mirror of https://github.com/axmolengine/axmol.git
230 lines
6.5 KiB
C++
230 lines
6.5 KiB
C++
/****************************************************************************
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Copyright (c) 2010 cocos2d-x.org
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http://www.cocos2d-x.org
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#ifndef __COCOA_SELECTOR_PROTOCOL_H__
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#define __COCOA_SELECTOR_PROTOCOL_H__
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#include "ccTypes.h"
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#include "CCObject.h"
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#include <string>
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#if CC_ENABLE_LUA
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#include "../Ndscript/CCLuaSrcipt.h"
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#endif
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namespace cocos2d {
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class CCNode;
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class CCEvent;
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#if CC_ENABLE_LUA
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enum ccScriptFuncType
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{
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ccSEL_Update,
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ccSEL_Tick,
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ccSEL_CallFunc,
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ccSEL_CallFuncN,
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ccSEL_CallFuncND,
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ccSEL_MenuHandler,
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ccSEL_EventHandler,
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ccSEL_Max,
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};
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class CC_DLL CCScriptSelector
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{
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public:
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std::string m_scriptFunc[ccSEL_Max];
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inline bool registerScriptSelector(const char* szType, const char* szSeletor)
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{
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if (szType == NULL || szSeletor == NULL || strlen(szType) == 0 || strlen(szSeletor) == 0)
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{
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CCLog("registerScriptSelector input parameter error");
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return false;
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}
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std::string strType[] ={"SEL_Update", "SEL_Tick", "SEL_CallFunc", "SEL_CallFuncN", \
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"SEL_CallFuncND", "SEL_CallFuncO", "SEL_MenuHandler", "SEL_EventHandler"};
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int nType = -1;
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for (int i = 0; i < sizeof(strType); i++)
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{
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if (strcmp(strType[i].c_str(), szType) == 0)
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{
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nType = i;
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break;
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}
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}
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if (nType == -1)
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{
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CCLog("registerScriptSelector function type error");
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return false;
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}
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else
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{
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m_scriptFunc[nType] = szSeletor;
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}
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return true;
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}
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};
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#endif
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#if CC_ENABLE_LUA
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class CC_DLL SelectorProtocol:public CCScriptSelector
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#else
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class CC_DLL SelectorProtocol
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#endif
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{
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public:
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SelectorProtocol(){};
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virtual void update(ccTime dt) {};
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virtual void tick(ccTime dt){};
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virtual void callfunc(){};
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virtual void callfunc(CCNode* pSender){};
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virtual void callfunc(CCNode* pSender, void* pData){};
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virtual void menuHandler(CCObject* pSender){};
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virtual void eventHandler(CCEvent* pEvent) {};
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// the child call responding retain/release function
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virtual void selectorProtocolRetain(void) {};
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virtual void selectorProtocolRelease(void) {};
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};
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class CCNode;
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typedef void (SelectorProtocol::*SEL_SCHEDULE)(ccTime);
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typedef void (SelectorProtocol::*SEL_CallFunc)();
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typedef void (SelectorProtocol::*SEL_CallFuncN)(CCNode*);
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typedef void (SelectorProtocol::*SEL_CallFuncND)(CCNode*, void*);
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typedef void (SelectorProtocol::*SEL_CallFuncO)(CCObject*);
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typedef void (SelectorProtocol::*SEL_MenuHandler)(CCObject*);
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typedef void (SelectorProtocol::*SEL_EventHandler)(CCEvent*);
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// #define schedule_selector(_SELECTOR) (SEL_SCHEDULE)(*((SEL_SCHEDULE*)(&(&_SELECTOR))) )
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// #define callfunc_selector(_SELECTOR) (SEL_CallFunc)(*((SEL_CallFunc*)(&(&_SELECTOR))) )
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// #define callfuncN_selector(_SELECTOR) (SEL_CallFuncN)(*((SEL_CallFuncN*)(&(&_SELECTOR))) )
