axmol/tests/cpp-tests/Classes/UITest/CocoStudioGUITest/UIFocusTest/UIFocusTest.cpp

664 lines
21 KiB
C++

//
// UIFocusTest.cpp
// cocos2d_tests
//
// Created by guanghui on 5/4/14.
//
//
#include "UIFocusTest.h"
UIFocusTestBase::UIFocusTestBase()
{
}
UIFocusTestBase::~UIFocusTestBase()
{
_eventDispatcher->removeEventListener(_eventListener);
}
bool UIFocusTestBase::init()
{
if (UIScene::init()) {
Layout* root = static_cast<Layout*>(_uiLayer->getChildByTag(81));
Layout* background = dynamic_cast<Layout*>(root->getChildByName("background_Panel"));
background->removeFromParentAndCleanup(true);
_dpadMenu = Menu::create();
auto winSize = Director::getInstance()->getVisibleSize();
auto leftItem = MenuItemFont::create("Left", CC_CALLBACK_0(UIFocusTestBase::onLeftKeyPressed, this));
leftItem->setPosition(Vec2(winSize.width - 100, winSize.height/2));
_dpadMenu->addChild(leftItem);
auto rightItem = MenuItemFont::create("Right", CC_CALLBACK_0(UIFocusTestBase::onRightKeyPressed, this));
rightItem->setPosition(Vec2(winSize.width - 30, winSize.height/2));
_dpadMenu->addChild(rightItem);
auto upItem = MenuItemFont::create("Up", CC_CALLBACK_0(UIFocusTestBase::onUpKeyPressed, this));
upItem->setPosition(Vec2(winSize.width - 60, winSize.height/2 + 50));
_dpadMenu->addChild(upItem);
auto downItem = MenuItemFont::create("Down", CC_CALLBACK_0(UIFocusTestBase::onDownKeyPressed, this));
downItem->setPosition(Vec2(winSize.width - 60, winSize.height/2 - 50));
_dpadMenu->addChild(downItem);
_dpadMenu->setPosition(Vec2::ZERO);
_uiLayer->addChild(_dpadMenu);
//call this method to enable Dpad focus navigation
Widget::enableDpadNavigation(true);
_eventListener = EventListenerFocus::create();
_eventListener->onFocusChanged = CC_CALLBACK_2(UIFocusTestBase::onFocusChanged, this);
_eventDispatcher->addEventListenerWithFixedPriority(_eventListener, 1);
return true;
}
return false;
}
void UIFocusTestBase::onImageViewClicked(cocos2d::Ref *ref, Widget::TouchEventType touchType)
{
if (touchType == Widget::TouchEventType::ENDED) {
Widget *w = (Widget*)ref;
if (w->isFocusEnabled()) {
w->setFocusEnabled(false);
w->setColor(Color3B::YELLOW);
}else{
w->setFocusEnabled(true);
w->setColor(Color3B::WHITE);
}
}
}
void UIFocusTestBase::onLeftKeyPressed()
{
cocos2d::EventKeyboard::KeyCode cocos2dKey =EventKeyboard::KeyCode::KEY_DPAD_LEFT;
cocos2d::EventKeyboard event(cocos2dKey, false);
cocos2d::Director::getInstance()->getEventDispatcher()->dispatchEvent(&event);
}
void UIFocusTestBase::onRightKeyPressed()
{
cocos2d::EventKeyboard::KeyCode cocos2dKey =EventKeyboard::KeyCode::KEY_DPAD_RIGHT;
cocos2d::EventKeyboard event(cocos2dKey, false);
cocos2d::Director::getInstance()->getEventDispatcher()->dispatchEvent(&event);
}
void UIFocusTestBase::onUpKeyPressed()
{
cocos2d::EventKeyboard::KeyCode cocos2dKey =EventKeyboard::KeyCode::KEY_DPAD_UP;
cocos2d::EventKeyboard event(cocos2dKey, false);
cocos2d::Director::getInstance()->getEventDispatcher()->dispatchEvent(&event);
}
void UIFocusTestBase::onDownKeyPressed()
{
cocos2d::EventKeyboard::KeyCode cocos2dKey =EventKeyboard::KeyCode::KEY_DPAD_DOWN;
cocos2d::EventKeyboard event(cocos2dKey, false);
cocos2d::Director::getInstance()->getEventDispatcher()->dispatchEvent(&event);
}
void UIFocusTestBase::onFocusChanged(cocos2d::ui::Widget *widgetLostFocus, cocos2d::ui::Widget *widgetGetFocus)
{
if (widgetGetFocus && widgetGetFocus->isFocusEnabled()) {
widgetGetFocus->setColor(Color3B::RED);
}
