mirror of https://github.com/axmolengine/axmol.git
664 lines
21 KiB
C++
664 lines
21 KiB
C++
//
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// UIFocusTest.cpp
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// cocos2d_tests
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//
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// Created by guanghui on 5/4/14.
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//
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//
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#include "UIFocusTest.h"
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UIFocusTestBase::UIFocusTestBase()
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{
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}
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UIFocusTestBase::~UIFocusTestBase()
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{
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_eventDispatcher->removeEventListener(_eventListener);
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}
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bool UIFocusTestBase::init()
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{
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if (UIScene::init()) {
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Layout* root = static_cast<Layout*>(_uiLayer->getChildByTag(81));
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Layout* background = dynamic_cast<Layout*>(root->getChildByName("background_Panel"));
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background->removeFromParentAndCleanup(true);
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_dpadMenu = Menu::create();
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auto winSize = Director::getInstance()->getVisibleSize();
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auto leftItem = MenuItemFont::create("Left", CC_CALLBACK_0(UIFocusTestBase::onLeftKeyPressed, this));
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leftItem->setPosition(Vec2(winSize.width - 100, winSize.height/2));
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_dpadMenu->addChild(leftItem);
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auto rightItem = MenuItemFont::create("Right", CC_CALLBACK_0(UIFocusTestBase::onRightKeyPressed, this));
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rightItem->setPosition(Vec2(winSize.width - 30, winSize.height/2));
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_dpadMenu->addChild(rightItem);
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auto upItem = MenuItemFont::create("Up", CC_CALLBACK_0(UIFocusTestBase::onUpKeyPressed, this));
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upItem->setPosition(Vec2(winSize.width - 60, winSize.height/2 + 50));
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_dpadMenu->addChild(upItem);
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auto downItem = MenuItemFont::create("Down", CC_CALLBACK_0(UIFocusTestBase::onDownKeyPressed, this));
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downItem->setPosition(Vec2(winSize.width - 60, winSize.height/2 - 50));
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_dpadMenu->addChild(downItem);
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_dpadMenu->setPosition(Vec2::ZERO);
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_uiLayer->addChild(_dpadMenu);
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//call this method to enable Dpad focus navigation
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Widget::enableDpadNavigation(true);
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_eventListener = EventListenerFocus::create();
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_eventListener->onFocusChanged = CC_CALLBACK_2(UIFocusTestBase::onFocusChanged, this);
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_eventDispatcher->addEventListenerWithFixedPriority(_eventListener, 1);
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return true;
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}
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return false;
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}
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void UIFocusTestBase::onImageViewClicked(cocos2d::Ref *ref, Widget::TouchEventType touchType)
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{
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if (touchType == Widget::TouchEventType::ENDED) {
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Widget *w = (Widget*)ref;
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if (w->isFocusEnabled()) {
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w->setFocusEnabled(false);
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w->setColor(Color3B::YELLOW);
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}else{
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w->setFocusEnabled(true);
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w->setColor(Color3B::WHITE);
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}
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}
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}
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void UIFocusTestBase::onLeftKeyPressed()
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{
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cocos2d::EventKeyboard::KeyCode cocos2dKey =EventKeyboard::KeyCode::KEY_DPAD_LEFT;
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cocos2d::EventKeyboard event(cocos2dKey, false);
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cocos2d::Director::getInstance()->getEventDispatcher()->dispatchEvent(&event);
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}
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void UIFocusTestBase::onRightKeyPressed()
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{
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cocos2d::EventKeyboard::KeyCode cocos2dKey =EventKeyboard::KeyCode::KEY_DPAD_RIGHT;
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cocos2d::EventKeyboard event(cocos2dKey, false);
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cocos2d::Director::getInstance()->getEventDispatcher()->dispatchEvent(&event);
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}
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void UIFocusTestBase::onUpKeyPressed()
