mirror of https://github.com/axmolengine/axmol.git
89 lines
1.9 KiB
C++
89 lines
1.9 KiB
C++
#ifndef __ANIMATION_TEST_SCENE_H__
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#define __ANIMATION_TEST_SCENE_H__
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#include "cocos2d.h"
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#include "../../VisibleRect.h"
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#include "../../testBasic.h"
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#include "cocostudio/CocoStudio.h"
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using namespace cocostudio::timeline;
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class ActionTimelineTestScene : public TestScene
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{
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public:
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ActionTimelineTestScene(bool bPortrait = false);
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virtual void runThisTest();
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// The CallBack for back to the main menu scene
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virtual void MainMenuCallback(Ref* pSender);
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};
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enum {
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TEST_ANIMATIONELEMENT = 0,
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TEST_CHANGE_PLAY_SECTION,
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// TEST_TIMELINE_FRAME_EVENT,
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TEST_TIMELINE_PERFORMACE,
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TEST_ANIMATION_LAYER_COUNT
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};
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class ActionTimelineTestLayer : public Layer
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{
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public:
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virtual std::string title() const;
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virtual std::string subtitle() const;
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virtual void restartCallback(Ref* pSender);
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virtual void nextCallback(Ref* pSender);
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virtual void backCallback(Ref* pSender);
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// overrides
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virtual void onEnter() override;
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virtual void onExit() override;
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protected:
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MenuItemImage *restartItem;
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MenuItemImage *nextItem;
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MenuItemImage *backItem;
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};
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class TestActionTimeline : public ActionTimelineTestLayer
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{
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public:
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virtual void onEnter();
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virtual std::string title() const override;
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};
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class TestChangePlaySection : public ActionTimelineTestLayer
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{
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public:
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virtual void onEnter();
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virtual std::string title() const override;
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void onTouchesEnded(const std::vector<Touch*>& touches, Event* event);
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protected:
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ActionTimeline* action;
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};
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class TestTimelineFrameEvent : public ActionTimelineTestLayer
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{
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public:
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virtual void onEnter();
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virtual std::string title() const override;
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void onFrameEvent(Frame* frame);
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};
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class TestTimelinePerformance : public ActionTimelineTestLayer
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{
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public:
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virtual void onEnter();
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virtual std::string title() const override;
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};
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#endif // __ANIMATION_SCENE_H__
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