if (widgetLostFocus && widgetLostFocus->isFocusEnabled()) {
widgetLostFocus->setColor(Color3B::WHITE);
}
if (widgetLostFocus && widgetGetFocus) {
CCLOG("on focus change, %d widget get focus, %d widget lose focus", widgetGetFocus->getTag(), widgetLostFocus->getTag());
}
}
//UIFocusTestHorizontal
UIFocusTestHorizontal::UIFocusTestHorizontal()
{
}
UIFocusTestHorizontal::~UIFocusTestHorizontal()
{
}
bool UIFocusTestHorizontal::init()
{
if (UIFocusTestBase::init()) {
Size winSize = Director::getInstance()->getVisibleSize();
_horizontalLayout = HBox::create();
_horizontalLayout->setPosition(Vec2(20, winSize.height/2 + 40));
_uiLayer->addChild(_horizontalLayout);
_horizontalLayout->setFocused(true);
_horizontalLayout->setLoopFocus(true);
_horizontalLayout->setTag(100);
_firstFocusedWidget = _horizontalLayout;
int count = 3;
for (int i=0; i<count; ++i) {
ImageView *w = ImageView::create("cocosui/scrollviewbg.png");
w->setTouchEnabled(true);
w->setTag(i);
w->addTouchEventListener(CC_CALLBACK_2(UIFocusTestHorizontal::onImageViewClicked, this));
_horizontalLayout->addChild(w);
}
_loopText = Text::create("loop enabled", "Arial", 20);
_loopText->setPosition(Vec2(winSize.width/2, winSize.height - 50));
_loopText->setColor(Color3B::GREEN);
this->addChild(_loopText);
auto btn = Button::create("cocosui/switch-mask.png");
btn->setTitleText("Toggle Loop");
btn->setPosition(Vec2(60, winSize.height - 50));
btn->setTitleColor(Color3B::RED);
btn->addTouchEventListener(CC_CALLBACK_2(UIFocusTestHorizontal::toggleFocusLoop,this));
this->addChild(btn);
return true;
}
return false;
}
void UIFocusTestHorizontal::toggleFocusLoop(cocos2d::Ref * pObjc, Widget::TouchEventType type)
{
if (type == Widget::TouchEventType::ENDED) {
_horizontalLayout->setLoopFocus(!_horizontalLayout->isLoopFocus());
if (_horizontalLayout->isLoopFocus()) {
_loopText->setString("loop enabled");
}else{
_loopText->setString("loop disabled");
}
}
}
//UIFocusTestVertical
UIFocusTestVertical::UIFocusTestVertical()
{
}
UIFocusTestVertical::~UIFocusTestVertical()
{
}
bool UIFocusTestVertical::init()
{
if (UIFocusTestBase::init()) {
Size winSize = Director::getInstance()->getVisibleSize();
_verticalLayout = VBox::create();
_verticalLayout->setPosition(Vec2(winSize.width/2 - 100, winSize.height - 70));
_uiLayer->addChild(_verticalLayout);
_verticalLayout->setTag(100);
_verticalLayout->setScale(0.5);
_verticalLayout->setFocused(true);
_verticalLayout->setLoopFocus(true);
_firstFocusedWidget = _verticalLayout;
int count = 3;
for (int i=0; i<count; ++i) {
ImageView *w = ImageView::create("cocosui/scrollviewbg.png");
w->setTouchEnabled(true);
w->setTag(i);
w->addTouchEventListener(CC_CALLBACK_2(UIFocusTestVertical::onImageViewClicked, this));
_verticalLayout->addChild(w);
if (i == 2) {
w->requestFocus();
}
}
_loopText = Text::create("loop enabled", "Arial", 20);
_loopText->setPosition(Vec2(winSize.width/2, winSize.height - 50));
_loopText->setColor(Color3B::GREEN);
this->addChild(_loopText);
auto btn = Button::create("cocosui/switch-mask.png");
btn->setTitleText("Toggle Loop");
btn->setPosition(Vec2(60, winSize.height - 50));
btn->setTitleColor(Color3B::RED);
btn->addTouchEventListener(CC_CALLBACK_2(UIFocusTestVertical::toggleFocusLoop, this));
this->addChild(btn);
return true;
}
return false;
}
void UIFocusTestVertical::toggleFocusLoop(cocos2d::Ref * pObjc, Widget::TouchEventType type)
{
if (type == Widget::TouchEventType::ENDED) {
