axmol/cocos/renderer
yangxiao ea538cd9da merge cocos 2015-09-16 10:37:24 +08:00
..
CCBatchCommand.cpp Refactor draw command 2015-01-15 14:00:49 -08:00
CCBatchCommand.h issue #12078: added renderer group and removed core and support group. 2015-06-01 13:43:56 +08:00
CCCustomCommand.cpp Refactor draw command 2015-01-15 14:00:49 -08:00
CCCustomCommand.h issue #12078: added renderer group and removed core and support group. 2015-06-01 13:43:56 +08:00
CCFrameBuffer.cpp Fix crash in FrameBuffer if no DepthStencil 2015-09-08 13:13:38 -07:00
CCFrameBuffer.h Rename CCRenderBufferObject to CCRenderBuffer in windows projects. 2015-06-11 11:45:10 +08:00
CCGLProgram.cpp fix android background and foreground bug with VertexAttributeBinding 2015-06-16 14:04:50 +08:00
CCGLProgram.h issue #12078: added renderer group and removed core and support group. 2015-06-01 13:43:56 +08:00
CCGLProgramCache.cpp add config loaded event 2015-07-24 16:38:30 +08:00
CCGLProgramCache.h add config loaded event 2015-07-24 16:38:30 +08:00
CCGLProgramState.cpp add more descriptive message to ASSET macro. 2015-07-14 15:28:36 +08:00
CCGLProgramState.h Merge pull request #12080 from linshun/v3 2015-06-15 12:45:11 +08:00
CCGLProgramStateCache.cpp comment line 83 2014-12-18 13:49:54 +08:00
CCGLProgramStateCache.h issue #12078: added renderer group and removed core and support group. 2015-06-01 13:43:56 +08:00
CCGroupCommand.cpp Update CCGroupCommand.cpp 2015-01-20 19:28:30 +08:00
CCGroupCommand.h issue #12078: added renderer group and removed core and support group. 2015-06-01 13:43:56 +08:00
CCMaterial.cpp fix clone 2015-09-11 15:08:59 +08:00
CCMaterial.h merge cocos 2015-09-10 10:44:09 +08:00
CCMeshCommand.cpp StateBlock::restore() is public 2015-06-15 14:12:44 -07:00
CCMeshCommand.h Removes state from MeshCommand. 2015-05-20 15:57:26 -07:00
CCPass.cpp samplers are treated as uniforms 2015-06-05 14:55:33 -07:00
CCPass.h Adds better sample 2015-05-13 17:39:39 -07:00
CCPrimitive.cpp Adds `PrimitiveCommand` test 2015-08-25 15:07:03 -07:00
CCPrimitive.h Adds `PrimitiveCommand` test 2015-08-25 15:07:03 -07:00
CCPrimitiveCommand.cpp Refactor draw command 2015-01-15 14:00:49 -08:00
CCPrimitiveCommand.h issue #12078: added renderer group and removed core and support group. 2015-06-01 13:43:56 +08:00
CCQuadCommand.cpp cleanup Material Code 2015-05-05 15:59:41 -07:00
CCQuadCommand.h issue #12078: added renderer group and removed core and support group. 2015-06-01 13:43:56 +08:00
CCRenderCommand.cpp fix transparent render bug 2015-03-03 10:42:47 +08:00
CCRenderCommand.h issue #12078: added renderer group and removed core and support group. 2015-06-01 13:43:56 +08:00
CCRenderCommandPool.h [ci skip]Update comments 2015-03-24 20:23:51 +08:00
CCRenderState.cpp remove stencil from Renderstate 2015-07-01 14:06:37 +08:00
CCRenderState.h setParent for RenderState 2015-09-11 11:47:36 +08:00
CCRenderer.cpp fix render state 2015-08-28 23:00:45 +08:00
CCRenderer.h issue #12078: added renderer group and removed core and support group. 2015-06-01 13:43:56 +08:00
CCTechnique.cpp fix clone 2015-09-11 15:08:59 +08:00
CCTechnique.h Adds better sample 2015-05-13 17:39:39 -07:00
CCTexture2D.cpp remove EMSCRIPTEN related code 2015-07-16 14:15:41 +08:00
CCTexture2D.h remove EMSCRIPTEN related code 2015-07-16 14:15:41 +08:00
CCTextureAtlas.cpp add more descriptive message to ASSET macro. 2015-07-14 15:28:36 +08:00
CCTextureAtlas.h fix doxygen comment 2015-03-27 17:09:54 +08:00
CCTextureCache.cpp remove EMSCRIPTEN related code 2015-07-16 14:15:41 +08:00
CCTextureCache.h fix bug: don't decrease _asyncRefCount correct in addImageAsyncCallback. 2015-07-09 17:06:55 +08:00
CCTextureCube.cpp Move CCTextureCube From 3d to renderer to solve compilation issue 2015-08-24 14:01:50 +08:00
CCTextureCube.h Move CCTextureCube From 3d to renderer to solve compilation issue 2015-08-24 14:01:50 +08:00
