)_downloadUnits.size();
|
|
_downloader->batchDownloadAsync(_downloadUnits, BATCH_UPDATE_ID);
|
|
|
|
std::string msg = StringUtils::format("Start to update %d files from remote package.", _totalToDownload);
|
|
dispatchUpdateEvent(EventAssetsManagerEx::EventCode::UPDATE_PROGRESSION, "", msg);
|
|
}
|
|
}
|
|
|
|
_waitToUpdate = false;
|
|
}
|
|
|
|
void AssetsManagerEx::updateSucceed()
|
|
{
|
|
// Every thing is correctly downloaded, do the following
|
|
// 1. rename temporary manifest to valid manifest
|
|
_fileUtils->renameFile(_storagePath, TEMP_MANIFEST_FILENAME, MANIFEST_FILENAME);
|
|
// 2. swap the localManifest
|
|
if (_localManifest != nullptr)
|
|
_localManifest->release();
|
|
_localManifest = _remoteManifest;
|
|
_remoteManifest = nullptr;
|
|
// 3. make local manifest take effect
|
|
prepareLocalManifest();
|
|
// 4. decompress all compressed files
|
|
decompressDownloadedZip();
|
|
// 5. Set update state
|
|
_updateState = State::UP_TO_DATE;
|
|
// 6. Notify finished event
|
|
dispatchUpdateEvent(EventAssetsManagerEx::EventCode::UPDATE_FINISHED);
|
|
}
|
|
|
|
void AssetsManagerEx::checkUpdate()
|
|
{
|
|
if (!_inited){
|
|
CCLOG("AssetsManagerEx : Manifests uninited.\n");
|
|
dispatchUpdateEvent(EventAssetsManagerEx::EventCode::ERROR_NO_LOCAL_MANIFEST);
|
|
return;
|
|
}
|
|
if (!_localManifest->isLoaded())
|
|
{
|
|
CCLOG("AssetsManagerEx : No local manifest file found error.\n");
|
|
dispatchUpdateEvent(EventAssetsManagerEx::EventCode::ERROR_NO_LOCAL_MANIFEST);
|
|
return;
|
|
}
|
|
|
|
switch (_updateState) {
|
|
case State::UNCHECKED:
|
|
case State::PREDOWNLOAD_VERSION:
|
|
{
|
|
downloadVersion();
|
|
}
|
|
break;
|
|
case State::UP_TO_DATE:
|
|
{
|
|
dispatchUpdateEvent(EventAssetsManagerEx::EventCode::ALREADY_UP_TO_DATE);
|
|
}
|
|
break;
|
|
case State::FAIL_TO_UPDATE:
|
|
case State::NEED_UPDATE:
|
|
{
|
|
dispatchUpdateEvent(EventAssetsManagerEx::EventCode::NEW_VERSION_FOUND);
|
|
}
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
void AssetsManagerEx::update()
|
|
{
|
|
if (!_inited){
|
|
CCLOG("AssetsManagerEx : Manifests uninited.\n");
|
|
dispatchUpdateEvent(EventAssetsManagerEx::EventCode::ERROR_NO_LOCAL_MANIFEST);
|
|
return;
|
|
}
|
|
if (!_localManifest->isLoaded())
|
|
{
|
|
CCLOG("AssetsManagerEx : No local manifest file found error.\n");
|
|
dispatchUpdateEvent(EventAssetsManagerEx::EventCode::ERROR_NO_LOCAL_MANIFEST);
|
|
return;
|
|
}
|
|
|
|
_waitToUpdate = true;
|
|
|
|
switch (_updateState) {
|
|
case State::UNCHECKED:
|
|
{
|
|
_updateState = State::PREDOWNLOAD_VERSION;
|
|
}
|
|
case State::PREDOWNLOAD_VERSION:
|
|
{
|
|
downloadVersion();
|
|
}
|
|
break;
|
|
case State::VERSION_LOADED:
|
|
{
|
|
parseVersion();
|
|
}
|
|
break;
|
|
case State::PREDOWNLOAD_MANIFEST:
|
|
{
|
|
downloadManifest();
|
|
}
|
|
break;
|
|
case State::MANIFEST_LOADED:
|
|
{
|
|
parseManifest();
|
|
}
|
|
break;
|
|
case State::FAIL_TO_UPDATE:
|
|
case State::NEED_UPDATE:
|
|
{
|
|
// Manifest not loaded yet
|
|
if (!_remoteManifest->isLoaded())