_verticalLayout->setLoopFocus(!_verticalLayout->isLoopFocus());
if (_verticalLayout->isLoopFocus()) {
_loopText->setString("loop enabled");
}else{
_loopText->setString("loop disabled");
}
}
}
//UIFocusTestNestedLayout1
UIFocusTestNestedLayout1::UIFocusTestNestedLayout1()
{
}
UIFocusTestNestedLayout1::~UIFocusTestNestedLayout1()
{
}
bool UIFocusTestNestedLayout1::init()
{
if (UIFocusTestBase::init()) {
Size winSize = Director::getInstance()->getVisibleSize();
_verticalLayout = VBox::create();
_verticalLayout->setPosition(Vec2(winSize.width/2 - 80, winSize.height - 70));
_uiLayer->addChild(_verticalLayout);
_verticalLayout->setScale(0.5);
_verticalLayout->setFocused(true);
_verticalLayout->setLoopFocus(true);
_verticalLayout->setTag(100);
_firstFocusedWidget = _verticalLayout;
int count1 = 1;
for (int i=0; i<count1; ++i) {
ImageView *w = ImageView::create("cocosui/scrollviewbg.png");
w->setAnchorPoint(Vec2::ZERO);
w->setTouchEnabled(true);
w->setScaleX(2.5);
w->setTag(i+count1);
w->addTouchEventListener(CC_CALLBACK_2(UIFocusTestNestedLayout1::onImageViewClicked, this));
_verticalLayout->addChild(w);
}
//add HBox into VBox
HBox *hbox = HBox::create();
hbox->setScale(0.8f);
hbox->setTag(101);
_verticalLayout->addChild(hbox);
int count2 = 2;
for (int i=0; i < count2; ++i) {
ImageView *w = ImageView::create("cocosui/scrollviewbg.png");
w->setAnchorPoint(Vec2(0,1));
w->setScaleY(2.0);
w->setTouchEnabled(true);
w->setTag(i+count1+count2);
w->addTouchEventListener(CC_CALLBACK_2(UIFocusTestNestedLayout1::onImageViewClicked, this));
hbox->addChild(w);
}
VBox *innerVBox = VBox::create();
hbox->addChild(innerVBox);
innerVBox->setTag(102);
// innerVBox->setPassFocusToChild(false);
// innerVBox->setFocusEnabled(false);
int count3 = 2;
for (int i=0; i<count3; ++i) {
ImageView *w = ImageView::create("cocosui/scrollviewbg.png");
w->setTouchEnabled(true);
w->setTag(i+count1+count2+count3);
w->addTouchEventListener(CC_CALLBACK_2(UIFocusTestNestedLayout1::onImageViewClicked, this));
innerVBox->addChild(w);
}
_loopText = Text::create("loop enabled", "Arial", 20);
_loopText->setPosition(Vec2(winSize.width/2, winSize.height - 50));
_loopText->setColor(Color3B::GREEN);
this->addChild(_loopText);
auto btn = Button::create("cocosui/switch-mask.png");
btn->setTitleText("Toggle Loop");
btn->setPosition(Vec2(60, winSize.height - 50));
btn->setTitleColor(Color3B::RED);
btn->addTouchEventListener(CC_CALLBACK_2(UIFocusTestNestedLayout1::toggleFocusLoop, this));
this->addChild(btn);
return true;
}
return false;
}
void UIFocusTestNestedLayout1::toggleFocusLoop(cocos2d::Ref * pObjc, Widget::TouchEventType type)
{
if (type == Widget::TouchEventType::ENDED) {
_verticalLayout->setLoopFocus(!_verticalLayout->isLoopFocus());
if (_verticalLayout->isLoopFocus()) {
_loopText->setString("loop enabled");
}else{
_loopText->setString("loop disabled");
}
}
}
//UIFocusTestNestedLayout2
UIFocusTestNestedLayout2::UIFocusTestNestedLayout2()
{
}
UIFocusTestNestedLayout2::~UIFocusTestNestedLayout2()
{
}
bool UIFocusTestNestedLayout2::init()
{
if (UIFocusTestBase::init()) {
Size winSize = Director::getInstance()->getVisibleSize();
_horizontalLayout = HBox::create();
_horizontalLayout->setPosition(Vec2(winSize.width/2 - 200, winSize.height - 70));
_uiLayer->addChild(_horizontalLayout);
_horizontalLayout->setScale(0.6f);
_horizontalLayout->setFocused(true);
_horizontalLayout->setLoopFocus(true);
_horizontalLayout->setTag(100);
_firstFocusedWidget = _horizontalLayout;