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{
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cocos2d::EventKeyboard::KeyCode cocos2dKey =EventKeyboard::KeyCode::KEY_DPAD_UP;
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cocos2d::EventKeyboard event(cocos2dKey, false);
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cocos2d::Director::getInstance()->getEventDispatcher()->dispatchEvent(&event);
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}
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void UIFocusTestBase::onDownKeyPressed()
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{
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cocos2d::EventKeyboard::KeyCode cocos2dKey =EventKeyboard::KeyCode::KEY_DPAD_DOWN;
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cocos2d::EventKeyboard event(cocos2dKey, false);
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cocos2d::Director::getInstance()->getEventDispatcher()->dispatchEvent(&event);
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}
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void UIFocusTestBase::onFocusChanged(cocos2d::ui::Widget *widgetLostFocus, cocos2d::ui::Widget *widgetGetFocus)
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{
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if (widgetGetFocus && widgetGetFocus->isFocusEnabled()) {
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widgetGetFocus->setColor(Color3B::RED);
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}
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if (widgetLostFocus && widgetLostFocus->isFocusEnabled()) {
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widgetLostFocus->setColor(Color3B::WHITE);
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}
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if (widgetLostFocus && widgetGetFocus) {
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CCLOG("on focus change, %d widget get focus, %d widget lose focus", widgetGetFocus->getTag(), widgetLostFocus->getTag());
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}
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}
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//UIFocusTestHorizontal
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UIFocusTestHorizontal::UIFocusTestHorizontal()
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{
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}
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UIFocusTestHorizontal::~UIFocusTestHorizontal()
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{
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}
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bool UIFocusTestHorizontal::init()
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{
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if (UIFocusTestBase::init()) {
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Size winSize = Director::getInstance()->getVisibleSize();
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_horizontalLayout = HBox::create();
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_horizontalLayout->setPosition(Vec2(20, winSize.height/2 + 40));
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_uiLayer->addChild(_horizontalLayout);
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_horizontalLayout->setFocused(true);
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_horizontalLayout->setLoopFocus(true);
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_horizontalLayout->setTag(100);
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_firstFocusedWidget = _horizontalLayout;
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int count = 3;
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for (int i=0; i<count; ++i) {
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ImageView *w = ImageView::create("cocosui/scrollviewbg.png");
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w->setTouchEnabled(true);
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w->setTag(i);
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w->addTouchEventListener(CC_CALLBACK_2(UIFocusTestHorizontal::onImageViewClicked, this));
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_horizontalLayout->addChild(w);
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}
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_loopText = Text::create("loop enabled", "Arial", 20);
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_loopText->setPosition(Vec2(winSize.width/2, winSize.height - 50));
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_loopText->setColor(Color3B::GREEN);
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this->addChild(_loopText);
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auto btn = Button::create("cocosui/switch-mask.png");
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btn->setTitleText("Toggle Loop");
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btn->setPosition(Vec2(60, winSize.height - 50));
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btn->setTitleColor(Color3B::RED);
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btn->addTouchEventListener(CC_CALLBACK_2(UIFocusTestHorizontal::toggleFocusLoop,this));
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this->addChild(btn);
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return true;
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}
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return false;
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}
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void UIFocusTestHorizontal::toggleFocusLoop(cocos2d::Ref * pObjc, Widget::TouchEventType type)
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{
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if (type == Widget::TouchEventType::ENDED) {
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_horizontalLayout->setLoopFocus(!_horizontalLayout->isLoopFocus());
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if (_horizontalLayout->isLoopFocus()) {
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_loopText->setString("loop enabled");
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}else{
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_loopText->setString("loop disabled");
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}
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}
