axmol/cocos
minggo 46ed99f611 Merge pull request #7001 from CocosRobot/update_lua_bindings_1402278332
[AUTO]: updating luabinding automatically
2014-06-09 09:47:10 +08:00
..
2d Merge remote-tracking branch 'cocos2d/v3' into normalized_position 2014-06-04 09:19:22 -07:00
3d Merge remote-tracking branch 'cocos2d/v3' into normalized_position 2014-06-04 09:19:22 -07:00
audio Merge pull request #6657 from asmodehn/asmo_newv3_cmake_win32 2014-05-29 15:25:58 +08:00
base Merge pull request #6938 from CaryZheng/v3 2014-06-06 15:29:33 +08:00
deprecated Point is no longer deprecated 2014-05-18 15:12:48 -07:00
editor-support Merge remote-tracking branch 'cocos2d/v3' into normalized_position 2014-06-04 09:19:22 -07:00
math Point is no longer deprecated 2014-05-18 15:12:48 -07:00
network Merge pull request #6657 from asmodehn/asmo_newv3_cmake_win32 2014-05-29 15:25:58 +08:00
physics closed #4944: fixed bug: physics engine crashes occasionally when remove bodies at physics contact callback. 2014-05-21 16:07:49 +08:00
platform add some comment 2014-06-06 12:09:39 +08:00
renderer Use the image format instead of RGBA8888 when initializing a texture, this would remove the redudant conversion and save memories. 2014-06-05 10:58:27 +08:00
scripting/lua-bindings [AUTO]: updating luabinding automatically 2014-06-09 01:46:34 +00:00
storage upgrade win32 projects for Visual Studio 2013 (solves Platform Toolset v100 not found). 2014-05-07 17:41:04 +03:00
ui refactor Widget setColor & setOpacity 2014-06-06 16:14:35 +08:00
Android.mk fix other platform compile error 2014-06-04 14:56:34 +08:00
CMakeLists.txt Squashed commit of the following: 2014-05-18 14:49:16 -07:00
cocos2d-prefix.pch Squashed commit of the following: 2014-05-16 14:36:00 -07:00
cocos2d.cpp update version 2014-05-23 14:30:08 +08:00
cocos2d.h * Set COCOS2D_VERSION to 3.2.0 2014-06-06 12:58:32 +03:00