int count1 = 2;
for (int i=0; i<count1; ++i) {
ImageView *w = ImageView::create("cocosui/scrollviewbg.png");
w->setAnchorPoint(Vec2(0,1));
w->setTouchEnabled(true);
w->setTag(i+count1);
w->setScaleY(2.4f);
w->addTouchEventListener(CC_CALLBACK_2(UIFocusTestNestedLayout2::onImageViewClicked, this));
_horizontalLayout->addChild(w);
}
//add HBox into VBox
VBox *vbox = VBox::create();
vbox->setScale(0.8f);
vbox->setTag(101);
_horizontalLayout->addChild(vbox);
int count2 = 2;
for (int i=0; i < count2; ++i) {
ImageView *w = ImageView::create("cocosui/scrollviewbg.png");
w->setAnchorPoint(Vec2(0,1));
w->setScaleX(2.0);
w->setTouchEnabled(true);
w->setTag(i+count1+count2);
w->addTouchEventListener(CC_CALLBACK_2(UIFocusTestNestedLayout2::onImageViewClicked, this));
vbox->addChild(w);
}
HBox *innerHBox = HBox::create();
vbox->addChild(innerHBox);
innerHBox->setTag(102);
// innerVBox->setPassFocusToChild(false);
// innerVBox->setFocusEnabled(false);
int count3 = 2;
for (int i=0; i<count3; ++i) {
ImageView *w = ImageView::create("cocosui/scrollviewbg.png");
w->setTouchEnabled(true);
w->setTag(i+count1+count2+count3);
w->addTouchEventListener(CC_CALLBACK_2(UIFocusTestNestedLayout2::onImageViewClicked, this));
innerHBox->addChild(w);
}
_loopText = Text::create("loop enabled", "Arial", 20);
_loopText->setPosition(Vec2(winSize.width/2, winSize.height - 50));
_loopText->setColor(Color3B::GREEN);
this->addChild(_loopText);
auto btn = Button::create("cocosui/switch-mask.png");
btn->setTitleText("Toggle Loop");
btn->setPosition(Vec2(60, winSize.height - 50));
btn->setTitleColor(Color3B::RED);
btn->addTouchEventListener(CC_CALLBACK_2(UIFocusTestNestedLayout2::toggleFocusLoop, this));
this->addChild(btn);
return true;
}
return false;
}
void UIFocusTestNestedLayout2::toggleFocusLoop(cocos2d::Ref * pObjc, Widget::TouchEventType type)
{
if (type == Widget::TouchEventType::ENDED) {
_horizontalLayout->setLoopFocus(!_horizontalLayout->isLoopFocus());
if (_horizontalLayout->isLoopFocus()) {
_loopText->setString("loop enabled");
}else{
_loopText->setString("loop disabled");
}
}
}
//UIFocusTestNestedLayout3
UIFocusTestNestedLayout3::UIFocusTestNestedLayout3()
{
}
UIFocusTestNestedLayout3::~UIFocusTestNestedLayout3()
{
}
bool UIFocusTestNestedLayout3::init()
{
if (UIFocusTestBase::init()) {
Size winSize = Director::getInstance()->getVisibleSize();
_verticalLayout = VBox::create();
_verticalLayout->setPosition(Vec2(40, winSize.height - 70));
_uiLayer->addChild(_verticalLayout);
_verticalLayout->setScale(0.8f);
_verticalLayout->setFocused(true);
_verticalLayout->setLoopFocus(true);
_verticalLayout->setTag(-1000);
_firstFocusedWidget = _verticalLayout;
HBox *upperHBox = HBox::create();
upperHBox->setTag(-200);
_verticalLayout->addChild(upperHBox);
LinearLayoutParameter *params = LinearLayoutParameter::create();
params->setMargin(Margin(0,0,50,0));
LinearLayoutParameter *vparams = LinearLayoutParameter::create();
vparams->setMargin(Margin(10, 0, 0, 140));
upperHBox->setLayoutParameter(vparams);
int count = 3;
for (int i=0; i<count; ++i) {
VBox *firstVbox = VBox::create();
firstVbox->setScale(0.5);
firstVbox->setLayoutParameter(params);
firstVbox->setTag((i+1) * 100);
int count1 = 3;
for (int j=0; j<count1; ++j) {
ImageView *w = ImageView::create("cocosui/scrollviewbg.png");
w->setTouchEnabled(true);
w->setTag(j+firstVbox->getTag()+1);
w->addTouchEventListener(CC_CALLBACK_2(UIFocusTestBase::onImageViewClicked, this));