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}
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//UIFocusTestVertical
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UIFocusTestVertical::UIFocusTestVertical()
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{
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}
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UIFocusTestVertical::~UIFocusTestVertical()
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{
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}
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bool UIFocusTestVertical::init()
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{
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if (UIFocusTestBase::init()) {
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Size winSize = Director::getInstance()->getVisibleSize();
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_verticalLayout = VBox::create();
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_verticalLayout->setPosition(Vec2(winSize.width/2 - 100, winSize.height - 70));
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_uiLayer->addChild(_verticalLayout);
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_verticalLayout->setTag(100);
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_verticalLayout->setScale(0.5);
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_verticalLayout->setFocused(true);
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_verticalLayout->setLoopFocus(true);
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_firstFocusedWidget = _verticalLayout;
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int count = 3;
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for (int i=0; i<count; ++i) {
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ImageView *w = ImageView::create("cocosui/scrollviewbg.png");
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w->setTouchEnabled(true);
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w->setTag(i);
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w->addTouchEventListener(CC_CALLBACK_2(UIFocusTestVertical::onImageViewClicked, this));
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_verticalLayout->addChild(w);
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if (i == 2) {
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w->requestFocus();
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}
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}
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_loopText = Text::create("loop enabled", "Arial", 20);
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_loopText->setPosition(Vec2(winSize.width/2, winSize.height - 50));
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_loopText->setColor(Color3B::GREEN);
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this->addChild(_loopText);
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auto btn = Button::create("cocosui/switch-mask.png");
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btn->setTitleText("Toggle Loop");
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btn->setPosition(Vec2(60, winSize.height - 50));
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btn->setTitleColor(Color3B::RED);
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btn->addTouchEventListener(CC_CALLBACK_2(UIFocusTestVertical::toggleFocusLoop, this));
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this->addChild(btn);
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return true;
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}
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return false;
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}
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void UIFocusTestVertical::toggleFocusLoop(cocos2d::Ref * pObjc, Widget::TouchEventType type)
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{
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if (type == Widget::TouchEventType::ENDED) {
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_verticalLayout->setLoopFocus(!_verticalLayout->isLoopFocus());
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if (_verticalLayout->isLoopFocus()) {
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_loopText->setString("loop enabled");
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}else{
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_loopText->setString("loop disabled");
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}
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}
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}
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//UIFocusTestNestedLayout1
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UIFocusTestNestedLayout1::UIFocusTestNestedLayout1()
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{
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}
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UIFocusTestNestedLayout1::~UIFocusTestNestedLayout1()
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{
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}
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bool UIFocusTestNestedLayout1::init()
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{
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if (UIFocusTestBase::init()) {
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Size winSize = Director::getInstance()->getVisibleSize();
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_verticalLayout = VBox::create();
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_verticalLayout->setPosition(Vec2(winSize.width/2 - 80, winSize.height - 70));
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_uiLayer->addChild(_verticalLayout);
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_verticalLayout->setScale(0.5);
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_verticalLayout->setFocused(true);
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_verticalLayout->setLoopFocus(true);
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_verticalLayout->setTag(100);
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_firstFocusedWidget = _verticalLayout;
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int count1 = 1;
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for (int i=0; i<count1; ++i) {
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ImageView *w = ImageView::create("cocosui/scrollviewbg.png");