|
|
{
|
|
_waitToUpdate = true;
|
|
_updateState = State::PREDOWNLOAD_MANIFEST;
|
|
downloadManifest();
|
|
}
|
|
else
|
|
{
|
|
startUpdate();
|
|
}
|
|
}
|
|
break;
|
|
case State::UP_TO_DATE:
|
|
case State::UPDATING:
|
|
_waitToUpdate = false;
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
void AssetsManagerEx::updateAssets(const Downloader::DownloadUnits& assets)
|
|
{
|
|
if (!_inited){
|
|
CCLOG("AssetsManagerEx : Manifests uninited.\n");
|
|
dispatchUpdateEvent(EventAssetsManagerEx::EventCode::ERROR_NO_LOCAL_MANIFEST);
|
|
return;
|
|
}
|
|
|
|
if (_updateState != State::UPDATING && _localManifest->isLoaded() && _remoteManifest->isLoaded())
|
|
{
|
|
int size = (int)(assets.size());
|
|
if (size > 0)
|
|
{
|
|
_updateState = State::UPDATING;
|
|
_downloadUnits.clear();
|
|
_downloadUnits = assets;
|
|
_downloader->batchDownloadAsync(_downloadUnits, BATCH_UPDATE_ID);
|
|
}
|
|
else if (size == 0 && _totalWaitToDownload == 0)
|
|
{
|
|
updateSucceed();
|
|
}
|
|
}
|
|
}
|
|
|
|
const Downloader::DownloadUnits& AssetsManagerEx::getFailedAssets() const
|
|
{
|
|
return _failedUnits;
|
|
}
|
|
|
|
void AssetsManagerEx::downloadFailedAssets()
|
|
{
|
|
CCLOG("AssetsManagerEx : Start update %lu failed assets.\n", _failedUnits.size());
|
|
updateAssets(_failedUnits);
|
|
}
|
|
|
|
|
|
void AssetsManagerEx::onError(const Downloader::Error &error)
|
|
{
|
|
// Skip version error occured
|
|
if (error.customId == VERSION_ID)
|
|
{
|
|
CCLOG("AssetsManagerEx : Fail to download version file, step skipped\n");
|
|
_updateState = State::PREDOWNLOAD_MANIFEST;
|
|
downloadManifest();
|
|
}
|
|
else if (error.customId == MANIFEST_ID)
|
|
{
|
|
dispatchUpdateEvent(EventAssetsManagerEx::EventCode::ERROR_DOWNLOAD_MANIFEST, error.customId, error.message, error.curle_code, error.curlm_code);
|
|
}
|
|
else
|
|
{
|
|
auto unitIt = _downloadUnits.find(error.customId);
|
|
// Found unit and add it to failed units
|
|
if (unitIt != _downloadUnits.end())
|
|
{
|
|
Downloader::DownloadUnit unit = unitIt->second;
|
|
_failedUnits.emplace(unit.customId, unit);
|
|
}
|
|
dispatchUpdateEvent(EventAssetsManagerEx::EventCode::ERROR_UPDATING, error.customId, error.message, error.curle_code, error.curlm_code);
|
|
}
|
|
}
|
|
|
|
void AssetsManagerEx::onProgress(double total, double downloaded, const std::string &url, const std::string &customId)
|
|
{
|
|
if (customId == VERSION_ID || customId == MANIFEST_ID)
|
|
{
|
|
_percent = 100 * downloaded / total;
|
|
// Notify progression event
|
|
dispatchUpdateEvent(EventAssetsManagerEx::EventCode::UPDATE_PROGRESSION, customId);
|
|
return;
|
|
}
|
|
else
|
|
{
|
|
// Calcul total downloaded
|
|
bool found = false;
|
|
double totalDownloaded = 0;
|
|
for (auto it = _downloadedSize.begin(); it != _downloadedSize.end(); ++it)
|
|
{
|
|
if (it->first == customId)
|
|
{
|
|
it->second = downloaded;
|
|
found = true;
|
|
}
|
|
totalDownloaded += it->second;
|
|
}
|
|
// Collect information if not registed
|
|
if (!found)
|
|
{
|
