mirror of https://github.com/axmolengine/axmol.git
611 lines
19 KiB
C++
611 lines
19 KiB
C++
/****************************************************************************
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Copyright (c) 2013 cocos2d-x.org
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http://www.cocos2d-x.org
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#include "CCEventDispatcher.h"
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#include "CCEvent.h"
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#include "CCTouchEvent.h"
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#include "CCTouchEventListener.h"
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#include "base_nodes/CCNode.h"
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#include "CCDirector.h"
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#include <algorithm>
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#define DUMP_LISTENER_ITEM_PRIORITY_INFO 0
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namespace
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{
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class DispatchGuard
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{
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public:
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DispatchGuard(int& count):
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_count(count)
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{
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++_count;
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}
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~DispatchGuard()
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{
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--_count;
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}
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private:
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int& _count;
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};
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}
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NS_CC_BEGIN
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EventDispatcher::EventDispatcher()
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: _inDispatch(0)
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, _listeners(nullptr)
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, _isEnabled(true)
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{
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}
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EventDispatcher::~EventDispatcher()
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{
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}
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EventDispatcher* EventDispatcher::getInstance()
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{
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static EventDispatcher _instance;
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return &_instance;
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}
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void EventDispatcher::addEventListenerWithItem(EventListenerItem* item)
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{
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if (!_listeners)
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{
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_listeners = new std::map<std::string, std::vector<EventListenerItem*>*>();
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}
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std::vector<EventListenerItem*>* listenerList = nullptr;
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auto itr = _listeners->find(item->listener->type);
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if (itr == _listeners->end())
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{
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listenerList = new std::vector<EventListenerItem*>();
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listenerList->reserve(100);
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_listeners->insert(std::make_pair(item->listener->type, listenerList));
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}
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else
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{
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listenerList = itr->second;
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}
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listenerList->insert(listenerList->begin(), item);
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}
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void EventDispatcher::addEventListenerWithSceneGraphPriority(EventListener* listener, Node* node)
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{
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CCASSERT(!listener->_isRegistered, "The listener has been registered.");
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if (!listener->checkAvaiable())
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return;
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auto item = new EventListenerItem();
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item->node = node;
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item->fixedPriority = 0;
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item->listener = listener;
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item->listener->retain();
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item->listener->_isRegistered = true;
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addEventListenerWithItem(item);
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node->associateEventListener(listener);
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}
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void EventDispatcher::addEventListenerWithFixedPriority(EventListener* listener, int fixedPriority)
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{
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CCASSERT(!listener->_isRegistered, "The listener has been registered.");
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CCASSERT(fixedPriority != 0, "0 priority is forbidden for fixed priority since it's used for scene graph based priority.");
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if (!listener->checkAvaiable())
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return;
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auto item = new EventListenerItem();
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item->node = nullptr;
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item->fixedPriority = fixedPriority;
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item->listener = listener;
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item->listener->retain();
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item->listener->_isRegistered = true;
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addEventListenerWithItem(item);
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}
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void EventDispatcher::removeEventListener(EventListener* listener)
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{
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if (_listeners == nullptr || listener == nullptr)
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return;
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for (auto iter = _listeners->begin(); iter != _listeners->end();)
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{
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for (auto itemIter = iter->second->begin(); itemIter != iter->second->end(); ++itemIter)
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{
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if ((*itemIter)->listener == listener)
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{
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if (_inDispatch == 0)
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{
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(*itemIter)->listener->release();
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delete (*itemIter);
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iter->second->erase(itemIter);
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}
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else
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{
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(*itemIter)->listener = nullptr;
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}
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break;
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}
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}
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if (iter->second->empty())
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{
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auto list = iter->second;
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iter = _listeners->erase(iter);
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CC_SAFE_DELETE(list);
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}
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else
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{
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++iter;