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// #define callfuncND_selector(_SELECTOR) (SEL_CallFuncND)(*((SEL_CallFuncND*)(&(&_SELECTOR))) )
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// #define menu_selector(_SELECTOR) (SEL_MenuHandler)(*((SEL_MenuHandler*)(&(&_SELECTOR)))
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#define schedule_selector(_SELECTOR) (SEL_SCHEDULE)(&_SELECTOR)
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#define callfunc_selector(_SELECTOR) (SEL_CallFunc)(&_SELECTOR)
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#define callfuncN_selector(_SELECTOR) (SEL_CallFuncN)(&_SELECTOR)
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#define callfuncND_selector(_SELECTOR) (SEL_CallFuncND)(&_SELECTOR)
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#define callfuncO_selector(_SELECTOR) (SEL_CallFuncO)(&_SELECTOR)
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#define menu_selector(_SELECTOR) (SEL_MenuHandler)(&_SELECTOR)
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#define event_selector(_SELECTOR) (SEL_EventHandler)(&_SELECTOR)
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inline void schedule_SCHEDULE(SelectorProtocol* pSel,SEL_SCHEDULE pfn, ccTime cc, std::string & strluafnc)
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{
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if (pSel && pfn)
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{
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(pSel->*pfn)(cc);
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}
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else
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{
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#if CC_ENABLE_LUA
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CCLuaScriptModule::sharedLuaScriptModule()->executeSchedule(strluafnc, cc);
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#endif
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}
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}
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inline void schedule_CallFunc(SelectorProtocol* pSel,SEL_CallFunc pfn, std::string & strluafnc)
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{
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if (pSel && pfn)
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{
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(pSel->*pfn)();
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}
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else
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{
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#if CC_ENABLE_LUA
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CCLuaScriptModule::sharedLuaScriptModule()->executeCallFunc(strluafnc);
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#endif
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}
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}
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inline void schedule_CallFuncN(SelectorProtocol* pSel,SEL_CallFuncN pfn, CCNode* pNode, std::string & strluafnc)
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{
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if (pSel && pfn)
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{
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(pSel->*pfn)(pNode);
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}
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else
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{
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#if CC_ENABLE_LUA
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CCLuaScriptModule::sharedLuaScriptModule()->executeCallFuncN(strluafnc, pNode);
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#endif
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}
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}
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inline void schedule_CallFuncND(SelectorProtocol* pSel,SEL_CallFuncND pfn, CCNode* pNode, void* pdata, std::string & strluafnc)
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{
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if (pSel && pfn)
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{
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(pSel->*pfn)(pNode, pdata);
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}
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else
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{
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#if CC_ENABLE_LUA
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CCLuaScriptModule::sharedLuaScriptModule()->executeCallFuncND(strluafnc, pNode, pdata);
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#endif
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}
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}
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inline void schedule_MenuHandler(SelectorProtocol* pSel,SEL_MenuHandler pfn, CCObject* pobj, std::string & strluafnc)
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{
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if (pSel && pfn)
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{
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(pSel->*pfn)(pobj);
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}
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else
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{
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#if CC_ENABLE_LUA
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CCLuaScriptModule::sharedLuaScriptModule()->executeMenuHandler(strluafnc.c_str(), pobj);
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#endif
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}
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}
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inline void schedule_CallFuncO(SelectorProtocol* pSel,SEL_MenuHandler pfn, CCObject* pobj, std::string & strluafnc)
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{
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schedule_MenuHandler(pSel, pfn, pobj, strluafnc);
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}
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inline void schedule_EventHandler(SelectorProtocol* pSel,SEL_EventHandler pfn, CCEvent* pEvent, std::string & strluafnc)
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{
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if (pSel && pfn)
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{
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(pSel->*pfn)(pEvent);
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}
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else
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{
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#if CC_ENABLE_LUA
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CCLuaScriptModule::sharedLuaScriptModule()->executeEventHandler(strluafnc, pEvent);
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#endif
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}
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}
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}//namespace cocos2d
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#endif // __COCOA_SELECTOR_PROTOCOL_H__
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