CCTrianglesCommand.cpp Refactor draw command 2015-01-15 14:00:49 -08:00
CCTrianglesCommand.h issue #12078: added renderer group and removed core and support group. 2015-06-01 13:43:56 +08:00
CCVertexAttribBinding.cpp Adds support of VertexAttribBinding per Pass 2015-05-12 19:58:09 -07:00
CCVertexAttribBinding.h Adds support of VertexAttribBinding per Pass 2015-05-12 19:58:09 -07:00
CCVertexIndexBuffer.cpp removed CC_PLATFORM_WP8 2015-05-08 09:19:13 -07:00
CCVertexIndexBuffer.h issue #12078: added renderer group and removed core and support group. 2015-06-01 13:43:56 +08:00
CCVertexIndexData.cpp make it compile on win32 2015-08-26 10:16:50 -07:00
CCVertexIndexData.h issue #12078: added renderer group and removed core and support group. 2015-06-01 13:43:56 +08:00
CMakeLists.txt Move CCTextureCube From 3d to renderer to solve compilation issue 2015-08-24 14:01:50 +08:00
ccGLStateCache.cpp MeshCommand uses StateBlock 2015-05-19 18:13:18 -07:00
ccGLStateCache.h issue #12078: added renderer group and removed core and support group. 2015-06-01 13:43:56 +08:00
ccShader_3D_Color.frag Name modification 2014-08-21 11:33:00 +08:00
ccShader_3D_ColorNormal.frag fix the bug of lighting shader 2015-03-17 16:43:08 +08:00
ccShader_3D_ColorNormalTex.frag fix the bug of lighting shader 2015-03-17 16:43:08 +08:00
ccShader_3D_ColorTex.frag Name modification 2014-08-21 11:33:00 +08:00
ccShader_3D_Particle.frag add 3d particle (Particle Universe) 2015-02-11 18:14:22 +08:00
ccShader_3D_Particle.vert add 3d particle (Particle Universe) 2015-02-11 18:14:22 +08:00
ccShader_3D_PositionNormalTex.vert shader optimize 2014-10-20 13:41:26 +08:00
ccShader_3D_PositionTex.vert shader optimize 2014-10-20 13:41:26 +08:00
ccShader_3D_Skybox.frag Update ccShader_3D_Skybox.frag 2015-03-27 17:07:30 +08:00
ccShader_3D_Skybox.vert remove unused variable 2015-06-25 15:05:21 +08:00
ccShader_3D_Terrain.frag terrain update: can set Light direction manually, set light map, fix a bug which height map is not exist cause crash when destructing. 2015-07-29 13:24:12 +08:00
ccShader_3D_Terrain.vert add new line at end of file 2015-04-03 09:11:09 +08:00
ccShader_CameraClear.frag add clear feature when before draw scene with a camera 2015-05-07 15:09:06 +08:00
ccShader_CameraClear.vert add clear feature when before draw scene with a camera 2015-05-07 15:09:06 +08:00
ccShader_Label.vert
ccShader_Label_df.frag Adds MARK: TODO: FIXME: in code 2014-08-29 12:54:24 -07:00
ccShader_Label_df_glow.frag Adds MARK: TODO: FIXME: in code 2014-08-29 12:54:24 -07:00
ccShader_Label_normal.frag
ccShader_Label_outline.frag improve rendering of inner shapes when outline is used 2015-06-08 12:56:43 +03:00
ccShader_PositionColor.frag
ccShader_PositionColor.vert
ccShader_PositionColorLengthTexture.frag
ccShader_PositionColorLengthTexture.vert
ccShader_PositionColorTextureAsPointsize.vert fix crash on windows 2015-01-20 16:50:51 +08:00
ccShader_PositionColorTextureAsPointsize_wp81.vert special shaders for Windows Phone 8.1 with no gl_PointSprite 2015-04-29 09:47:44 -07:00
ccShader_PositionTexture.frag
ccShader_PositionTexture.vert
ccShader_PositionTextureA8Color.frag
ccShader_PositionTextureA8Color.vert
ccShader_PositionTextureColor.frag
ccShader_PositionTextureColor.vert
ccShader_PositionTextureColorAlphaTest.frag
ccShader_PositionTextureColor_noMVP.frag
ccShader_PositionTextureColor_noMVP.vert
ccShader_PositionTexture_uColor.frag
ccShader_PositionTexture_uColor.vert
ccShader_Position_uColor.frag
ccShader_Position_uColor.vert
ccShader_Position_uColor_wp81.vert special shaders for Windows Phone 8.1 with no gl_PointSprite 2015-04-29 09:47:44 -07:00
ccShader_UI_Gray.frag fix ui grayscale shader memory release issue 2015-04-20 17:00:40 +08:00
ccShaders.cpp add clear feature when before draw scene with a camera 2015-05-07 15:09:06 +08:00
ccShaders.h issue #12078: added renderer group and removed core and support group. 2015-06-01 13:43:56 +08:00