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w->setAnchorPoint(Vec2::ZERO);
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w->setTouchEnabled(true);
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w->setScaleX(2.5);
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w->setTag(i+count1);
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w->addTouchEventListener(CC_CALLBACK_2(UIFocusTestNestedLayout1::onImageViewClicked, this));
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_verticalLayout->addChild(w);
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}
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//add HBox into VBox
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HBox *hbox = HBox::create();
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hbox->setScale(0.8f);
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hbox->setTag(101);
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_verticalLayout->addChild(hbox);
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int count2 = 2;
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for (int i=0; i < count2; ++i) {
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ImageView *w = ImageView::create("cocosui/scrollviewbg.png");
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w->setAnchorPoint(Vec2(0,1));
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w->setScaleY(2.0);
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w->setTouchEnabled(true);
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w->setTag(i+count1+count2);
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w->addTouchEventListener(CC_CALLBACK_2(UIFocusTestNestedLayout1::onImageViewClicked, this));
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hbox->addChild(w);
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}
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VBox *innerVBox = VBox::create();
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hbox->addChild(innerVBox);
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innerVBox->setTag(102);
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// innerVBox->setPassFocusToChild(false);
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// innerVBox->setFocusEnabled(false);
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int count3 = 2;
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for (int i=0; i<count3; ++i) {
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ImageView *w = ImageView::create("cocosui/scrollviewbg.png");
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w->setTouchEnabled(true);
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w->setTag(i+count1+count2+count3);
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w->addTouchEventListener(CC_CALLBACK_2(UIFocusTestNestedLayout1::onImageViewClicked, this));
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innerVBox->addChild(w);
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}
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_loopText = Text::create("loop enabled", "Arial", 20);
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_loopText->setPosition(Vec2(winSize.width/2, winSize.height - 50));
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_loopText->setColor(Color3B::GREEN);
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this->addChild(_loopText);
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auto btn = Button::create("cocosui/switch-mask.png");
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btn->setTitleText("Toggle Loop");
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btn->setPosition(Vec2(60, winSize.height - 50));
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btn->setTitleColor(Color3B::RED);
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btn->addTouchEventListener(CC_CALLBACK_2(UIFocusTestNestedLayout1::toggleFocusLoop, this));
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this->addChild(btn);
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return true;
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}
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return false;
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}
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void UIFocusTestNestedLayout1::toggleFocusLoop(cocos2d::Ref * pObjc, Widget::TouchEventType type)
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{
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if (type == Widget::TouchEventType::ENDED) {
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_verticalLayout->setLoopFocus(!_verticalLayout->isLoopFocus());
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if (_verticalLayout->isLoopFocus()) {
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_loopText->setString("loop enabled");
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}else{
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_loopText->setString("loop disabled");
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}
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}
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}
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//UIFocusTestNestedLayout2
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UIFocusTestNestedLayout2::UIFocusTestNestedLayout2()
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{
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}
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UIFocusTestNestedLayout2::~UIFocusTestNestedLayout2()
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{
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}
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bool UIFocusTestNestedLayout2::init()
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{
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if (UIFocusTestBase::init()) {
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Size winSize = Director::getInstance()->getVisibleSize();
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_horizontalLayout = HBox::create();
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_horizontalLayout->setPosition(Vec2(winSize.width/2 - 200, winSize.height - 70));
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_uiLayer->addChild(_horizontalLayout);
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_horizontalLayout->setScale(0.6f);
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_horizontalLayout->setFocused(true);