firstVbox->addChild(w);
}
upperHBox->addChild(firstVbox);
}
HBox *bottomHBox = HBox::create();
bottomHBox->setScale(0.5);
bottomHBox->setTag(600);
bottomHBox->setLayoutParameter(vparams);
count = 3;
LinearLayoutParameter *bottomParams = LinearLayoutParameter::create();
bottomParams->setMargin(Margin(0, 0, 8, 0));
for (int i=0; i < count; ++i) {
ImageView *w = ImageView::create("cocosui/scrollviewbg.png");
w->setLayoutParameter(bottomParams);
w->setTouchEnabled(true);
w->setTag(i+601);
w->addTouchEventListener(CC_CALLBACK_2(UIFocusTestBase::onImageViewClicked, this));
bottomHBox->addChild(w);
}
_verticalLayout->addChild(bottomHBox);
_loopText = Text::create("loop enabled", "Arial", 20);
_loopText->setPosition(Vec2(winSize.width/2, winSize.height - 50));
_loopText->setColor(Color3B::GREEN);
this->addChild(_loopText);
auto btn = Button::create("cocosui/switch-mask.png");
btn->setTitleText("Toggle Loop");
btn->setPosition(Vec2(60, winSize.height - 50));
btn->setTitleColor(Color3B::RED);
btn->addTouchEventListener(CC_CALLBACK_2(UIFocusTestNestedLayout3::toggleFocusLoop, this));
this->addChild(btn);
return true;
}
return false;
}
void UIFocusTestNestedLayout3::toggleFocusLoop(cocos2d::Ref * pObjc, Widget::TouchEventType type)
{
if (type == Widget::TouchEventType::ENDED) {
_verticalLayout->setLoopFocus(!_verticalLayout->isLoopFocus());
if (_verticalLayout->isLoopFocus()) {
_loopText->setString("loop enabled");
}else{
_loopText->setString("loop disabled");
}
}
}
//UIFocusTestListView
UIFocusTestListView::UIFocusTestListView()
{
}
UIFocusTestListView::~UIFocusTestListView()
{
}
bool UIFocusTestListView::init()
{
if (UIFocusTestBase::init()) {
Size winSize = Director::getInstance()->getVisibleSize();
_listView = ListView::create();
_listView->setDirection(ui::ScrollView::Direction::VERTICAL);
_listView->setBounceEnabled(true);
_listView->setBackGroundImage("cocosui/green_edit.png");
_listView->setBackGroundImageScale9Enabled(true);
_listView->setContentSize(Size(240, 130));
_listView->setPosition(Vec2(40, 70));
_uiLayer->addChild(_listView);
_listView->setScale(0.8f);
_listView->setFocused(true);
_listView->setLoopFocus(true);
_listView->setTag(-1000);
_firstFocusedWidget = _listView;
// create model
Button* default_button = Button::create("cocosui/backtotoppressed.png", "cocosui/backtotopnormal.png");
default_button->setName("Title Button");
// set model
_listView->setItemModel(default_button);
// add default item
ssize_t count = 20;
for (int i = 0; i < count / 4; ++i)
{
_listView->pushBackDefaultItem();
}
// insert default item
for (int i = 0; i < count / 4; ++i)
{
_listView->insertDefaultItem(0);
}
_loopText = Text::create("loop enabled", "Arial", 20);
_loopText->setPosition(Vec2(winSize.width/2, winSize.height - 50));
_loopText->setColor(Color3B::GREEN);
this->addChild(_loopText);
auto btn = Button::create("cocosui/switch-mask.png");
btn->setTitleText("Toggle Loop");
btn->setPosition(Vec2(60, winSize.height - 50));
btn->setTitleColor(Color3B::RED);
btn->addTouchEventListener(CC_CALLBACK_2(UIFocusTestListView::toggleFocusLoop, this));
this->addChild(btn);
return true;
}
return false;
}
void UIFocusTestListView::toggleFocusLoop(cocos2d::Ref * pObjc, Widget::TouchEventType type)
{
if (type == Widget::TouchEventType::ENDED) {
_listView->setLoopFocus(!_listView->isLoopFocus());
if (_listView->isLoopFocus()) {
_loopText->setString("loop enabled");
}else{
_loopText->setString("loop disabled");
}
}
}