mirror of https://github.com/axmolengine/axmol.git
412 lines
9.3 KiB
C++
412 lines
9.3 KiB
C++
#ifndef _CCB_CCBREADER_H_
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#define _CCB_CCBREADER_H_
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#include <set>
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#include <string>
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#include <vector>
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#include "2d/CCNode.h"
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#include "base/CCData.h"
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#include "base/CCMap.h"
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#include "CCBSequence.h"
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#include "extensions/GUI/CCControlExtension/CCControl.h"
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#include "cocosbuilder/CCBAnimationManager.h"
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#if (CC_TARGET_PLATFORM == CC_PLATFORM_WINRT)
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#ifdef ABSOLUTE
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#undef ABSOLUTE
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#endif
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#endif
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#define CCB_STATIC_NEW_AUTORELEASE_OBJECT_METHOD(T, METHOD) static T * METHOD() { \
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T * ptr = new (std::nothrow) T(); \
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if(ptr != NULL) { \
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ptr->autorelease(); \
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return ptr; \
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} \
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CC_SAFE_DELETE(ptr); \
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return NULL; \
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}
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#define CCB_STATIC_NEW_AUTORELEASE_OBJECT_WITH_INIT_METHOD(T, METHOD) static T * METHOD() { \
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T * ptr = new (std::nothrow) T(); \
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if(ptr != NULL && ptr->init()) { \
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ptr->autorelease(); \
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return ptr; \
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} \
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CC_SAFE_DELETE(ptr); \
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return NULL; \
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}
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#define CCB_VERSION 5
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namespace cocosbuilder {
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/**
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* @addtogroup cocosbuilder
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* @{
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*/
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class CCBFile : public cocos2d::Node
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{
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private:
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cocos2d::Node *_CCBFileNode;
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public:
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CCBFile();
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static CCBFile* create();
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cocos2d::Node* getCCBFileNode();
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void setCCBFileNode(Node *pNode); // retain
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};
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/* Forward declaration. */
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class NodeLoader;
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class NodeLoaderLibrary;
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class NodeLoaderListener;
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class CCBMemberVariableAssigner;
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class CCBSelectorResolver;
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class CCBAnimationManager;
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class CCBKeyframe;
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/**
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* @brief Parse CCBI file which is generated by CocosBuilder
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*/
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class CC_DLL CCBReader : public cocos2d::Ref
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{
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public:
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enum class PropertyType {
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POSITION = 0,
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SIZE,
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POINT,
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POINT_LOCK,
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SCALE_LOCK,
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DEGREES,
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INTEGER,
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FLOAT,
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FLOAT_VAR,
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CHECK,
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SPRITEFRAME,
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TEXTURE,
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BYTE,
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COLOR3,
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COLOR4F_VAR,
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FLIP,
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BLEND_MODE,
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FNT_FILE,
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TEXT,
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FONT_TTF,
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INTEGER_LABELED,
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BLOCK,
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ANIMATION,
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CCB_FILE,
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STRING,
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BLOCK_CONTROL,
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FLOAT_SCALE,
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FLOAT_XY
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};
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enum class FloatType {
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_0 = 0,
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_1,
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MINUS1,
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_05,
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INTEGER,
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FULL
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};
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enum class PlatformType {
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ALL = 0,
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IOS,
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MAC
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};
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enum class TargetType {
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NONE = 0,
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DOCUMENT_ROOT = 1,
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OWNER = 2,
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};
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enum class PositionType
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{
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RELATIVE_BOTTOM_LEFT,
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RELATIVE_TOP_LEFT,
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RELATIVE_TOP_RIGHT,
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RELATIVE_BOTTOM_RIGHT,
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PERCENT,