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}
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}
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if (_listeners->empty())
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{
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CC_SAFE_DELETE(_listeners);
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}
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}
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void EventDispatcher::setPriorityWithSceneGraph(EventListener* listener, Node* node)
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{
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if (_listeners == nullptr || listener == nullptr || node == nullptr)
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return;
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for (auto iter = _listeners->begin(); iter != _listeners->end(); ++iter)
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{
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for (auto itemIter = iter->second->begin(); itemIter != iter->second->end(); ++itemIter)
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{
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auto item = *itemIter;
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if (item->listener == listener)
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{
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item->fixedPriority = 0;
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item->node = node;
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return;
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}
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}
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}
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}
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void EventDispatcher::setPriorityWithFixedValue(EventListener* listener, int fixedPriority)
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{
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if (_listeners == nullptr || listener == nullptr)
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return;
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for (auto iter = _listeners->begin(); iter != _listeners->end(); ++iter)
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{
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for (auto itemIter = iter->second->begin(); itemIter != iter->second->end(); ++itemIter)
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{
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auto item = *itemIter;
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if (item->listener == listener)
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{
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item->fixedPriority = fixedPriority;
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if (item->node != nullptr)
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{
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item->node->dissociateEventListener(listener);
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item->node = nullptr;
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}
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return;
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}
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}
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}
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}
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void EventDispatcher::dispatchEvent(Event* event, bool toSortListeners)
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{
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if (_listeners == nullptr || !_isEnabled)
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return;
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if (toSortListeners)
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sortAllEventListenerItemsForType(event->_type);
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DispatchGuard guard(_inDispatch);
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if (event->_type == TouchEvent::EVENT_TYPE)
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{
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dispatchTouchEvent(static_cast<TouchEvent*>(event));
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return;
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}
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if (_listeners)
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{
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auto iter = _listeners->find(event->getType());
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if (iter != _listeners->end())
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{
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auto listenerList = iter->second;
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for (auto& item : *listenerList)
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{
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CCASSERT(item, "listener item is invalid.");
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event->setCurrentTarget(item->node);
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item->listener->onEvent(event);
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if (event->isStopped())
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break;
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}
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}
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}
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removeUnregisteredListeners();
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}
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void EventDispatcher::dispatchTouchEvent(TouchEvent* event)
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{
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auto touchListeners = getListenerItemsForType(TouchEvent::EVENT_TYPE);
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if (touchListeners == nullptr)
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return;
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std::vector<EventDispatcher::EventListenerItem*> oneByOnelisteners;
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oneByOnelisteners.reserve(touchListeners->size());
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std::vector<EventDispatcher::EventListenerItem*> allInOnelisteners;
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allInOnelisteners.reserve(touchListeners->size());
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TouchEventListener* touchEventListener = nullptr;
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std::for_each(touchListeners->begin(), touchListeners->end(), [&](EventListenerItem*& item){
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touchEventListener = static_cast<TouchEventListener*>(item->listener);
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if (touchEventListener->_dispatchMode == Touch::DispatchMode::ONE_BY_ONE)
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{
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oneByOnelisteners.push_back(item);
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}
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else if (touchEventListener->_dispatchMode == Touch::DispatchMode::ALL_AT_ONCE)
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{
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allInOnelisteners.push_back(item);
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}
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else
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{
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CCASSERT(false, "Not supported touch listener type.");
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}
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});
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bool isNeedsMutableSet = (oneByOnelisteners.size() > 0 && allInOnelisteners.size() > 0);
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std::vector<Touch*> orignalTouches = event->getTouches();
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std::vector<Touch*> mutableTouches(orignalTouches.size());
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std::copy(orignalTouches.begin(), orignalTouches.end(), mutableTouches.begin());
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//
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// process the target handlers 1st
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//
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if (oneByOnelisteners.size() > 0)
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{
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auto mutableTouchesIter = mutableTouches.begin();
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auto touchesIter = orignalTouches.begin();
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for (; touchesIter != orignalTouches.end(); ++touchesIter)
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{
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bool isSwallowed = false;
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for (auto& item : oneByOnelisteners)
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{
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// Skip if the listener was removed.