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_horizontalLayout->setLoopFocus(true);
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_horizontalLayout->setTag(100);
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_firstFocusedWidget = _horizontalLayout;
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int count1 = 2;
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for (int i=0; i<count1; ++i) {
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ImageView *w = ImageView::create("cocosui/scrollviewbg.png");
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w->setAnchorPoint(Vec2(0,1));
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w->setTouchEnabled(true);
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w->setTag(i+count1);
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w->setScaleY(2.4f);
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w->addTouchEventListener(CC_CALLBACK_2(UIFocusTestNestedLayout2::onImageViewClicked, this));
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_horizontalLayout->addChild(w);
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}
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//add HBox into VBox
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VBox *vbox = VBox::create();
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vbox->setScale(0.8f);
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vbox->setTag(101);
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_horizontalLayout->addChild(vbox);
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int count2 = 2;
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for (int i=0; i < count2; ++i) {
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ImageView *w = ImageView::create("cocosui/scrollviewbg.png");
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w->setAnchorPoint(Vec2(0,1));
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w->setScaleX(2.0);
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w->setTouchEnabled(true);
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w->setTag(i+count1+count2);
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w->addTouchEventListener(CC_CALLBACK_2(UIFocusTestNestedLayout2::onImageViewClicked, this));
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vbox->addChild(w);
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}
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HBox *innerHBox = HBox::create();
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vbox->addChild(innerHBox);
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innerHBox->setTag(102);
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// innerVBox->setPassFocusToChild(false);
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// innerVBox->setFocusEnabled(false);
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int count3 = 2;
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for (int i=0; i<count3; ++i) {
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ImageView *w = ImageView::create("cocosui/scrollviewbg.png");
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w->setTouchEnabled(true);
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w->setTag(i+count1+count2+count3);
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w->addTouchEventListener(CC_CALLBACK_2(UIFocusTestNestedLayout2::onImageViewClicked, this));
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innerHBox->addChild(w);
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}
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_loopText = Text::create("loop enabled", "Arial", 20);
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_loopText->setPosition(Vec2(winSize.width/2, winSize.height - 50));
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_loopText->setColor(Color3B::GREEN);
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this->addChild(_loopText);
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auto btn = Button::create("cocosui/switch-mask.png");
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btn->setTitleText("Toggle Loop");
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btn->setPosition(Vec2(60, winSize.height - 50));
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btn->setTitleColor(Color3B::RED);
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btn->addTouchEventListener(CC_CALLBACK_2(UIFocusTestNestedLayout2::toggleFocusLoop, this));
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this->addChild(btn);
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return true;
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}
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return false;
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}
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void UIFocusTestNestedLayout2::toggleFocusLoop(cocos2d::Ref * pObjc, Widget::TouchEventType type)
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{
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if (type == Widget::TouchEventType::ENDED) {
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_horizontalLayout->setLoopFocus(!_horizontalLayout->isLoopFocus());
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if (_horizontalLayout->isLoopFocus()) {
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_loopText->setString("loop enabled");
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}else{
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_loopText->setString("loop disabled");
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}
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}
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}
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//UIFocusTestNestedLayout3
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UIFocusTestNestedLayout3::UIFocusTestNestedLayout3()
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{
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}
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UIFocusTestNestedLayout3::~UIFocusTestNestedLayout3()
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{
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}
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bool UIFocusTestNestedLayout3::init()
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{
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if (UIFocusTestBase::init()) {
