axmol/cocos2dx/sprite_nodes
Ricardo Quesada 159ef1ec68 clone() doesn't use copy constructor
... and other bug fixes
2013-06-18 15:06:53 -07:00
..
CCAnimation.cpp clone() doesn't use copy constructor 2013-06-18 15:06:53 -07:00
CCAnimation.h clone() doesn't use copy constructor 2013-06-18 15:06:53 -07:00
CCAnimationCache.cpp fixed #2129: Rename m_iVar to _var, remove CC prefixes. 2013-06-15 14:03:30 +08:00
CCAnimationCache.h fixed #2129: Rename m_iVar to _var, remove CC prefixes. 2013-06-15 14:03:30 +08:00
CCSprite.cpp fixed #2129: Rename m_iVar to _var, remove CC prefixes. 2013-06-15 14:03:30 +08:00
CCSprite.h fixed #2129: Rename m_iVar to _var, remove CC prefixes. 2013-06-15 14:03:30 +08:00
CCSpriteBatchNode.cpp fixed #2129: Rename m_iVar to _var, remove CC prefixes. 2013-06-15 14:03:30 +08:00
CCSpriteBatchNode.h fixed #2129: Rename m_iVar to _var, remove CC prefixes. 2013-06-15 14:03:30 +08:00
CCSpriteFrame.cpp clone() doesn't use copy constructor 2013-06-18 15:06:53 -07:00
CCSpriteFrame.h clone() doesn't use copy constructor 2013-06-18 15:06:53 -07:00
CCSpriteFrameCache.cpp fixed #2129: Rename m_iVar to _var, remove CC prefixes. 2013-06-15 14:03:30 +08:00
CCSpriteFrameCache.h fixed #2129: Rename m_iVar to _var, remove CC prefixes. 2013-06-15 14:03:30 +08:00