mirror of https://github.com/axmolengine/axmol.git
79 lines
3.0 KiB
Lua
79 lines
3.0 KiB
Lua
|
|
--------------------------------
|
|
-- @module CameraBackgroundBrush
|
|
-- @extend Ref
|
|
-- @parent_module cc
|
|
|
|
--------------------------------
|
|
-- get brush type<br>
|
|
-- return BrushType
|
|
-- @function [parent=#CameraBackgroundBrush] getBrushType
|
|
-- @param self
|
|
-- @return int#int ret (return value: int)
|
|
|
|
--------------------------------
|
|
-- draw the background
|
|
-- @function [parent=#CameraBackgroundBrush] drawBackground
|
|
-- @param self
|
|
-- @param #cc.Camera camera
|
|
-- @return CameraBackgroundBrush#CameraBackgroundBrush self (return value: cc.CameraBackgroundBrush)
|
|
|
|
--------------------------------
|
|
--
|
|
-- @function [parent=#CameraBackgroundBrush] init
|
|
-- @param self
|
|
-- @return bool#bool ret (return value: bool)
|
|
|
|
--------------------------------
|
|
-- Creates a Skybox brush with 6 textures.<br>
|
|
-- param positive_x texture for the right side of the texture cube face.<br>
|
|
-- param negative_x texture for the up side of the texture cube face.<br>
|
|
-- param positive_y texture for the top side of the texture cube face<br>
|
|
-- param negative_y texture for the bottom side of the texture cube face<br>
|
|
-- param positive_z texture for the forward side of the texture cube face.<br>
|
|
-- param negative_z texture for the rear side of the texture cube face.<br>
|
|
-- return A new brush inited with given parameters.
|
|
-- @function [parent=#CameraBackgroundBrush] createSkyboxBrush
|
|
-- @param self
|
|
-- @param #string positive_x
|
|
-- @param #string negative_x
|
|
-- @param #string positive_y
|
|
-- @param #string negative_y
|
|
-- @param #string positive_z
|
|
-- @param #string negative_z
|
|
-- @return CameraBackgroundSkyBoxBrush#CameraBackgroundSkyBoxBrush ret (return value: cc.CameraBackgroundSkyBoxBrush)
|
|
|
|
--------------------------------
|
|
-- Creates a color brush<br>
|
|
-- param color Color of brush<br>
|
|
-- param depth Depth used to clear depth buffer<br>
|
|
-- return Created brush
|
|
-- @function [parent=#CameraBackgroundBrush] createColorBrush
|
|
-- @param self
|
|
-- @param #color4f_table color
|
|
-- @param #float depth
|
|
-- @return CameraBackgroundColorBrush#CameraBackgroundColorBrush ret (return value: cc.CameraBackgroundColorBrush)
|
|
|
|
--------------------------------
|
|
-- Creates a none brush, it does nothing when clear the background<br>
|
|
-- return Created brush.
|
|
-- @function [parent=#CameraBackgroundBrush] createNoneBrush
|
|
-- @param self
|
|
-- @return CameraBackgroundBrush#CameraBackgroundBrush ret (return value: cc.CameraBackgroundBrush)
|
|
|
|
--------------------------------
|
|
-- Creates a depth brush, which clears depth buffer with a given depth.<br>
|
|
-- param depth Depth used to clear depth buffer<br>
|
|
-- return Created brush
|
|
-- @function [parent=#CameraBackgroundBrush] createDepthBrush
|
|
-- @param self
|
|
-- @return CameraBackgroundDepthBrush#CameraBackgroundDepthBrush ret (return value: cc.CameraBackgroundDepthBrush)
|
|
|
|
--------------------------------
|
|
--
|
|
-- @function [parent=#CameraBackgroundBrush] CameraBackgroundBrush
|
|
-- @param self
|
|
-- @return CameraBackgroundBrush#CameraBackgroundBrush self (return value: cc.CameraBackgroundBrush)
|
|
|
|
return nil
|