axmol/extensions/spine/Attachment.cpp

56 lines
2.2 KiB
C++

/*******************************************************************************
* Copyright (c) 2013, Esoteric Software
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
* ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
******************************************************************************/
#include <spine/Attachment.h>
#include <spine/extension.h>
#include <spine/Slot.h>
namespace cocos2d { namespace extension {
typedef struct _AttachmentVtable {
void (*dispose) (Attachment* self);
} _AttachmentVtable;
void _Attachment_init (Attachment* self, const char* name, AttachmentType type, //
void (*dispose) (Attachment* self)) {
CONST_CAST(_AttachmentVtable*, self->vtable) = NEW(_AttachmentVtable);
VTABLE(Attachment, self) ->dispose = dispose;
MALLOC_STR(self->name, name);
self->type = type;
}
void _Attachment_deinit (Attachment* self) {
FREE(self->vtable);
FREE(self->name);
}
void Attachment_dispose (Attachment* self) {
VTABLE(Attachment, self) ->dispose(self);
}
}} // namespace cocos2d { namespace extension {