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MULTIPLY_RESOLUTION,
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};
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enum class SizeType
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{
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ABSOLUTE,
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PERCENT,
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RELATIVE_CONTAINER,
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HORIZONTAL_PERCENT,
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VERTICAL_PERCENT,
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MULTIPLY_RESOLUTION,
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};
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enum class ScaleType
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{
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ABSOLUTE,
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MULTIPLY_RESOLUTION
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};
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/**
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* @js NA
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* @lua NA
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*/
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CCBReader(NodeLoaderLibrary *pNodeLoaderLibrary, CCBMemberVariableAssigner *pCCBMemberVariableAssigner = NULL, CCBSelectorResolver *pCCBSelectorResolver = NULL, NodeLoaderListener *pNodeLoaderListener = NULL);
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/**
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* @js NA
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* @lua NA
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*/
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CCBReader(CCBReader *ccbReader);
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/**
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* @js NA
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* @lua NA
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*/
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virtual ~CCBReader();
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/**
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* @js NA
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* @lua NA
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*/
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CCBReader();
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void setCCBRootPath(const char* ccbRootPath);
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const std::string& getCCBRootPath() const;
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cocos2d::Node* readNodeGraphFromFile(const char *pCCBFileName);
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cocos2d::Node* readNodeGraphFromFile(const char *pCCBFileName, cocos2d::Ref *pOwner);
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cocos2d::Node* readNodeGraphFromFile(const char *pCCBFileName, cocos2d::Ref *pOwner, const cocos2d::Size &parentSize);
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/**
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* @js NA
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* @lua NA
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*/
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cocos2d::Node* readNodeGraphFromData(std::shared_ptr<cocos2d::Data> data, cocos2d::Ref *pOwner, const cocos2d::Size &parentSize);
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/**
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@lua NA
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*/
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cocos2d::Scene* createSceneWithNodeGraphFromFile(const char *pCCBFileName);
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/**
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@lua NA
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*/
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cocos2d::Scene* createSceneWithNodeGraphFromFile(const char *pCCBFileName, cocos2d::Ref *pOwner);
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/**
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@lua NA
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*/
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cocos2d::Scene* createSceneWithNodeGraphFromFile(const char *pCCBFileName, cocos2d::Ref *pOwner, const cocos2d::Size &parentSize);
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/**
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* @js NA
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* @lua NA
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*/
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CCBMemberVariableAssigner* getCCBMemberVariableAssigner();
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/**
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* @js NA
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* @lua NA
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*/
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CCBSelectorResolver* getCCBSelectorResolver();
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/**
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* @js getActionManager
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* @lua getActionManager
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*/
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CCBAnimationManager* getAnimationManager();
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/**
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* @js setActionManager
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* @lua setActionManager
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*/
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void setAnimationManager(CCBAnimationManager *pAnimationManager);
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/** Used in NodeLoader::parseProperties()
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* @js NA
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* @lua NA
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*/
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std::set<std::string>* getAnimatedProperties();
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/**
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* @js NA
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* @lua NA
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*/
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std::set<std::string>& getLoadedSpriteSheet();
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/**
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* @js NA
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* @lua NA
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*/
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cocos2d::Ref* getOwner();
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/* Utility methods.
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* @js NA
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* @lua NA
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*/
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static std::string lastPathComponent(const char* pString);
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/**
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* @js NA
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* @lua NA
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*/
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static std::string deletePathExtension(const char* pString);
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/**
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* @js NA
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* @lua NA
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*/
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static std::string toLowerCase(const char* pString);
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/**
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* @js NA
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* @lua NA
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*/
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static bool endsWith(const char* pString, const char* pEnding);
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/* Parse methods.
