axmol/cocos2dx
James Chen fc16cd8d01 Merge branch 'gles20' of https://github.com/cocos2d/cocos2d-x into gles20 2012-12-10 14:21:18 +08:00
..
actions fixed #1606: Override update function for ExtraAction. 2012-12-10 14:11:42 +08:00
base_nodes fixed #1593:remove all deprecated methods expect CCBAnimationManager 2012-12-06 18:51:33 +08:00
cocoa Merge branch 'myFeature' of https://github.com/tks2shimizu/cocos2d-x into iss1602-rand-ccdictionary 2012-12-07 10:40:32 +08:00
draw_nodes Make sure HelloCpp can be full screen. 2012-11-29 16:31:29 +08:00
effects fixed #1593:remove all deprecated methods expect CCBAnimationManager 2012-12-06 18:51:33 +08:00
include do some modification 2012-12-04 17:25:40 +08:00
kazmath Marmalade Cocos2d-x Main Repo Changes 2012-10-19 16:38:58 +01:00
keypad_dispatcher Minor English Spelling Corrections. A few grammar corrections. 2012-09-17 00:02:24 -07:00
label_nodes fixed #1593:remove all deprecated methods expect CCBAnimationManager 2012-12-06 18:51:33 +08:00
layers_scenes_transitions_nodes fixed #1593:remove all deprecated methods expect CCBAnimationManager 2012-12-06 18:51:33 +08:00
menu_nodes fixed #1593:remove all deprecated methods expect CCBAnimationManager 2012-12-06 18:51:33 +08:00
misc_nodes fixed #1593:remove all deprecated methods expect CCBAnimationManager 2012-12-06 18:51:33 +08:00
particle_nodes fixed #1593:remove all deprecated methods expect CCBAnimationManager 2012-12-06 18:51:33 +08:00
platform fixed #1580:request focus after keyboard closed 2012-12-10 14:08:01 +08:00
proj.blackberry Made all projects compiled ok on Blackberry port. 2012-11-30 12:40:47 +08:00
proj.ios use macro CC_TARGET_OS_IPHONE instead of TARGET_OS_IPHONE and make xcode template work ok 2012-11-26 15:08:40 +08:00
proj.linux fix compilation errors in eclipse project for linux. 2012-12-04 16:48:23 +08:00
proj.mac use macro CC_TARGET_OS_IPHONE instead of TARGET_OS_IPHONE and make xcode template work ok 2012-11-26 15:08:40 +08:00
proj.marmalade create cocos2dx-ext marmalade project 2012-11-26 20:14:10 +01:00
proj.win32 issue #1564: Deleted physics_nodes in cocos2dx since it was moved to extension. 2012-11-20 16:27:47 +08:00
script_support [luabinding] fix CCLayer:getScriptTOuchHandlerEntry() 2012-12-02 15:17:34 +08:00
shaders fixed #1593:remove all deprecated methods expect CCBAnimationManager 2012-12-06 18:51:33 +08:00
sprite_nodes fixed #1593:remove all deprecated methods expect CCBAnimationManager 2012-12-06 18:51:33 +08:00
support issue #1530: Exported CCUserDefault to js. 2012-11-16 15:58:18 +08:00
text_input_node issue #1564: Return a new object instead of 'const reference' for some get methods. 2012-11-20 16:34:55 +08:00
textures fixed #1604: The enum values in ccPVR3TexturePixelFormat are truncated to 32bit 2012-12-10 10:22:06 +08:00
tilemap_parallax_nodes fixed #1593:remove all deprecated methods expect CCBAnimationManager 2012-12-06 18:51:33 +08:00
touch_dispatcher fixed #1593:remove all deprecated methods expect CCBAnimationManager 2012-12-06 18:51:33 +08:00
Android.mk issue #1564: Deleted physics_nodes in cocos2dx since it was moved to extension. 2012-11-20 16:24:40 +08:00
CCCamera.cpp issue #1555:build ok on android 2012-11-16 14:23:14 +08:00
CCCamera.h update copyright to 2012, update cocos2d version to 2.0.3 2012-09-24 21:22:20 +08:00
CCConfiguration.cpp Merge with gles20. 2012-06-11 10:43:07 -07:00
CCConfiguration.h add groups to all classes for doxygen 2012-06-20 18:09:11 +08:00
CCDirector.cpp issue #1564:enable depth test by default 2012-11-22 16:01:30 +08:00
CCDirector.h issue #1555:fix a bug about CCGLProgram 2012-11-13 11:06:32 +08:00
CCScheduler.cpp issue #1564: fix the wrong order of parameters in CCScheduler::scheduleSelector. 2012-11-22 12:05:38 +08:00
CCScheduler.h issue #1555:update to v2.1 beta3 2012-11-14 18:05:15 +08:00
cocos2d.cpp issue #1555:update to v2.1 beta3 2012-11-14 18:05:15 +08:00