axmol/cocos/platform/win8.1-universal
Dale Stammen c47de9d04f make new render surface current after device lost 2015-08-20 13:26:03 -07:00
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cocos2d-js don't delete rendering thread. SpiderMonkey needs to stay on same thread 2015-06-03 09:19:05 -07:00
Cocos2dRenderer.cpp updates to pass Windows App Certification tests 2015-08-18 11:06:47 -07:00
Cocos2dRenderer.h updates to pass Windows App Certification tests 2015-08-18 11:06:47 -07:00
OpenGLES.cpp added EGL_PLATFORM_ANGLE_ENABLE_AUTOMATIC_TRIM_ANGLE 2015-04-22 19:07:48 -07:00
OpenGLES.h made Cleanup() public 2015-04-22 19:08:11 -07:00
OpenGLESPage.xaml updates to pass Windows App Certification tests 2015-08-18 11:06:47 -07:00
OpenGLESPage.xaml.cpp make new render surface current after device lost 2015-08-20 13:26:03 -07:00
OpenGLESPage.xaml.h updates to pass Windows App Certification tests 2015-08-18 11:06:47 -07:00
pch.cpp added windows 8.1 platform support files 2014-10-23 07:38:04 -07:00
pch.h updated project files with new pch files 2014-10-23 19:40:57 -07:00