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* @js NA
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* @lua NA
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*/
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int readInt(bool pSigned);
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/**
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* @js NA
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* @lua NA
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*/
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unsigned char readByte();
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/**
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* @js NA
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* @lua NA
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*/
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bool readBool();
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std::string readUTF8();
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/**
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* @js NA
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* @lua NA
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*/
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float readFloat();
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/**
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* @js NA
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* @lua NA
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*/
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std::string readCachedString();
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/**
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* @js NA
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* @lua NA
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*/
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bool isJSControlled();
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bool readCallbackKeyframesForSeq(CCBSequence* seq);
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bool readSoundKeyframesForSeq(CCBSequence* seq);
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cocos2d::ValueVector getOwnerCallbackNames();
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cocos2d::Vector<cocos2d::Node*>& getOwnerCallbackNodes();
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cocos2d::ValueVector& getOwnerCallbackControlEvents();
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cocos2d::ValueVector getOwnerOutletNames();
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cocos2d::Vector<cocos2d::Node*>& getOwnerOutletNodes();
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cocos2d::Vector<cocos2d::Node*>& getNodesWithAnimationManagers();
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cocos2d::Vector<CCBAnimationManager*>& getAnimationManagersForNodes();
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typedef cocos2d::Map<cocos2d::Node*, CCBAnimationManager*> CCBAnimationManagerMap;
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typedef std::shared_ptr<CCBAnimationManagerMap> CCBAnimationManagerMapPtr;
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/**
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* @js NA
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* @lua NA
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*/
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CCBAnimationManagerMapPtr getAnimationManagers();
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/**
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* @js NA
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* @lua NA
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*/
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void setAnimationManagers(CCBAnimationManagerMapPtr x);
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/**
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* @js NA
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* @lua NA
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*/
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void addOwnerCallbackName(const std::string& name);
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/**
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* @js NA
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* @lua NA
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*/
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void addOwnerCallbackNode(cocos2d::Node *node);
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void addOwnerCallbackControlEvents(cocos2d::extension::Control::EventType type);
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/**
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* @js NA
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* @lua NA
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*/
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void addDocumentCallbackName(const std::string& name);
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/**
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* @js NA
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* @lua NA
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*/
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void addDocumentCallbackNode(cocos2d::Node *node);
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void addDocumentCallbackControlEvents(cocos2d::extension::Control::EventType eventType);
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/**
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* @js NA
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* @lua NA
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*/
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static float getResolutionScale();
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static void setResolutionScale(float scale);
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/**
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* @js NA
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* @lua NA
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*/
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cocos2d::Node* readFileWithCleanUp(bool bCleanUp, CCBAnimationManagerMapPtr am);
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void addOwnerOutletName(std::string name);
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void addOwnerOutletNode(cocos2d::Node *node);
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private:
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void cleanUpNodeGraph(cocos2d::Node *pNode);
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bool readSequences();
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CCBKeyframe* readKeyframe(PropertyType type);
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bool readHeader();
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bool readStringCache();
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//void readStringCacheEntry();
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cocos2d::Node* readNodeGraph();
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cocos2d::Node* readNodeGraph(cocos2d::Node * pParent);
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bool getBit();
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void alignBits();
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bool init();
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friend class NodeLoader;
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private:
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std::shared_ptr<cocos2d::Data> _data;
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unsigned char *_bytes;
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int _currentByte;
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int _currentBit;
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std::vector<std::string> _stringCache;
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std::set<std::string> _loadedSpriteSheets;
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cocos2d::Ref *_owner;
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CCBAnimationManager* _animationManager; //retain
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CCBAnimationManagerMapPtr _animationManagers;
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std::set<std::string> *_animatedProps;
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NodeLoaderLibrary *_nodeLoaderLibrary;
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NodeLoaderListener *_nodeLoaderListener;
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CCBMemberVariableAssigner *_CCBMemberVariableAssigner;
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CCBSelectorResolver *_CCBSelectorResolver;
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std::vector<std::string> _ownerOutletNames;
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cocos2d::Vector<cocos2d::Node*> _ownerOutletNodes;
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cocos2d::Vector<cocos2d::Node*> _nodesWithAnimationManagers;
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cocos2d::Vector<CCBAnimationManager*> _animationManagersForNodes;
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std::vector<std::string> _ownerCallbackNames;
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cocos2d::Vector<cocos2d::Node*> _ownerCallbackNodes;
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cocos2d::ValueVector _ownerOwnerCallbackControlEvents;
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std::string _CCBRootPath;
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bool _jsControlled;
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};
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// end of effects group
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/// @}
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}
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#endif
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