mirror of https://github.com/axmolengine/axmol.git
56 lines
2.5 KiB
C++
56 lines
2.5 KiB
C++
/******************************************************************************
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* Spine Runtimes Software License
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* Version 2.1
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*
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* Copyright (c) 2013, Esoteric Software
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* All rights reserved.
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*
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* You are granted a perpetual, non-exclusive, non-sublicensable and
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* non-transferable license to install, execute and perform the Spine Runtimes
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* Software (the "Software") solely for internal use. Without the written
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* permission of Esoteric Software (typically granted by licensing Spine), you
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* may not (a) modify, translate, adapt or otherwise create derivative works,
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* improvements of the Software or develop new applications using the Software
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* or (b) remove, delete, alter or obscure any trademarks or any copyright,
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* trademark, patent or other intellectual property or proprietary rights
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* notices on or in the Software, including any copy thereof. Redistributions
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* in binary or source form must include this license and terms.
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*
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* THIS SOFTWARE IS PROVIDED BY ESOTERIC SOFTWARE "AS IS" AND ANY EXPRESS OR
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* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
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* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
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* EVENT SHALL ESOTERIC SOFTARE BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
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* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
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* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
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* OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*****************************************************************************/
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#include <spine/spine-cocos2dx.h>
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#include <spine/extension.h>
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USING_NS_CC;
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void _spAtlasPage_createTexture (spAtlasPage* self, const char* path) {
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Texture2D* texture = Director::getInstance()->getTextureCache()->addImage(path);
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texture->retain();
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self->rendererObject = texture;
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self->width = texture->getPixelsWide();
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self->height = texture->getPixelsHigh();
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}
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void _spAtlasPage_disposeTexture (spAtlasPage* self) {
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((Texture2D*)self->rendererObject)->release();
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}
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char* _spUtil_readFile (const char* path, int* length) {
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Data data = FileUtils::getInstance()->getDataFromFile(
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FileUtils::getInstance()->fullPathForFilename(path).c_str());
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*length = data.getSize();
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char* bytes = MALLOC(char, *length);
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memcpy(bytes, data.getBytes(), *length);
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return bytes;
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}
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