mirror of https://github.com/axmolengine/axmol.git
112 lines
4.6 KiB
Makefile
Executable File
112 lines
4.6 KiB
Makefile
Executable File
LOCAL_PATH := $(call my-dir)
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include $(CLEAR_VARS)
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LOCAL_MODULE := cocos2d_js_android_static
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LOCAL_MODULE_FILENAME := libjscocos2dandroid
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ifeq ($(COCOS_SIMULATOR_BUILD),1)
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LOCAL_ARM_MODE := arm
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endif
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LOCAL_SRC_FILES := ../manual/platform/android/CCJavascriptJavaBridge.cpp
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LOCAL_C_INCLUDES := $(LOCAL_PATH)/../../.. \
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$(LOCAL_PATH)/../manual \
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$(LOCAL_PATH)/../manual/platform/android \
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$(LOCAL_PATH)/../../../base \
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$(LOCAL_PATH)/../../../../external/chipmunk/include/chipmunk
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LOCAL_EXPORT_LDLIBS := -lGLESv2 \
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-llog \
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-lz \
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-landroid
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LOCAL_STATIC_LIBRARIES := spidermonkey_static
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include $(BUILD_STATIC_LIBRARY)
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#==============================================================
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include $(CLEAR_VARS)
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LOCAL_MODULE := cocos2d_js_static
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LOCAL_MODULE_FILENAME := libjscocos2d
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LOCAL_SRC_FILES := ../auto/jsb_cocos2dx_3d_auto.cpp \
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../auto/jsb_cocos2dx_extension_auto.cpp \
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../auto/jsb_cocos2dx_3d_extension_auto.cpp \
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../auto/jsb_cocos2dx_spine_auto.cpp \
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../auto/jsb_cocos2dx_auto.cpp \
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../auto/jsb_cocos2dx_studio_auto.cpp \
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../auto/jsb_cocos2dx_builder_auto.cpp \
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../auto/jsb_cocos2dx_ui_auto.cpp \
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../auto/jsb_cocos2dx_experimental.cpp \
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../auto/jsb_cocos2dx_physics3d_auto.cpp \
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../manual/ScriptingCore.cpp \ \
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../manual/cocos2d_specifics.cpp \
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../manual/js_manual_conversions.cpp \
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../manual/js_bindings_core.cpp \
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../manual/js_bindings_opengl.cpp \
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../manual/jsb_opengl_functions.cpp \
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../manual/jsb_opengl_manual.cpp \
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../manual/jsb_opengl_registration.cpp \
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../manual/jsb_event_dispatcher_manual.cpp \
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../manual/3d/jsb_cocos2dx_3d_manual.cpp \
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../manual/chipmunk/js_bindings_chipmunk_auto_classes.cpp \
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../manual/chipmunk/js_bindings_chipmunk_functions.cpp \
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../manual/chipmunk/js_bindings_chipmunk_manual.cpp \
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../manual/chipmunk/js_bindings_chipmunk_registration.cpp \
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../manual/cocosbuilder/js_bindings_ccbreader.cpp \
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../manual/cocostudio/jsb_cocos2dx_studio_conversions.cpp \
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../manual/cocostudio/jsb_cocos2dx_studio_manual.cpp \
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../manual/extension/jsb_cocos2dx_extension_manual.cpp \
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../manual/localstorage/js_bindings_system_functions.cpp \
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../manual/localstorage/js_bindings_system_registration.cpp \
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../manual/network/jsb_socketio.cpp \
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../manual/network/jsb_websocket.cpp \
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../manual/network/XMLHTTPRequest.cpp \
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../manual/spine/jsb_cocos2dx_spine_manual.cpp \
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../manual/ui/jsb_cocos2dx_ui_manual.cpp \
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../manual/experimental/jsb_cocos2dx_experimental_manual.cpp \
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../manual/physics3d/jsb_cocos2dx_physics3d_manual.cpp
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LOCAL_CFLAGS := -DCOCOS2D_JAVASCRIPT
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LOCAL_EXPORT_CFLAGS := -DCOCOS2D_JAVASCRIPT
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LOCAL_C_INCLUDES := $(LOCAL_PATH)/../manual \
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$(LOCAL_PATH)/../manual/cocostudio \
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$(LOCAL_PATH)/../manual/spine \
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$(LOCAL_PATH)/../auto \
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$(LOCAL_PATH)/../../../2d \
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$(LOCAL_PATH)/../../../3d \
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$(LOCAL_PATH)/../../../physics3d \
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$(LOCAL_PATH)/../../../base \
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$(LOCAL_PATH)/../../../ui \
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$(LOCAL_PATH)/../../../audio/include \
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$(LOCAL_PATH)/../../../storage \
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$(LOCAL_PATH)/../../../../extensions \
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$(LOCAL_PATH)/../../../editor-support/spine \
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$(LOCAL_PATH)/../../../editor-support/cocosbuilder \
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$(LOCAL_PATH)/../../../editor-support/cocostudio
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LOCAL_EXPORT_C_INCLUDES := $(LOCAL_PATH)/../manual \
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$(LOCAL_PATH)/../auto \
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$(LOCAL_PATH)/../../../audio/include
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LOCAL_WHOLE_STATIC_LIBRARIES := cocos2d_js_android_static
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LOCAL_STATIC_LIBRARIES := cocos2dx_static
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LOCAL_STATIC_LIBRARIES += cocos_localstorage_static
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include $(BUILD_STATIC_LIBRARY)
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$(call import-module,.)
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$(call import-module,external/spidermonkey/prebuilt/android)
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$(call import-module,storage/local-storage)
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