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Size winSize = Director::getInstance()->getVisibleSize();
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_verticalLayout = VBox::create();
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_verticalLayout->setPosition(Vec2(40, winSize.height - 70));
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_uiLayer->addChild(_verticalLayout);
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_verticalLayout->setScale(0.8f);
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_verticalLayout->setFocused(true);
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_verticalLayout->setLoopFocus(true);
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_verticalLayout->setTag(-1000);
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_firstFocusedWidget = _verticalLayout;
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HBox *upperHBox = HBox::create();
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upperHBox->setTag(-200);
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_verticalLayout->addChild(upperHBox);
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LinearLayoutParameter *params = LinearLayoutParameter::create();
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params->setMargin(Margin(0,0,50,0));
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LinearLayoutParameter *vparams = LinearLayoutParameter::create();
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vparams->setMargin(Margin(10, 0, 0, 140));
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upperHBox->setLayoutParameter(vparams);
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int count = 3;
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for (int i=0; i<count; ++i) {
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VBox *firstVbox = VBox::create();
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firstVbox->setScale(0.5);
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firstVbox->setLayoutParameter(params);
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firstVbox->setTag((i+1) * 100);
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|
|
|
int count1 = 3;
|
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for (int j=0; j<count1; ++j) {
|
|
ImageView *w = ImageView::create("cocosui/scrollviewbg.png");
|
|
w->setTouchEnabled(true);
|
|
w->setTag(j+firstVbox->getTag()+1);
|
|
w->addTouchEventListener(CC_CALLBACK_2(UIFocusTestBase::onImageViewClicked, this));
|
|
firstVbox->addChild(w);
|
|
}
|
|
|
|
upperHBox->addChild(firstVbox);
|
|
|
|
}
|
|
|
|
HBox *bottomHBox = HBox::create();
|
|
bottomHBox->setScale(0.5);
|
|
bottomHBox->setTag(600);
|
|
|
|
bottomHBox->setLayoutParameter(vparams);
|
|
count = 3;
|
|
LinearLayoutParameter *bottomParams = LinearLayoutParameter::create();
|
|
bottomParams->setMargin(Margin(0, 0, 8, 0));
|
|
for (int i=0; i < count; ++i) {
|
|
ImageView *w = ImageView::create("cocosui/scrollviewbg.png");
|
|
w->setLayoutParameter(bottomParams);
|
|
w->setTouchEnabled(true);
|
|
w->setTag(i+601);
|
|
w->addTouchEventListener(CC_CALLBACK_2(UIFocusTestBase::onImageViewClicked, this));
|
|
bottomHBox->addChild(w);
|
|
}
|
|
_verticalLayout->addChild(bottomHBox);
|
|
|
|
|
|
|
|
_loopText = Text::create("loop enabled", "Arial", 20);
|
|
_loopText->setPosition(Vec2(winSize.width/2, winSize.height - 50));
|
|
_loopText->setColor(Color3B::GREEN);
|
|
this->addChild(_loopText);
|
|
|
|
auto btn = Button::create("cocosui/switch-mask.png");
|
|
btn->setTitleText("Toggle Loop");
|
|
btn->setPosition(Vec2(60, winSize.height - 50));
|
|
btn->setTitleColor(Color3B::RED);
|
|
btn->addTouchEventListener(CC_CALLBACK_2(UIFocusTestNestedLayout3::toggleFocusLoop, this));
|
|
this->addChild(btn);
|
|
|
|
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
|
|
void UIFocusTestNestedLayout3::toggleFocusLoop(cocos2d::Ref * pObjc, Widget::TouchEventType type)
|
|
{
|
|
if (type == Widget::TouchEventType::ENDED) {
|
|
_verticalLayout->setLoopFocus(!_verticalLayout->isLoopFocus());
|
|
if (_verticalLayout->isLoopFocus()) {
|
|
_loopText->setString("loop enabled");
|
|
}else{
|
|
_loopText->setString("loop disabled");
|
|
}
|
|
}
|
|
}
|
|
|
|
//UIFocusTestListView
|
|
UIFocusTestListView::UIFocusTestListView()
|
|
{
|
|
|
|
}
|
|
|
|
UIFocusTestListView::~UIFocusTestListView()
|
|
{
|
|
|
|
}
|
|
|
|
bool UIFocusTestListView::init()
|
|
{
|
|
if (UIFocusTestBase::init()) {
|
|
|
|
Size winSize = Director::getInstance()->getVisibleSize();
|
|
|
|
_listView = ListView::create();
|
|
_listView->setDirection(ui::ScrollView::Direction::VERTICAL);
|
|
_listView->setBounceEnabled(true);
|
|
_listView->setBackGroundImage("cocosui/green_edit.png");
|
|
_listView->setBackGroundImageScale9Enabled(true);
|
|
_listView->setContentSize(Size(240, 130));
|
|
|
|
_listView->setPosition(Vec2(40, 70));
|
|
_uiLayer->addChild(_listView);
|
|
_listView->setScale(0.8f);
|
|
|
|
_listView->setFocused(true);
|
|
_listView->setLoopFocus(true);
|
|
_listView->setTag(-1000);
|
|
_firstFocusedWidget = _listView;
|
|
|
|
// create model
|
|
Button* default_button = Button::create("cocosui/backtotoppressed.png", "cocosui/backtotopnormal.png");
|
|
default_button->setName("Title Button");
|
|
|
|
|
|
// set model
|
|
_listView->setItemModel(default_button);
|
|
|
|
// add default item
|
|
ssize_t count = 20;
|
|
for (int i = 0; i < count / 4; ++i)
|
|
{
|
|
_listView->pushBackDefaultItem();
|
|
}
|
|
// insert default item
|
|
for (int i = 0; i < count / 4; ++i)
|
|
{
|
|
_listView->insertDefaultItem(0);
|
|
}
|
|
|
|
|
|
|
|
_loopText = Text::create("loop enabled", "Arial", 20);
|
|
_loopText->setPosition(Vec2(winSize.width/2, winSize.height - 50));
|
|
_loopText->setColor(Color3B::GREEN);
|
|
this->addChild(_loopText);
|
|
|
|
auto btn = Button::create("cocosui/switch-mask.png");
|
|
btn->setTitleText("Toggle Loop");
|
|
btn->setPosition(Vec2(60, winSize.height - 50));
|
|
btn->setTitleColor(Color3B::RED);
|
|
btn->addTouchEventListener(CC_CALLBACK_2(UIFocusTestListView::toggleFocusLoop, this));
|
|
this->addChild(btn);
|
|
|
|
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
|
|
void UIFocusTestListView::toggleFocusLoop(cocos2d::Ref * pObjc, Widget::TouchEventType type)
|
|
{
|
|
if (type == Widget::TouchEventType::ENDED) {
|
|
_listView->setLoopFocus(!_listView->isLoopFocus());
|
|
if (_listView->isLoopFocus()) {
|
|
_loopText->setString("loop enabled");
|
|
}else{
|
|
_loopText->setString("loop disabled");
|
|
}
|
|
}
|
|
}
|