mirror of https://github.com/axmolengine/axmol.git
88 lines
2.7 KiB
C++
88 lines
2.7 KiB
C++
#ifndef _TestEntries_H_
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#define _TestEntries_H_
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#include "Test.h"
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//#include "GLES-Render.h"
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#include "Tests/ContinuousTest.h"
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#include "Tests/Cantilever.h"
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#include "Tests/BodyTypes.h"
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#include "Tests/ApplyForce.h"
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#include "Tests/CharacterCollision.h"
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#include "Tests/EdgeShapes.h"
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#include "Tests/Breakable.h"
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#include "Tests/Bridge.h"
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//#include "Tests/CCDTest.h"
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#include "Tests/Chain.h"
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#include "Tests/CollisionFiltering.h"
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#include "Tests/CollisionProcessing.h"
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#include "Tests/CompoundShapes.h"
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#include "Tests/Confined.h"
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#include "Tests/DistanceTest.h"
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#include "Tests/Dominos.h"
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#include "Tests/DynamicTreeTest.h"
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#include "Tests/Gears.h"
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#include "Tests/LineJoint.h"
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#include "Tests/OneSidedPlatform.h"
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#include "Tests/PolyCollision.h"
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#include "Tests/PolyShapes.h"
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#include "Tests/Prismatic.h"
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#include "Tests/Pulleys.h"
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#include "Tests/Pyramid.h"
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#include "Tests/RayCast.h"
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#include "Tests/Revolute.h"
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#include "Tests/SensorTest.h"
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#include "Tests/ShapeEditing.h"
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#include "Tests/SliderCrank.h"
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#include "Tests/SphereStack.h"
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#include "Tests/TheoJansen.h"
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#include "Tests/TimeOfImpact.h"
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#include "Tests/VaryingFriction.h"
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#include "Tests/VaryingRestitution.h"
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#include "Tests/VerticalStack.h"
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#include "Tests/Web.h"
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TestEntry g_testEntries[] =
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{
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{"Body Types", BodyTypes::Create},
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{"Ray-Cast", RayCast::Create},
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{"Character Collision", CharacterCollision::Create},
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{"Prismatic", Prismatic::Create},
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{"Edge Shapes", EdgeShapes::Create},
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{"Continuous Test", ContinuousTest::Create},
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{"Time of Impact", TimeOfImpact::Create},
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{"Vertical Stack", VerticalStack::Create},
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{"PolyCollision", PolyCollision::Create},
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{"Polygon Shapes", PolyShapes::Create},
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{"Apply Force", ApplyForce::Create},
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{"Cantilever", Cantilever::Create},
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{"SphereStack", SphereStack::Create},
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{"Confined", Confined::Create},
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{"Bridge", Bridge::Create},
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{"Breakable", Breakable::Create},
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{"Varying Restitution", VaryingRestitution::Create},
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{"Pyramid", Pyramid::Create},
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{"One-Sided Platform", OneSidedPlatform::Create},
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{"Chain", Chain::Create},
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{"Collision Filtering", CollisionFiltering::Create},
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{"Collision Processing", CollisionProcessing::Create},
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{"Compound Shapes", CompoundShapes::Create},
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{"Distance Test", DistanceTest::Create},
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{"Dominos", Dominos::Create},
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{"Dynamic Tree", DynamicTreeTest::Create},
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{"Gears", Gears::Create},
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{"Line Joint", LineJoint::Create},
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{"Pulleys", Pulleys::Create},
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{"Revolute", Revolute::Create},
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{"Sensor Test", SensorTest::Create},
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{"Shape Editing", ShapeEditing::Create},
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{"Slider Crank", SliderCrank::Create},
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{"Theo Jansen's Walker", TheoJansen::Create},
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{"Varying Friction", VaryingFriction::Create},
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{"Web", Web::Create},
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};
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int g_totalEntries = sizeof(g_testEntries) / sizeof(g_testEntries[0]);
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#endif
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