|
// Set download state to DOWNLOADING, this will run only once in the download process
|
|
_tempManifest->setAssetDownloadState(customId, Manifest::DownloadState::DOWNLOADING);
|
|
// Register the download size information
|
|
_downloadedSize.emplace(customId, downloaded);
|
|
_totalSize += total;
|
|
_sizeCollected++;
|
|
// All collected, enable total size
|
|
if (_sizeCollected == _totalToDownload)
|
|
{
|
|
_totalEnabled = true;
|
|
}
|
|
}
|
|
|
|
if (_totalEnabled && _updateState == State::UPDATING)
|
|
{
|
|
float currentPercent = 100 * totalDownloaded / _totalSize;
|
|
// Notify at integer level change
|
|
if ((int)currentPercent != (int)_percent) {
|
|
_percent = currentPercent;
|
|
// Notify progression event
|
|
dispatchUpdateEvent(EventAssetsManagerEx::EventCode::UPDATE_PROGRESSION, customId);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void AssetsManagerEx::onSuccess(const std::string &srcUrl, const std::string &storagePath, const std::string &customId)
|
|
{
|
|
if (customId == VERSION_ID)
|
|
{
|
|
_updateState = State::VERSION_LOADED;
|
|
parseVersion();
|
|
}
|
|
else if (customId == MANIFEST_ID)
|
|
{
|
|
_updateState = State::MANIFEST_LOADED;
|
|
parseManifest();
|
|
}
|
|
else if (customId == BATCH_UPDATE_ID)
|
|
{
|
|
// Finished with error check
|
|
if (_failedUnits.size() > 0 || _totalWaitToDownload > 0)
|
|
{
|
|
// Save current download manifest information for resuming
|
|
_tempManifest->saveToFile(_tempManifestPath);
|
|
|
|
decompressDownloadedZip();
|
|
|
|
_updateState = State::FAIL_TO_UPDATE;
|
|
dispatchUpdateEvent(EventAssetsManagerEx::EventCode::UPDATE_FAILED);
|
|
}
|
|
else
|
|
{
|
|
updateSucceed();
|
|
}
|
|
}
|
|
else
|
|
{
|
|
auto assets = _remoteManifest->getAssets();
|
|
auto assetIt = assets.find(customId);
|
|
if (assetIt != assets.end())
|
|
{
|
|
// Set download state to SUCCESSED
|
|
_tempManifest->setAssetDownloadState(customId, Manifest::DownloadState::SUCCESSED);
|
|
|
|
// Add file to need decompress list
|
|
if (assetIt->second.compressed) {
|
|
_compressedFiles.push_back(storagePath);
|
|
}
|
|
}
|
|
|
|
auto unitIt = _downloadUnits.find(customId);
|
|
if (unitIt != _downloadUnits.end())
|
|
{
|
|
// Reduce count only when unit found in _downloadUnits
|
|
_totalWaitToDownload--;
|
|
|
|
_percentByFile = 100 * (float)(_totalToDownload - _totalWaitToDownload) / _totalToDownload;
|
|
// Notify progression event
|
|
dispatchUpdateEvent(EventAssetsManagerEx::EventCode::UPDATE_PROGRESSION, "");
|
|
}
|
|
// Notify asset updated event
|
|
dispatchUpdateEvent(EventAssetsManagerEx::EventCode::ASSET_UPDATED, customId);
|
|
|
|
unitIt = _failedUnits.find(customId);
|
|
// Found unit and delete it
|
|
if (unitIt != _failedUnits.end())
|
|
{
|
|
// Remove from failed units list
|
|
_failedUnits.erase(unitIt);
|
|
}
|
|
}
|
|
}
|
|
|
|
void AssetsManagerEx::destroyDownloadedVersion()
|
|
{
|
|
_fileUtils->removeFile(_cacheVersionPath);
|
|
_fileUtils->removeFile(_cacheManifestPath);
|
|
}
|
|
|
|
NS_CC_EXT_END
|