axmol/test_uphone/tests/Box2DTestBed/TestEntries.cpp

88 lines
2.7 KiB
C++

#ifndef _TestEntries_H_
#define _TestEntries_H_
#include "Test.h"
//#include "GLES-Render.h"
#include "Tests/ContinuousTest.h"
#include "Tests/Cantilever.h"
#include "Tests/BodyTypes.h"
#include "Tests/ApplyForce.h"
#include "Tests/CharacterCollision.h"
#include "Tests/EdgeShapes.h"
#include "Tests/Breakable.h"
#include "Tests/Bridge.h"
//#include "Tests/CCDTest.h"
#include "Tests/Chain.h"
#include "Tests/CollisionFiltering.h"
#include "Tests/CollisionProcessing.h"
#include "Tests/CompoundShapes.h"
#include "Tests/Confined.h"
#include "Tests/DistanceTest.h"
#include "Tests/Dominos.h"
#include "Tests/DynamicTreeTest.h"
#include "Tests/Gears.h"
#include "Tests/LineJoint.h"
#include "Tests/OneSidedPlatform.h"
#include "Tests/PolyCollision.h"
#include "Tests/PolyShapes.h"
#include "Tests/Prismatic.h"
#include "Tests/Pulleys.h"
#include "Tests/Pyramid.h"
#include "Tests/RayCast.h"
#include "Tests/Revolute.h"
#include "Tests/SensorTest.h"
#include "Tests/ShapeEditing.h"
#include "Tests/SliderCrank.h"
#include "Tests/SphereStack.h"
#include "Tests/TheoJansen.h"
#include "Tests/TimeOfImpact.h"
#include "Tests/VaryingFriction.h"
#include "Tests/VaryingRestitution.h"
#include "Tests/VerticalStack.h"
#include "Tests/Web.h"
TestEntry g_testEntries[] =
{
{"Body Types", BodyTypes::Create},
{"Ray-Cast", RayCast::Create},
{"Character Collision", CharacterCollision::Create},
{"Prismatic", Prismatic::Create},
{"Edge Shapes", EdgeShapes::Create},
{"Continuous Test", ContinuousTest::Create},
{"Time of Impact", TimeOfImpact::Create},
{"Vertical Stack", VerticalStack::Create},
{"PolyCollision", PolyCollision::Create},
{"Polygon Shapes", PolyShapes::Create},
{"Apply Force", ApplyForce::Create},
{"Cantilever", Cantilever::Create},
{"SphereStack", SphereStack::Create},
{"Confined", Confined::Create},
{"Bridge", Bridge::Create},
{"Breakable", Breakable::Create},
{"Varying Restitution", VaryingRestitution::Create},
{"Pyramid", Pyramid::Create},
{"One-Sided Platform", OneSidedPlatform::Create},
{"Chain", Chain::Create},
{"Collision Filtering", CollisionFiltering::Create},
{"Collision Processing", CollisionProcessing::Create},
{"Compound Shapes", CompoundShapes::Create},
{"Distance Test", DistanceTest::Create},
{"Dominos", Dominos::Create},
{"Dynamic Tree", DynamicTreeTest::Create},
{"Gears", Gears::Create},
{"Line Joint", LineJoint::Create},
{"Pulleys", Pulleys::Create},
{"Revolute", Revolute::Create},
{"Sensor Test", SensorTest::Create},
{"Shape Editing", ShapeEditing::Create},
{"Slider Crank", SliderCrank::Create},
{"Theo Jansen's Walker", TheoJansen::Create},
{"Varying Friction", VaryingFriction::Create},
{"Web", Web::Create},
};
int g_totalEntries = sizeof(g_testEntries) / sizeof(g_testEntries[0]);
#endif