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if (item->listener == nullptr)
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continue;
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event->setCurrentTarget(item->node);
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bool isClaimed = false;
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std::vector<Touch*>::iterator removedIter;
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auto touchEventListener = static_cast<TouchEventListener*>(item->listener);
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TouchEvent::EventCode eventCode = event->getEventCode();
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if (eventCode == TouchEvent::EventCode::BEGAN)
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{
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if (touchEventListener->onTouchBegan)
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{
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isClaimed = touchEventListener->onTouchBegan(*touchesIter, event);
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if (isClaimed)
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{
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touchEventListener->_claimedTouches.push_back(*touchesIter);
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}
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}
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}
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else if (touchEventListener->_claimedTouches.size() > 0
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&& ((removedIter = std::find(touchEventListener->_claimedTouches.begin(), touchEventListener->_claimedTouches.end(), *touchesIter)) != touchEventListener->_claimedTouches.end()))
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{
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isClaimed = true;
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switch (eventCode)
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{
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case TouchEvent::EventCode::MOVED:
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if (touchEventListener->onTouchMoved)
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{
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touchEventListener->onTouchMoved(*touchesIter, event);
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}
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break;
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case TouchEvent::EventCode::ENDED:
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if (touchEventListener->onTouchEnded)
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{
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touchEventListener->onTouchEnded(*touchesIter, event);
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}
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touchEventListener->_claimedTouches.erase(removedIter);
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break;
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case TouchEvent::EventCode::CANCELLED:
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if (touchEventListener->onTouchCancelled)
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{
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touchEventListener->onTouchCancelled(*touchesIter, event);
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}
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touchEventListener->_claimedTouches.erase(removedIter);
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break;
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default:
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CCASSERT(false, "The eventcode is invalid.");
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break;
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}
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}
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// If the event was stopped, return directly.
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if (event->isStopped())
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{
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removeUnregisteredListeners();
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return;
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}
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CCASSERT((*touchesIter)->getID() == (*mutableTouchesIter)->getID(), "");
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if (isClaimed && touchEventListener->_needSwallow)
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{
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if (isNeedsMutableSet)
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{
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mutableTouchesIter = mutableTouches.erase(mutableTouchesIter);
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isSwallowed = true;
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}
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break;
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}
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}
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if (!isSwallowed)
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++mutableTouchesIter;
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}
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}
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//
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// process standard handlers 2nd
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//
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if (allInOnelisteners.size() > 0 && mutableTouches.size() > 0)
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{
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for (auto& item : allInOnelisteners)
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{
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// Skip if the listener was removed.
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if (item->listener == nullptr)
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continue;
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event->setCurrentTarget(item->node);
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auto touchEventListener = static_cast<TouchEventListener*>(item->listener);
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switch (event->getEventCode())
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{
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case TouchEvent::EventCode::BEGAN:
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if (touchEventListener->onTouchesBegan)
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{
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touchEventListener->onTouchesBegan(mutableTouches, event);
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}
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break;
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case TouchEvent::EventCode::MOVED:
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if (touchEventListener->onTouchesMoved)
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{
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touchEventListener->onTouchesMoved(mutableTouches, event);
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}
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break;
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case TouchEvent::EventCode::ENDED:
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if (touchEventListener->onTouchesEnded)
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{
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touchEventListener->onTouchesEnded(mutableTouches, event);
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}
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break;
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case TouchEvent::EventCode::CANCELLED:
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if (touchEventListener->onTouchesCancelled)
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{
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touchEventListener->onTouchesCancelled(mutableTouches, event);
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}
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break;
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default:
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CCASSERT(false, "The eventcode is invalid.");
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break;
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}
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// If the event was stopped, return directly.
