mirror of https://github.com/axmolengine/axmol.git
44 lines
963 B
C++
44 lines
963 B
C++
//
|
|
// cocos2d
|
|
//
|
|
#ifndef __CHIPMUNKTEST_H__
|
|
#define __CHIPMUNKTEST_H__
|
|
|
|
#include "cocos2d.h"
|
|
#include "chipmunk.h"
|
|
#include "../testBasic.h"
|
|
#include "cocos-ext.h"
|
|
|
|
USING_NS_CC_EXT;
|
|
|
|
class ChipmunkTestLayer : public CCLayer
|
|
{
|
|
public:
|
|
ChipmunkTestLayer();
|
|
~ChipmunkTestLayer();
|
|
void onEnter();
|
|
void initPhysics();
|
|
void createResetButton();
|
|
void reset(CCObject* sender);
|
|
|
|
void addNewSpriteAtPosition(CCPoint p);
|
|
void update(float dt);
|
|
void toggleDebugCallback(CCObject* pSender);
|
|
virtual void ccTouchesEnded(CCSet* touches, CCEvent* event);
|
|
virtual void didAccelerate(CCAcceleration* pAccelerationValue);
|
|
|
|
private:
|
|
CCTexture2D* m_pSpriteTexture; // weak ref
|
|
CCPhysicsDebugNode* m_pDebugLayer; // weak ref
|
|
cpSpace* m_pSpace; // strong ref
|
|
cpShape* m_pWalls[4];
|
|
};
|
|
|
|
class ChipmunkAccelTouchTestScene : public TestScene
|
|
{
|
|
public:
|
|
virtual void runThisTest();
|
|
};
|
|
|
|
#endif /* __CHIPMUNKACCELTOUCHTEST_H__ */
|