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if (event->isStopped())
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{
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removeUnregisteredListeners();
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return;
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}
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}
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}
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removeUnregisteredListeners();
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}
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void EventDispatcher::removeUnregisteredListeners()
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{
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if (!_listeners)
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return;
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auto listenerItemIter = _listeners->begin();
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while (listenerItemIter != _listeners->end())
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{
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auto removeIterBegin = std::remove_if(listenerItemIter->second->begin(), listenerItemIter->second->end(), [](const EventListenerItem* item){
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return item->listener == nullptr;
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});
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for (auto iter = removeIterBegin; iter != listenerItemIter->second->end(); ++iter)
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{
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delete (*iter);
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}
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listenerItemIter->second->erase(removeIterBegin, listenerItemIter->second->end());
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if (listenerItemIter->second->empty())
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{
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delete listenerItemIter->second;
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listenerItemIter = _listeners->erase(listenerItemIter);
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}
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else
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{
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++listenerItemIter;
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}
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}
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if (_listeners->empty())
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{
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delete _listeners;
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_listeners = nullptr;
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}
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}
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void EventDispatcher::sortAllEventListenerItemsForType(const std::string &eventType)
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{
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if (_listeners == nullptr)
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return;
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auto listenerList = getListenerItemsForType(eventType);
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if (listenerList == nullptr)
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return;
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// After sort: priority < 0, = 0, scene graph, > 0
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std::sort(listenerList->begin(), listenerList->end(), [](const EventListenerItem* item1, const EventListenerItem* item2) {
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// item1 and item2 are both using fixed priority.
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if (nullptr == item1->node && nullptr == item2->node)
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{
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return item1->fixedPriority < item2->fixedPriority;
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}
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// item1 and item2 are both using scene graph based priority.
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else if (nullptr != item1->node && nullptr != item2->node)
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{
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return item1->node->getEventPriority() > item2->node->getEventPriority();
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}
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else if (nullptr != item1->node && nullptr == item2->node)
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{
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return 0 < item2->fixedPriority;
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}
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else if (nullptr == item1->node && nullptr != item2->node)
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{
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return item1->fixedPriority <= 0;
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}
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else
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{
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CCASSERT(false, "sort event node error...");
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return false;
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}
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});
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#if DUMP_LISTENER_ITEM_PRIORITY_INFO
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log("-----------------------------------");
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for (auto& item : *listenerList)
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{
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log("listener item priority: node (%p), fixed (%d)", item->node, item->fixedPriority);
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}
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#endif
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}
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std::vector<EventDispatcher::EventListenerItem*>* EventDispatcher::getListenerItemsForType(const std::string &eventType)
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{
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if (_listeners != nullptr)
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{
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auto iter = _listeners->find(eventType);
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if (iter != _listeners->end())
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{
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return iter->second;
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}
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}
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return nullptr;
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}
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void EventDispatcher::removeListenersForEventType(const std::string& eventType)
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{
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if (_listeners == nullptr)
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return;
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auto listenerItemIter = _listeners->find(eventType);
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if (listenerItemIter != _listeners->end())
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{
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for (auto iter = listenerItemIter->second->begin(); iter != listenerItemIter->second->end(); ++iter)
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{
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(*iter)->listener->release();
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delete (*iter);
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}
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listenerItemIter->second->clear();
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delete listenerItemIter->second;
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_listeners->erase(listenerItemIter);
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}
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}
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void EventDispatcher::removeAllListeners()
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{
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if (_listeners == nullptr)
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return;
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for (auto listenerItemIter = _listeners->begin(); listenerItemIter != _listeners->end(); ++listenerItemIter)
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{
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for (auto iter = listenerItemIter->second->begin(); iter != listenerItemIter->second->end(); ++iter)
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{
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(*iter)->listener->release();
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delete (*iter);
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}
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listenerItemIter->second->clear();
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delete listenerItemIter->second;
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}
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delete _listeners;
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_listeners = nullptr;
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|
}
|
|
|
|
void EventDispatcher::setEnabled(bool isEnabled)
|
|
{
|
|
_isEnabled = isEnabled;
|
|
}
|
|
|
|
|
|
bool EventDispatcher::isEnabled() const
|
|
{
|
|
return _isEnabled;
|
|
}
|
|
|
|
NS_CC_END
|